Player Matchup

Neith
Neith
Magarus
Neith
Level 68
God Stats
0W - 3L
1,885 SR
Queue Stats
140W - 117L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Sailum
Cthulhu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 112L
1,638 Elo+
Party 2
Hercules
Hercules
SaintSov
Hercules
Level 143
God Stats
4W - 2L
1,645 SR
Queue Stats
32W - 29L
1,652 Elo+
Party 2
Team Averages
Level 123
1,676 SR
1,613 Elo+

VS

Team Averages
Level 108
1,535 SR
1,690 Elo+
Merlin
Merlin
RealSyn
Merlin
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 70L
1,696 Elo+
Party 1
King Arthur
King Arthur
XKappa00
King Arthur
Level 120
God Stats
1W - 1L
1,401 SR
Queue Stats
140W - 109L
1,698 Elo+
Party 1
Heimdallr
Heimdallr
Xjuke00
Heimdallr
Level 121
God Stats
19W - 19L
1,705 SR
Queue Stats
88W - 65L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Magarus
Neith
20
3 / 7 / 14
20,221
578
25,014
25,888
7,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Sailum
Cthulhu
20
7 / 7 / 12
20,975
599
28,990
45,468
54,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
SaintSov
Hercules
20
11 / 7 / 8
21,342
610
21,984
43,045
51,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RealSyn
Merlin
20
10 / 3 / 11
23,109
660
45,248
16,905
7,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XKappa00
King Arthur
20
6 / 8 / 13
21,325
609
24,540
40,665
52,109
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
Xjuke00
Heimdallr
20
5 / 10 / 10
20,749
593
26,999
31,606
14,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
21
Kills
21
21
Deaths
21
34
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Magarus
Neith
3
7
14
1.43
W
Merlin
RealSyn
Merlin
10
3
11
5.17
L
Cthulhu
Sailum
Cthulhu
7
7
12
1.86
L
Hercules
SaintSov
Hercules
11
7
8
2.14
W
King Arthur
XKappa00
King Arthur
6
8
13
1.56
W
Heimdallr
Xjuke00
Heimdallr
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,988
Damage
96,787
114,401
Taken
89,176
113,602
Mitigated
73,631
26,044
Healing
16,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Magarus
Neith
25,014
7,761
0
5,554
25,888
7,717
3,416
9,577
16,021
0
141,054
W
Merlin
RealSyn
Merlin
45,248
1,281
0
707
16,905
7,184
837
5,809
10,996
217,135
0
L
Cthulhu
Sailum
Cthulhu
28,990
1,698
654
5,757
45,468
54,598
391
18,582
26,506
127,919
0
L
Hercules
SaintSov
Hercules
21,984
5,648
1,902
12,177
43,045
51,287
0
17,387
25,308
0
67,894
W
King Arthur
XKappa00
King Arthur
24,540
4,196
0
7,838
40,665
52,109
205
12,502
27,701
0
82,198
W
Heimdallr
Xjuke00
Heimdallr
26,999
16,874
0
7,568
31,606
14,338
3,213
9,850
21,406
0
143,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,538
Gold Earned
65,183
366
Minions Killed
406
0
Camps Cleared
0
1,921,221
Distance Traveled
1,837,166
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
20,221
578
180
5
0
579,002
1
W
Merlin
23,109
660
187
5
0
657,849
6
L
Cthulhu
20,975
599
117
3
0
697,420
4
L
Hercules
21,342
610
69
2
0
644,799
5
W
King Arthur
21,325
609
49
1
0
602,152
0
W
Heimdallr
20,749
593
170
5
0
577,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role