Player Matchup

Ares
Ares
DrunkenStarfox3
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Ra
Ra
TheKazooGuy
Ra
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Cthulhu
Cthulhu
UndeadGinger935
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,173 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,173 Elo+

VS

Team Averages
Level 57
1,557 SR
1,309 Elo+
Ymir
Ymir
Elisy
Ymir
Level 29
God Stats
3W - 3L
1,586 SR
Queue Stats
8W - 8L
1,108 Elo+
Party 1
Ah Puch
Ah Puch
JhinStone
Ah Puch
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,408 Elo+
Party 1
Bellona
Bellona
VoldemortJunior
Bellona
Level 17
God Stats
3W - 3L
1,585 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,248
550
3,425
13,635
9,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 7 / 5
8,640
576
6,181
11,203
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
7 / 4 / 0
10,023
668
12,591
13,785
11,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elisy
Ymir
13
2 / 3 / 14
10,781
719
4,064
12,035
13,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
JhinStone
Ah Puch
15
14 / 4 / 2
11,888
793
28,414
10,590
3,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 14
9,496
633
2,315
8,458
6,212
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
17
17
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Ymir
Elisy
Ymir
2
3
14
3
W
Ah Puch
JhinStone
Ah Puch
14
4
2
3.75
L
0
7
5
0.36
L
7
4
0
1.75
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
34,793
38,623
Taken
31,083
24,596
Mitigated
24,064
4,944
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,425
146
191
411
13,635
9,715
0
11,058
2,577
7,636
0
W
Ymir
Elisy
Ymir
4,064
643
0
0
12,035
13,891
372
8,342
3,426
15,064
0
W
Ah Puch
JhinStone
Ah Puch
28,414
1,683
0
3,375
10,590
3,961
1,399
7,507
2,958
66,658
0
L
6,181
536
2,187
1,425
11,203
2,913
180
10,098
1,105
31,084
0
L
12,591
266
164
566
13,785
11,968
0
11,350
2,435
29,536
0
W
2,315
306
0
274
8,458
6,212
928
5,842
2,402
0
15,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
32,165
113
Minions Killed
128
0
Camps Cleared
0
729,424
Distance Traveled
752,752
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,248
550
11
1
0
259,567
1
W
Ymir
10,781
719
26
2
0
227,284
0
W
Ah Puch
11,888
793
70
5
0
233,206
2
L
Ra
8,640
576
46
3
0
224,752
0
L
Cthulhu
10,023
668
56
4
0
245,105
0
W
Bellona
9,496
633
32
2
0
292,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role