Player Matchup

Merlin
Merlin
Basicks
Merlin
Level 141
God Stats
1W - 0L
1,723 SR
Queue Stats
10W - 8L
1,649 Elo+
Party 1
Sylvanus
Sylvanus
Goosefrab
Sylvanus
Level 116
God Stats
1W - 0L
1,719 SR
Queue Stats
14W - 9L
1,475 Elo+
Party 1
Artemis
Artemis
Vaxlare
Artemis
Level 79
God Stats
2W - 2L
1,398 SR
Queue Stats
19W - 17L
1,404 Elo+
Party 1
Team Averages
Level 112
1,614 SR
1,509 Elo+

VS

Team Averages
Level 45
1,550 SR
1,492 Elo+
Scylla
Scylla
GaxDawgs
Scylla
Level 29
God Stats
28W - 26L
1,545 SR
Queue Stats
114W - 123L
1,471 Elo+
Party 2
Achilles
Achilles
JaredRag
Achilles
Level 62
God Stats
1W - 4L
1,437 SR
Queue Stats
4W - 4L
1,536 Elo+
Solo
Raijin
Raijin
Pyragent
Raijin
Level 43
God Stats
28W - 17L
1,670 SR
Queue Stats
266W - 272L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Basicks
Merlin
19
5 / 7 / 9
16,030
641
18,179
19,714
7,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Goosefrab
Sylvanus
20
2 / 4 / 14
17,052
682
9,619
33,318
41,571
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Vaxlare
Artemis
20
11 / 8 / 5
18,000
720
20,384
20,743
10,266
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GaxDawgs
Scylla
19
8 / 8 / 8
15,814
633
22,670
19,014
6,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
JaredRag
Achilles
17
4 / 5 / 8
14,822
593
14,415
22,097
28,302
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
Pyragent
Raijin
20
7 / 5 / 8
16,321
653
23,668
19,189
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
43
18
Kills
19
19
Deaths
18
28
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
Basicks
Merlin
5
7
9
1.36
L
Scylla
GaxDawgs
Scylla
8
8
8
1.5
W
Sylvanus
Goosefrab
Sylvanus
2
4
14
2.25
L
Achilles
JaredRag
Achilles
4
5
8
1.6
L
Raijin
Pyragent
Raijin
7
5
8
2.2
W
Artemis
Vaxlare
Artemis
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,182
Damage
60,753
73,775
Taken
60,300
59,685
Mitigated
43,750
33,060
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Basicks
Merlin
18,179
737
0
595
19,714
7,848
282
13,303
6,411
98,946
0
L
Scylla
GaxDawgs
Scylla
22,670
626
1,591
3,521
19,014
6,928
385
9,851
9,163
73,266
0
W
Sylvanus
Goosefrab
Sylvanus
9,619
1,863
14,125
18,042
33,318
41,571
383
20,980
12,338
30,100
0
L
Achilles
JaredRag
Achilles
14,415
2,661
0
3,931
22,097
28,302
162
7,925
14,172
0
62,839
L
Raijin
Pyragent
Raijin
23,668
857
0
3,244
19,189
8,520
369
10,180
9,009
127,909
0
W
Artemis
Vaxlare
Artemis
20,384
6,968
0
298
20,743
10,266
2,860
12,129
8,614
0
104,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,082
Gold Earned
46,957
261
Minions Killed
326
0
Camps Cleared
0
1,216,570
Distance Traveled
1,227,997
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,030
641
138
6
0
396,884
3
L
Scylla
15,814
633
112
4
0
391,591
0
W
Sylvanus
17,052
682
25
1
0
443,944
4
L
Achilles
14,822
593
43
2
0
453,445
5
L
Raijin
16,321
653
171
7
0
382,961
0
W
Artemis
18,000
720
98
4
0
375,742
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role