Player Matchup

Fafnir
Fafnir
GamePAD
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,365 Elo+
Party 1
Ymir
Ymir
TheWhiteHand
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,390 Elo+
Party 1
Kuzenbo
Kuzenbo
Tuzcdervhutt
Kuzenbo
Level 85
God Stats
104W - 123L
1,475 SR
Queue Stats
135W - 180L
1,380 Elo+
Party 1
Team Averages
Level 57
1,492 SR
1,378 Elo+

VS

Team Averages
Level 36
1,580 SR
1,339 Elo+
Neith
Neith
Bennyboi34
Neith
Level 22
God Stats
21W - 19L
1,585 SR
Queue Stats
22W - 25L
1,421 Elo+
Party 2
Ra
Ra
Mustafak357
Ra
Level 17
God Stats
1W - 2L
1,639 SR
Queue Stats
3W - 9L
1,140 Elo+
Solo
Chang'e
Chang'e
heehaw25
Chang'e
Level 68
God Stats
1W - 0L
1,517 SR
Queue Stats
62W - 54L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GamePAD
Fafnir
13
1 / 3 / 2
10,131
533
4,227
16,075
19,976
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 3
10,392
547
5,014
23,486
11,552
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Tuzcdervhutt
Kuzenbo
14
2 / 4 / 2
11,705
616
15,646
24,588
23,336
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
6 / 2 / 8
12,432
654
24,171
7,532
2,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 14
11,501
605
14,059
12,839
5,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
heehaw25
Chang'e
16
8 / 0 / 6
12,526
659
14,218
12,757
4,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
14
14
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
8
5
L
Fafnir
GamePAD
Fafnir
1
3
2
0.67
W
0
2
14
3.5
L
1
7
3
0.36
L
Kuzenbo
Tuzcdervhutt
Kuzenbo
2
4
2
0.75
W
Chang'e
heehaw25
Chang'e
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
52,448
64,149
Taken
33,128
54,864
Mitigated
12,763
13,128
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
24,171
11,717
0
1,927
7,532
2,816
1,316
5,687
1,845
0
61,596
L
Fafnir
GamePAD
Fafnir
4,227
824
0
3,816
16,075
19,976
0
7,687
8,388
18,772
0
W
14,059
1,659
3,446
5,737
12,839
5,208
711
10,523
2,316
63,380
0
L
5,014
901
0
6,045
23,486
11,552
0
10,654
12,832
52,864
0
L
Kuzenbo
Tuzcdervhutt
Kuzenbo
15,646
4,068
0
3,267
24,588
23,336
0
9,948
14,640
45,905
0
W
Chang'e
heehaw25
Chang'e
14,218
2,414
2,333
8,014
12,757
4,739
714
8,751
4,006
54,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
36,459
129
Minions Killed
227
0
Camps Cleared
0
899,764
Distance Traveled
921,427
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,432
654
57
3
0
316,130
2
L
Fafnir
10,131
533
21
1
0
252,397
0
W
Ra
11,501
605
109
6
0
318,345
1
L
Ymir
10,392
547
70
4
0
297,119
1
L
Kuzenbo
11,705
616
38
2
0
350,248
2
W
Chang'e
12,526
659
61
3
0
286,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role