Player Matchup

Pele
Pele
Gold I
xxPandaBearr
Pele
Gold I
Level 145
God Stats
14W - 8L
1,784 SR
Queue Stats
100W - 80L
1,775 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,784 SR
1,775 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,567 SR
931 MMR
King Arthur
King Arthur
Bronze III
GSDIII
King Arthur
Bronze III
Level 30
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 3L
931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,462
1,292
3,617
4,650
1,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
BakasuraThanatosUllrAnubisHeimdallr

VS

Bans
PoseidonHe BoCerberusPersephoneArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GSDIII
King Arthur
8
0 / 3 / 0
4,639
928
2,461
5,821
3,379
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GSDIII
King Arthur
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,617
Damage
2,461
4,650
Taken
5,821
1,437
Mitigated
3,379
1,568
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GSDIII
King Arthur
2,461
514
0
1,322
5,821
3,379
0
24
5,797
0
16,642
W
3,617
1,453
0
1,568
4,650
1,437
0
96
4,329
0
34,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,462
Gold Earned
4,639
73
Minions Killed
35
0
Camps Cleared
0
121,710
Distance Traveled
120,708
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,639
928
35
7
0
120,708
2
W
Pele
6,462
1,292
73
15
0
121,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role