Player Matchup

Kukulkan
Kukulkan
Silver IV
Book1311
Kukulkan
Silver IV
Level 63
God Stats
51W - 25L
1,668 SR
Queue Stats
305W - 298L
718 MMR
Party 1
Chaac
Chaac
Silver II
Terendactyl21
Chaac
Silver II
Level 83
God Stats
26W - 17L
1,576 SR
Queue Stats
311W - 300L
946 MMR
Party 1
Terra
Terra
Bronze I
orange x julius
Terra
Bronze I
Level 55
God Stats
6W - 8L
1,606 SR
Queue Stats
96W - 104L
767 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,616 SR
810 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,571 SR
793 MMR
Ganesha
Ganesha
Silver IV
Aremystic
Ganesha
Silver IV
Level 95
God Stats
9W - 6L
1,626 SR
Queue Stats
54W - 78L
740 MMR
Solo
Thor
Thor
Bronze II
Arks Feed
Thor
Bronze II
Level 67
God Stats
7W - 3L
1,605 SR
Queue Stats
23W - 19L
811 MMR
Solo
Olorun
Olorun
Silver IV
hypershot101
Olorun
Silver IV
Level 88
God Stats
9W - 13L
1,482 SR
Queue Stats
367W - 366L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Book1311
Kukulkan
19
5 / 6 / 7
16,890
626
31,130
25,239
8,146
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 5 / 6
16,457
610
29,666
35,755
44,927
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 7 / 7
16,659
617
24,999
35,711
42,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ZeusBacchusHadesKumbhakarnaHeimdallr

VS

Bans
MedusaYmirAh Muzen CabSobekArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aremystic
Ganesha
19
0 / 2 / 16
16,316
604
18,120
41,072
69,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thor
20
14 / 5 / 4
18,489
685
27,699
31,591
32,375
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
19
3 / 9 / 10
16,043
594
24,134
32,152
16,457
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
17
18
Deaths
16
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aremystic
Ganesha
0
2
16
4
W
Thor
14
5
4
3.2
L
Kukulkan
Book1311
Kukulkan
5
6
7
1.42
L
5
5
6
1.6
W
Olorun
3
9
10
0.89
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,795
Damage
69,953
96,705
Taken
104,815
95,644
Mitigated
118,712
37,710
Healing
23,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aremystic
Ganesha
18,120
977
0
1,530
41,072
69,880
592
21,175
19,320
53,103
0
W
Thor
27,699
8,656
0
1,910
31,591
32,375
1,662
16,880
14,460
0
76,625
L
Kukulkan
Book1311
Kukulkan
31,130
536
1,957
8,444
25,239
8,146
464
10,956
14,283
151,265
0
L
29,666
5,297
1,309
16,085
35,755
44,927
705
15,451
20,304
0
84,757
W
Olorun
24,134
13,112
6,066
13,707
32,152
16,457
1,578
18,306
13,470
108,618
0
L
24,999
1,811
2,954
6,961
35,711
42,571
348
15,985
19,726
45,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,006
Gold Earned
50,848
270
Minions Killed
229
0
Camps Cleared
0
1,406,768
Distance Traveled
1,414,399
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
16,316
604
1
0
0
520,491
1
W
Thor
18,489
685
95
4
0
485,456
1
L
Kukulkan
16,890
626
165
6
0
435,938
3
L
Chaac
16,457
610
84
3
0
499,192
2
W
Olorun
16,043
594
133
5
0
408,452
1
L
Terra
16,659
617
21
1
0
471,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role