Player Matchup

Horus
Horus
Diamond IV
Chusser
Horus
Diamond IV
Level 152
God Stats
11W - 7L
1,693 SR
Queue Stats
367W - 353L
2,044 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond IV
FoolsIdol
Zhong Kui
Diamond IV
Level 146
God Stats
17W - 16L
1,578 SR
Queue Stats
295W - 295L
2,048 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
QvoColors
Hou Yi
Diamond IV
Level 157
God Stats
15W - 15L
1,696 SR
Queue Stats
262W - 230L
2,123 MMR
Party 1
Ra
Ra
Diamond III
iSmug
Ra
Diamond III
Level 157
God Stats
11W - 13L
1,691 SR
Queue Stats
162W - 147L
2,239 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
lZeppelin
Hun Batz
Diamond IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
2,173 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,631 SR
2,125 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,597 SR
2,099 MMR
Discordia
Discordia
Diamond V
Cαtharsis
Discordia
Diamond V
Level 160
God Stats
10W - 5L
1,607 SR
Queue Stats
97W - 81L
2,084 MMR
Party 2
Khepri
Khepri
Platinum I
MythicalSnake
Khepri
Platinum I
Level 160
God Stats
4W - 6L
1,565 SR
Queue Stats
209W - 189L
1,948 MMR
Party 2
Nemesis
Nemesis
Diamond IV
SamMarbach
Nemesis
Diamond IV
Level 69
God Stats
6W - 13L
1,551 SR
Queue Stats
386W - 360L
2,180 MMR
Solo
Ullr
Ullr
Diamond V
g0w0wnSU
Ullr
Diamond V
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
337W - 317L
2,065 MMR
Solo
Ne Zha
Ne Zha
Diamond III
mage76
Ne Zha
Diamond III
Level 149
God Stats
147W - 104L
1,760 SR
Queue Stats
315W - 294L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chusser
Horus
20
7 / 3 / 18
17,943
561
13,042
34,099
46,369
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
FoolsIdol
Zhong Kui
20
5 / 8 / 11
18,738
586
27,553
31,266
28,558
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
QvoColors
Hou Yi
20
8 / 5 / 13
17,531
548
21,600
28,977
13,582
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
20
10 / 7 / 18
20,306
635
39,448
27,161
14,066
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
lZeppelin
Hun Batz
20
8 / 7 / 10
17,913
560
20,747
28,212
12,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AphroditePersephoneHelNikeHeimdallr

VS

Bans
YemojaRamaSobekGebGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cαtharsis
Discordia
20
7 / 9 / 7
16,149
505
36,771
20,663
6,564
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 7 / 15
14,445
451
9,684
28,918
43,777
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
SamMarbach
Nemesis
20
11 / 6 / 9
17,258
539
32,777
32,356
20,004
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
20
2 / 8 / 7
14,192
444
4,859
21,003
6,196
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
mage76
Ne Zha
20
8 / 9 / 14
14,973
468
28,555
40,838
37,523
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
82
38
Kills
30
30
Deaths
39
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Horus
Chusser
Horus
7
3
18
5.33
L
Discordia
Cαtharsis
Discordia
7
9
7
1.17
W
Zhong Kui
FoolsIdol
Zhong Kui
5
8
11
1.31
L
2
7
15
1.36
W
Hou Yi
QvoColors
Hou Yi
8
5
13
2.9
L
Nemesis
SamMarbach
Nemesis
11
6
9
2.58
L
Ullr
2
8
7
0.69
W
Ra
10
7
18
2.71
W
Hun Batz
lZeppelin
Hun Batz
8
7
10
1.86
L
Ne Zha
mage76
Ne Zha
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,390
Damage
112,646
149,715
Taken
143,778
115,054
Mitigated
114,064
62,263
Healing
25,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Chusser
Horus
13,042
5,434
4,149
8,275
34,099
46,369
710
11,361
22,538
0
23,936
L
Discordia
Cαtharsis
Discordia
36,771
1,455
0
2,288
20,663
6,564
419
11,246
9,417
141,139
0
W
Zhong Kui
FoolsIdol
Zhong Kui
27,553
1,280
0
9,221
31,266
28,558
1,519
9,866
20,725
153,047
0
L
9,684
1,717
0
490
28,918
43,777
467
11,514
17,404
36,095
0
W
Hou Yi
QvoColors
Hou Yi
21,600
13,826
0
12,892
28,977
13,582
4,170
7,465
21,437
0
128,484
L
Nemesis
SamMarbach
Nemesis
32,777
17,897
0
8,252
32,356
20,004
74
12,341
20,015
0
156,475
L
Ullr
4,859
1,940
0
1,752
21,003
6,196
1,134
11,255
9,748
0
73,503
W
Ra
39,448
4,940
13,045
11,781
27,161
14,066
1,776
12,716
14,267
182,294
0
W
Hun Batz
lZeppelin
Hun Batz
20,747
4,954
0
2,900
28,212
12,479
1,167
8,257
19,830
0
131,006
L
Ne Zha
mage76
Ne Zha
28,555
10,758
0
13,050
40,838
37,523
2,038
20,645
20,193
0
103,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,431
Gold Earned
77,017
785
Minions Killed
690
0
Camps Cleared
0
2,893,908
Distance Traveled
2,875,352
31
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
17,943
561
15
0
0
654,482
12
L
Discordia
16,149
505
200
6
0
545,236
10
W
Zhong Kui
18,738
586
207
6
0
533,931
7
L
Khepri
14,445
451
42
1
0
611,673
6
W
Hou Yi
17,531
548
136
4
0
509,663
5
L
Nemesis
17,258
539
191
6
0
653,326
11
L
Ullr
14,192
444
143
4
0
512,013
11
W
Ra
20,306
635
256
8
0
590,860
4
W
Hun Batz
17,913
560
171
5
0
604,972
3
L
Ne Zha
14,973
468
114
4
0
553,104
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role