Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Anger30
Anhur
Level 113
God Stats
7W - 6L
1,749 SR
Queue Stats
415W - 369L
1,505 Elo+
Party 1
Horus
Horus
AronKustoms
Horus
Level 77
God Stats
3W - 2L
1,336 SR
Queue Stats
60W - 58L
1,480 Elo+
Solo
Ganesha
Ganesha
LordDanteHell
Ganesha
Level 109
God Stats
5W - 0L
1,845 SR
Queue Stats
227W - 203L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
SangvinLucias
Hun Batz
Level 152
God Stats
9W - 0L
1,964 SR
Queue Stats
472W - 421L
1,518 Elo+
Party 1
Team Averages
Level 103
1,679 SR
1,507 Elo+

VS

Team Averages
Level 99
1,591 SR
1,484 Elo+
Cerberus
Cerberus
ApouLeSeigneur
Cerberus
Level 66
God Stats
1W - 2L
1,752 SR
Queue Stats
46W - 53L
1,557 Elo+
Party 3
Rama
Rama
Befruil
Rama
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Aphrodite
Aphrodite
Elbonnertois
Aphrodite
Level 128
God Stats
2W - 2L
1,823 SR
Queue Stats
169W - 184L
1,470 Elo+
Party 3
Jormungandr
Jormungandr
Sinthorandir
Jormungandr
Level 136
God Stats
1W - 2L
1,378 SR
Queue Stats
4W - 7L
1,408 Elo+
Party 2
Mercury
Mercury
spik3r3
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 8 / 16
13,654
719
28,407
18,110
7,892
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Anger30
Anhur
19
6 / 10 / 15
13,021
685
20,603
23,787
11,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 3 / 25
12,391
652
13,561
28,330
33,725
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
20
0 / 5 / 33
13,741
723
24,288
26,351
33,719
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
SangvinLucias
Hun Batz
20
16 / 6 / 13
16,066
846
26,341
27,623
16,252
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 9 / 16
13,249
697
19,940
34,913
20,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
Befruil
Rama
20
17 / 4 / 10
17,321
912
32,508
21,683
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Elbonnertois
Aphrodite
20
5 / 7 / 21
13,639
718
23,908
29,019
13,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Sinthorandir
Jormungandr
18
3 / 6 / 17
12,710
669
12,799
29,553
26,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
spik3r3
Mercury
17
2 / 8 / 15
12,072
635
12,485
19,756
7,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
111
34
Kills
32
32
Deaths
34
102
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
8
16
2
W
Anhur
Anger30
Anhur
6
10
15
1.35
L
Cerberus
5
9
16
1.44
W
4
3
25
5.5
L
Rama
Befruil
Rama
17
4
10
5.5
L
Aphrodite
Elbonnertois
Aphrodite
5
7
21
2.21
W
Ganesha
0
5
33
3.3
W
Hun Batz
SangvinLucias
Hun Batz
16
6
13
3.75
L
Jormungandr
Sinthorandir
Jormungandr
3
6
17
1.92
L
Mercury
spik3r3
Mercury
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,200
Damage
101,640
124,201
Taken
134,924
103,236
Mitigated
76,244
56,020
Healing
55,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,407
1,790
2,757
2,879
18,110
7,892
1,055
8,891
9,219
42,276
0
W
Anhur
Anger30
Anhur
20,603
10,790
418
4,823
23,787
11,648
742
12,847
10,940
0
35,830
L
Cerberus
19,940
453
1,491
8,232
34,913
20,733
130
15,392
19,521
39,637
0
W
13,561
5,984
15,427
14,174
28,330
33,725
1,961
12,076
16,254
812
19,405
L
Rama
Befruil
Rama
32,508
24,956
1,237
5,317
21,683
7,587
4,330
9,365
12,318
0
69,134
L
Aphrodite
Elbonnertois
Aphrodite
23,908
1,474
13,428
15,806
29,019
13,610
522
10,218
18,801
42,678
0
W
Ganesha
24,288
1,016
2,788
2,468
26,351
33,719
1,537
10,861
15,490
40,426
0
W
Hun Batz
SangvinLucias
Hun Batz
26,341
5,084
2,715
7,571
27,623
16,252
2,367
11,972
15,651
0
67,847
L
Jormungandr
Sinthorandir
Jormungandr
12,799
2,809
1,069
3,191
29,553
26,597
923
11,874
17,679
27,832
0
L
Mercury
spik3r3
Mercury
12,485
2,380
1,947
3,320
19,756
7,717
245
6,617
13,139
0
22,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,873
Gold Earned
68,991
183
Minions Killed
214
0
Camps Cleared
0
1,568,873
Distance Traveled
1,590,832
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,654
719
52
3
0
316,454
0
W
Anhur
13,021
685
49
3
0
270,761
1
L
Cerberus
13,249
697
54
3
0
301,004
3
W
Horus
12,391
652
10
1
0
370,706
0
L
Rama
17,321
912
88
5
0
310,935
0
L
Aphrodite
13,639
718
35
2
0
336,204
3
W
Ganesha
13,741
723
4
0
0
304,563
1
W
Hun Batz
16,066
846
68
4
0
306,389
1
L
Jormungandr
12,710
669
24
1
0
266,644
0
L
Mercury
12,072
635
13
1
0
376,045
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role