Player Matchup

Nemesis
Nemesis
Aimar2K04
Nemesis
Level 29
God Stats
2W - 4L
1,462 SR
Queue Stats
60W - 88L
1,337 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kachnir
Ah Muzen Cab
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,483 Elo+
Party 1
Anubis
Anubis
SubatomicShoe
Anubis
Level 59
God Stats
20W - 22L
1,478 SR
Queue Stats
159W - 205L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Zarahel
Cthulhu
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
andrea2182000
Guan Yu
Level 50
God Stats
0W - 2L
1,286 SR
Queue Stats
41W - 71L
1,318 Elo+
Party 2
Team Averages
Level 66
1,445 SR
1,405 Elo+

VS

Team Averages
Level 52
1,484 SR
1,299 Elo+
Set
Set
David1Psih
Set
Level 49
God Stats
4W - 1L
1,445 SR
Queue Stats
19W - 18L
1,291 Elo+
Party 3
Rama
Rama
FvanDer
Rama
Level 67
God Stats
3W - 1L
1,679 SR
Queue Stats
24W - 24L
1,291 Elo+
Party 3
Ares
Ares
Rayzaaa
Ares
Level 56
God Stats
2W - 2L
1,202 SR
Queue Stats
31W - 27L
1,291 Elo+
Party 3
Kukulkan
Kukulkan
hashfactory
Kukulkan
Level 40
God Stats
19W - 21L
1,482 SR
Queue Stats
115W - 137L
1,333 Elo+
Solo
Freya
Freya
Нурбулат
Freya
Level 49
God Stats
7W - 4L
1,610 SR
Queue Stats
29W - 22L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimar2K04
Nemesis
13
5 / 9 / 6
9,724
442
5,908
18,225
6,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Kachnir
Ah Muzen Cab
17
9 / 6 / 7
11,141
506
14,866
14,641
5,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 14 / 2
10,986
499
16,211
21,899
9,708
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Zarahel
Cthulhu
15
7 / 9 / 10
11,099
505
17,024
24,264
16,026
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
14
1 / 6 / 1
8,404
382
3,723
16,096
12,342
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 15
13,441
611
14,615
19,102
7,408
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
FvanDer
Rama
17
5 / 7 / 13
11,819
537
15,827
16,777
5,633
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Rayzaaa
Ares
15
3 / 8 / 18
11,210
510
10,241
18,129
10,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
hashfactory
Kukulkan
20
18 / 2 / 8
15,030
683
22,901
10,438
4,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 6
13,809
628
17,545
15,693
5,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
26
Kills
44
44
Deaths
26
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aimar2K04
Nemesis
5
9
6
0.89
W
8
7
15
2.21
W
Rama
FvanDer
Rama
5
7
13
1.64
L
Ah Muzen Cab
Kachnir
Ah Muzen Cab
9
6
7
2.08
W
Ares
Rayzaaa
Ares
3
8
18
1.5
L
4
14
2
0.36
L
Cthulhu
Zarahel
Cthulhu
7
9
10
1.33
L
Guan Yu
1
6
1
0.25
W
Kukulkan
hashfactory
Kukulkan
18
2
8
11
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,732
Damage
81,129
95,125
Taken
80,139
49,706
Mitigated
32,998
18,576
Healing
25,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aimar2K04
Nemesis
5,908
1,433
0
2,257
18,225
6,284
0
9,371
8,854
0
39,808
W
14,615
7,652
0
8,360
19,102
7,408
714
5,928
13,174
0
98,837
W
Rama
FvanDer
Rama
15,827
13,352
0
5,266
16,777
5,633
2,382
8,643
8,134
0
50,402
L
Ah Muzen Cab
Kachnir
Ah Muzen Cab
14,866
6,794
0
4,146
14,641
5,346
689
6,162
8,479
0
61,063
W
Ares
Rayzaaa
Ares
10,241
448
462
4,228
18,129
10,708
0
6,891
11,238
30,045
0
L
16,211
386
0
5,443
21,899
9,708
0
12,940
8,959
70,498
0
L
Cthulhu
Zarahel
Cthulhu
17,024
1,605
490
2,383
24,264
16,026
0
11,886
12,378
36,341
0
L
Guan Yu
3,723
734
75
3,782
16,096
12,342
0
10,328
5,768
0
30,650
W
Kukulkan
hashfactory
Kukulkan
22,901
3,632
0
1,878
10,438
4,181
1,039
4,975
5,463
106,133
0
W
17,545
5,439
0
5,512
15,693
5,068
2,390
6,798
8,895
82,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,354
Gold Earned
65,309
353
Minions Killed
544
0
Camps Cleared
0
1,748,294
Distance Traveled
1,934,745
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,724
442
63
3
0
362,959
4
W
Set
13,441
611
115
5
0
425,512
4
W
Rama
11,819
537
84
4
0
336,034
2
L
Ah Muzen Cab
11,141
506
102
5
0
349,123
3
W
Ares
11,210
510
37
2
0
415,113
25
L
Anubis
10,986
499
118
5
0
268,302
4
L
Cthulhu
11,099
505
27
1
0
383,648
6
L
Guan Yu
8,404
382
43
2
0
384,262
2
W
Kukulkan
15,030
683
183
8
0
358,343
2
W
Freya
13,809
628
125
6
0
399,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role