Player Matchup

Izanami
Izanami
AlcoholicComrade
Izanami
Level 26
God Stats
0W - 2L
1,181 SR
Queue Stats
26W - 36L
1,361 Elo+
Solo
Neith
Neith
AlfieBoyyy8
Neith
Level 7
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Anubis
Anubis
Fairbank7
Anubis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,319 SR
1,357 Elo+

VS

Team Averages
Level 25
1,454 SR
1,295 Elo+
Hun Batz
Hun Batz
Raulfdez8
Hun Batz
Level 29
God Stats
8W - 5L
1,520 SR
Queue Stats
24W - 28L
1,423 Elo+
Solo
Sol
Sol
SeverAlaski
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,234 Elo+
Solo
Merlin
Merlin
WizardWombat
Merlin
Level 28
God Stats
1W - 3L
1,343 SR
Queue Stats
6W - 13L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 8
10,094
673
7,055
12,380
4,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 9
9,421
628
4,613
11,739
4,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Fairbank7
Anubis
14
8 / 7 / 3
11,088
739
8,873
14,115
5,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Raulfdez8
Hun Batz
15
5 / 5 / 11
11,090
739
7,148
9,426
2,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 5 / 10
10,620
708
6,895
11,517
3,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
16
11 / 3 / 7
12,001
800
18,647
8,906
2,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
12
Kills
19
19
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
L
1
5
9
1.1
L
Anubis
Fairbank7
Anubis
8
7
3
1.36
W
Hun Batz
Raulfdez8
Hun Batz
5
5
11
2.1
W
3
5
10
1.6
W
Merlin
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,541
Damage
32,690
38,234
Taken
29,849
14,021
Mitigated
9,308
8,386
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,055
3,835
0
1,761
12,380
4,073
2,113
7,556
4,824
0
23,856
L
4,613
1,656
0
596
11,739
4,087
110
9,277
2,462
0
24,696
L
Anubis
Fairbank7
Anubis
8,873
475
0
6,029
14,115
5,861
978
8,765
5,350
37,006
0
W
Hun Batz
Raulfdez8
Hun Batz
7,148
1,201
0
1,404
9,426
2,674
0
3,766
5,660
0
54,993
W
6,895
1,964
299
3,472
11,517
3,722
1,073
2,334
9,183
31,189
0
W
Merlin
18,647
582
0
430
8,906
2,912
1,424
2,841
6,065
57,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,603
Gold Earned
33,711
132
Minions Killed
181
0
Camps Cleared
0
711,726
Distance Traveled
714,878
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,094
673
34
2
0
261,744
4
L
Neith
9,421
628
38
3
0
248,617
0
L
Anubis
11,088
739
60
4
0
201,365
2
W
Hun Batz
11,090
739
70
5
0
292,196
3
W
Sol
10,620
708
39
3
0
186,199
3
W
Merlin
12,001
800
72
5
0
236,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role