Player Matchup

Artemis
Artemis
Fangviper
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 130L
1,571 Elo+
Party 1
Bacchus
Bacchus
Jirer
Bacchus
Level 84
God Stats
0W - 1L
1,539 SR
Queue Stats
36W - 29L
1,641 Elo+
Solo
Jing Wei
Jing Wei
LazyAf
Jing Wei
Level 104
God Stats
3W - 1L
1,808 SR
Queue Stats
158W - 108L
1,584 Elo+
Party 1
Odin
Odin
Nargoon
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,614 Elo+
Solo
Janus
Janus
ZeFlame
Janus
Level 117
God Stats
1W - 2L
1,532 SR
Queue Stats
180W - 142L
1,573 Elo+
Party 1
Team Averages
Level 104
1,576 SR
1,597 Elo+

VS

Team Averages
Level 118
1,642 SR
1,599 Elo+
Izanami
Izanami
ANYELO0G
Izanami
Level 55
God Stats
9W - 9L
1,530 SR
Queue Stats
91W - 82L
1,577 Elo+
Solo
Ne Zha
Ne Zha
Aschenté
Ne Zha
Level 146
God Stats
5W - 4L
1,591 SR
Queue Stats
110W - 95L
1,585 Elo+
Solo
Achilles
Achilles
CptDeliciousPant
Achilles
Level 147
God Stats
26W - 13L
1,877 SR
Queue Stats
168W - 138L
1,662 Elo+
Solo
Nu Wa
Nu Wa
Reiju-D-Robin
Nu Wa
Level 114
God Stats
71W - 38L
1,712 SR
Queue Stats
134W - 92L
1,587 Elo+
Solo
Cthulhu
Cthulhu
Wrecker38
Cthulhu
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 115L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fangviper
Artemis
20
5 / 2 / 5
12,259
721
23,072
11,672
4,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Jirer
Bacchus
19
6 / 3 / 4
13,358
786
11,582
16,165
16,692
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
LazyAf
Jing Wei
17
1 / 6 / 6
10,520
619
10,232
16,516
6,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Nargoon
Odin
16
0 / 6 / 8
9,921
584
5,732
19,398
12,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
ZeFlame
Janus
18
4 / 5 / 4
11,820
695
12,908
11,634
3,905
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANYELO0G
Izanami
19
7 / 4 / 6
13,052
768
18,855
14,037
5,256
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Aschenté
Ne Zha
20
2 / 1 / 10
12,123
713
10,233
13,225
6,770
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 2 / 10
12,517
736
11,572
18,416
27,256
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 5 / 8
12,491
735
14,717
11,940
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Wrecker38
Cthulhu
18
3 / 4 / 12
11,734
690
12,081
16,581
16,631
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
16
Kills
22
22
Deaths
16
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
ANYELO0G
Izanami
7
4
6
2.5
W
Ne Zha
Aschenté
Ne Zha
2
1
10
7
W
5
2
10
5
L
Artemis
Fangviper
Artemis
5
2
5
3.75
L
Bacchus
Jirer
Bacchus
6
3
4
2.67
L
Jing Wei
LazyAf
Jing Wei
1
6
6
0.67
L
Odin
Nargoon
Odin
0
6
8
0.67
W
5
5
8
1.8
W
Cthulhu
Wrecker38
Cthulhu
3
4
12
2.25
L
Janus
ZeFlame
Janus
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,526
Damage
67,458
75,385
Taken
74,199
43,972
Mitigated
59,405
5,019
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ANYELO0G
Izanami
18,855
14,241
0
3,476
14,037
5,256
3,256
5,196
8,841
0
53,530
W
Ne Zha
Aschenté
Ne Zha
10,233
1,340
0
6,888
13,225
6,770
406
4,782
8,443
0
59,601
W
11,572
2,322
0
3,897
18,416
27,256
78
6,217
12,199
0
31,978
L
Artemis
Fangviper
Artemis
23,072
10,520
0
0
11,672
4,324
0
7,010
4,612
0
74,378
L
Bacchus
Jirer
Bacchus
11,582
1,397
0
630
16,165
16,692
0
4,239
11,765
33,225
0
L
Jing Wei
LazyAf
Jing Wei
10,232
6,146
0
0
16,516
6,902
0
4,776
11,540
0
41,480
L
Odin
Nargoon
Odin
5,732
1,002
915
2,974
19,398
12,149
0
5,264
13,934
0
18,141
W
14,717
2,224
0
403
11,940
3,492
497
4,508
7,432
42,086
0
W
Cthulhu
Wrecker38
Cthulhu
12,081
353
1,268
0
16,581
16,631
1
4,233
12,348
35,187
0
L
Janus
ZeFlame
Janus
12,908
506
0
500
11,634
3,905
0
5,969
5,640
47,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,878
Gold Earned
61,917
376
Minions Killed
397
10
Camps Cleared
7
1,534,932
Distance Traveled
1,586,926
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,052
768
116
7
3
302,538
1
W
Ne Zha
12,123
713
112
7
3
385,376
2
W
Achilles
12,517
736
39
2
0
321,150
2
L
Artemis
12,259
721
109
6
3
321,064
4
L
Bacchus
13,358
786
46
3
1
301,397
3
L
Jing Wei
10,520
619
98
6
0
297,371
2
L
Odin
9,921
584
39
2
2
301,310
0
W
Nu Wa
12,491
735
59
3
1
258,531
1
W
Cthulhu
11,734
690
71
4
0
319,331
3
L
Janus
11,820
695
84
5
4
313,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role