Player Matchup

Hel
Hel
Gold II
Eveefail
Hel
Gold II
Level 145
God Stats
13W - 12L
1,599 SR
Queue Stats
146W - 153L
1,588 MMR
Solo
Rama
Rama
Gold II
Grażka
Rama
Gold II
Level 143
God Stats
20W - 20L
1,701 SR
Queue Stats
277W - 258L
1,581 MMR
Solo
The Morrigan
The Morrigan
Gold III
Reqil
The Morrigan
Gold III
Level 155
God Stats
7W - 9L
1,449 SR
Queue Stats
442W - 397L
1,619 MMR
Solo
Horus
Horus
Gold III
Wolfsborn
Horus
Gold III
Level 131
God Stats
7W - 4L
1,753 SR
Queue Stats
154W - 139L
1,529 MMR
Party 2
Discordia
Discordia
Gold I
éllyssà
Discordia
Gold I
Level 151
God Stats
26W - 12L
1,806 SR
Queue Stats
278W - 266L
1,639 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,662 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,638 SR
1,562 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold IV
Danxac
Izanami
Gold IV
Level 63
God Stats
0W - 2L
1,668 SR
Queue Stats
118W - 103L
1,578 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Palodios
Zhong Kui
Gold I
Level 128
God Stats
10W - 10L
1,663 SR
Queue Stats
84W - 70L
1,678 MMR
Party 1
Sobek
Sobek
Gold II
RabTekReturns
Sobek
Gold II
Level 69
God Stats
6W - 3L
1,722 SR
Queue Stats
85W - 70L
1,537 MMR
Party 1
Da Ji
Da Ji
Gold III
Zlda
Da Ji
Gold III
Level 156
God Stats
11W - 12L
1,635 SR
Queue Stats
240W - 217L
1,516 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 8
11,875
594
12,226
16,569
15,714
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Grażka
Rama
19
9 / 4 / 5
13,493
675
24,308
19,422
7,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Reqil
The Morrigan
17
6 / 4 / 7
11,939
597
10,167
10,338
4,481
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Wolfsborn
Horus
15
3 / 2 / 11
11,718
586
5,918
18,061
21,990
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
éllyssà
Discordia
16
1 / 4 / 7
10,932
547
9,486
12,382
5,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
YemojaMerlinThorKing ArthurAphrodite

VS

Bans
PersephoneHeimdallrGebHun BatzCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 5 / 3
8,710
436
8,015
15,819
10,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Danxac
Izanami
17
5 / 8 / 2
10,671
534
12,982
16,037
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Palodios
Zhong Kui
14
4 / 3 / 2
8,991
450
11,509
11,479
7,653
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 6
8,799
440
8,018
17,127
16,442
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
Zlda
Da Ji
16
3 / 3 / 4
9,974
499
5,874
16,778
5,784
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
22
Kills
14
14
Deaths
22
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
L
Izanami
Danxac
Izanami
5
8
2
0.75
W
3
0
8
7
W
Rama
Grażka
Rama
9
4
5
2.88
L
Zhong Kui
Palodios
Zhong Kui
4
3
2
1.67
L
1
3
6
1.33
W
The Morrigan
Reqil
The Morrigan
6
4
7
2.38
W
Horus
Wolfsborn
Horus
3
2
11
4.25
L
Da Ji
Zlda
Da Ji
3
3
4
1.67
W
Discordia
éllyssà
Discordia
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,105
Damage
46,398
76,772
Taken
77,240
55,546
Mitigated
45,828
45,818
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,015
388
1,316
6,942
15,819
10,767
108
7,439
8,380
62,109
0
L
Izanami
Danxac
Izanami
12,982
8,213
0
2,507
16,037
5,182
1,219
1,828
14,209
0
84,032
W
12,226
281
11,735
14,374
16,569
15,714
1,095
8,495
8,074
64,985
0
W
Rama
Grażka
Rama
24,308
21,848
0
7,442
19,422
7,417
5,109
2,597
16,825
0
114,669
L
Zhong Kui
Palodios
Zhong Kui
11,509
803
0
4,070
11,479
7,653
273
6,419
5,060
57,258
0
L
8,018
516
0
4,128
17,127
16,442
36
7,855
9,272
25,377
0
W
The Morrigan
Reqil
The Morrigan
10,167
1,849
0
2,576
10,338
4,481
3,164
4,302
6,036
71,331
3,377
W
Horus
Wolfsborn
Horus
5,918
2,758
3,123
5,157
18,061
21,990
611
8,179
9,882
0
19,817
L
Da Ji
Zlda
Da Ji
5,874
1,097
0
2,211
16,778
5,784
710
5,497
11,281
0
60,215
W
Discordia
éllyssà
Discordia
9,486
771
115
1,296
12,382
5,944
810
5,817
6,565
79,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
47,145
536
Minions Killed
502
0
Camps Cleared
0
1,879,552
Distance Traveled
1,793,771
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,710
436
102
5
0
361,106
1
L
Izanami
10,671
534
169
8
0
303,202
3
W
Hel
11,875
594
112
6
0
391,842
4
W
Rama
13,493
675
161
8
0
344,023
2
L
Zhong Kui
8,991
450
92
5
0
346,588
6
L
Sobek
8,799
440
27
1
0
369,638
4
W
The Morrigan
11,939
597
109
5
0
363,170
1
W
Horus
11,718
586
20
1
0
419,225
9
L
Da Ji
9,974
499
112
6
0
413,237
4
W
Discordia
10,932
547
134
7
0
361,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role