Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Euregio064
Kali
Level 117
God Stats
2W - 1L
1,556 SR
Queue Stats
88W - 93L
1,445 Elo+
Party 2
Izanami
Izanami
MaHeOn
Izanami
Level 82
God Stats
1W - 1L
1,144 SR
Queue Stats
93W - 115L
1,322 Elo+
Party 2
Jormungandr
Jormungandr
Mephi-s-tic
Jormungandr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
hayabusathe1
Sun Wukong
Level 57
God Stats
3W - 3L
1,552 SR
Queue Stats
172W - 167L
1,471 Elo+
Solo
Team Averages
Level 93
1,451 SR
1,439 Elo+

VS

Team Averages
Level 115
1,494 SR
1,483 Elo+
Rama
Rama
Hazebeard94
Rama
Level 119
God Stats
1W - 2L
1,268 SR
Queue Stats
133W - 137L
1,451 Elo+
Solo
Ravana
Ravana
Iblaststuff
Ravana
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 151L
1,464 Elo+
Party 1
Hercules
Hercules
SkunkJanne
Hercules
Level 69
God Stats
2W - 1L
1,498 SR
Queue Stats
53W - 32L
1,577 Elo+
Solo
Discordia
Discordia
ValkBot
Discordia
Level 122
God Stats
6W - 5L
1,492 SR
Queue Stats
172W - 166L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
admMama
Ne Zha
Level 124
God Stats
3W - 2L
1,712 SR
Queue Stats
339W - 332L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 7 / 13
12,061
635
16,663
24,271
28,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 7 / 7
13,328
701
15,679
21,426
11,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
MaHeOn
Izanami
19
4 / 8 / 6
11,925
628
12,076
19,569
8,892
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Mephi-s-tic
Jormungandr
19
3 / 6 / 11
11,916
627
17,786
20,621
15,481
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
hayabusathe1
Sun Wukong
20
4 / 5 / 9
12,157
640
22,810
24,940
32,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
13,846
729
21,688
15,126
7,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
20
10 / 6 / 12
13,714
722
17,967
19,625
22,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
SkunkJanne
Hercules
20
5 / 3 / 22
13,199
695
19,088
29,781
34,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
ValkBot
Discordia
20
8 / 4 / 14
13,572
714
26,016
12,004
5,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
admMama
Ne Zha
20
4 / 6 / 17
12,456
656
12,471
26,185
27,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
114
22
Kills
33
33
Deaths
22
46
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
13
1.21
L
9
7
7
1.79
W
6
3
16
4.67
W
Ravana
10
6
12
2.67
L
Izanami
MaHeOn
Izanami
4
8
6
0.88
L
Jormungandr
Mephi-s-tic
Jormungandr
3
6
11
1.42
W
Hercules
SkunkJanne
Hercules
5
3
22
5.33
W
Discordia
ValkBot
Discordia
8
4
14
3.75
W
Ne Zha
admMama
Ne Zha
4
6
17
2.08
L
Sun Wukong
hayabusathe1
Sun Wukong
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,014
Damage
97,230
110,827
Taken
102,721
96,594
Mitigated
96,556
37,350
Healing
47,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
16,663
1,034
1,620
2,395
24,271
28,194
19
6,554
17,717
22,928
0
L
15,679
9,654
4,997
7,921
21,426
11,155
725
4,657
16,769
0
29,759
W
21,688
12,124
3,367
4,623
15,126
7,243
3,225
5,966
9,010
0
52,296
W
Ravana
17,967
4,270
1,560
3,193
19,625
22,406
349
2,595
16,836
0
36,204
L
Izanami
MaHeOn
Izanami
12,076
6,005
866
1,822
19,569
8,892
644
3,337
16,232
0
32,553
L
Jormungandr
Mephi-s-tic
Jormungandr
17,786
3,382
2,699
3,214
20,621
15,481
0
4,016
16,605
37,416
0
W
Hercules
SkunkJanne
Hercules
19,088
5,600
2,610
16,738
29,781
34,364
657
11,093
18,260
0
31,461
W
Discordia
ValkBot
Discordia
26,016
2,385
1,545
1,093
12,004
5,022
1,080
4,413
7,520
62,118
0
W
Ne Zha
admMama
Ne Zha
12,471
4,345
2,053
10,244
26,185
27,521
429
10,382
15,266
0
21,783
L
Sun Wukong
hayabusathe1
Sun Wukong
22,810
3,148
1,995
9,821
24,940
32,872
140
7,452
17,488
0
41,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,387
Gold Earned
66,787
163
Minions Killed
214
0
Camps Cleared
0
1,489,776
Distance Traveled
1,619,442
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,061
635
15
1
0
281,937
0
L
Kali
13,328
701
30
2
0
291,007
2
W
Rama
13,846
729
73
4
0
319,879
1
W
Ravana
13,714
722
25
1
0
323,862
1
L
Izanami
11,925
628
60
3
0
278,274
0
L
Jormungandr
11,916
627
31
2
0
280,395
0
W
Hercules
13,199
695
28
1
0
347,522
0
W
Discordia
13,572
714
72
4
0
301,131
0
W
Ne Zha
12,456
656
16
1
0
327,048
0
L
Sun Wukong
12,157
640
27
1
0
358,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role