Player Matchup

Ne Zha
Ne Zha
PhanZii
Ne Zha
Level 17
God Stats
3W - 2L
1,584 SR
Queue Stats
16W - 16L
1,564 Elo+
Party 2
Chang'e
Chang'e
ShuffleingPanda
Chang'e
Level 71
God Stats
11W - 4L
1,662 SR
Queue Stats
75W - 43L
1,663 Elo+
Party 2
Kuzenbo
Kuzenbo
Storkage
Kuzenbo
Level 28
God Stats
22W - 10L
1,559 SR
Queue Stats
133W - 156L
1,302 Elo+
Party 2
Team Averages
Level 39
1,602 SR
1,509 Elo+

VS

Team Averages
Level 17
1,493 SR
1,467 Elo+
Scylla
Scylla
Ekymozee
Scylla
Level 12
God Stats
0W - 1L
1,263 SR
Queue Stats
3W - 4L
1,424 Elo+
Solo
Thanatos
Thanatos
Spodrik
Thanatos
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 78L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Thuck1
Cthulhu
Level 18
God Stats
3W - 1L
1,717 SR
Queue Stats
305W - 94L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PhanZii
Ne Zha
16
3 / 4 / 8
12,603
630
11,404
15,734
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 4 / 7
14,422
721
17,942
18,306
5,687
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Storkage
Kuzenbo
16
5 / 4 / 11
14,358
718
8,125
19,894
23,843
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ekymozee
Scylla
15
1 / 8 / 9
11,487
574
11,828
11,708
3,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Spodrik
Thanatos
15
6 / 9 / 5
12,968
648
14,987
18,502
6,750
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Thuck1
Cthulhu
16
5 / 2 / 7
12,897
645
21,215
19,287
23,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
18
Kills
12
12
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ekymozee
Scylla
1
8
9
0.69
W
Ne Zha
PhanZii
Ne Zha
3
4
8
1.75
W
10
4
7
3.38
L
Thanatos
Spodrik
Thanatos
6
9
5
0.94
W
Kuzenbo
Storkage
Kuzenbo
5
4
11
2.63
L
Cthulhu
Thuck1
Cthulhu
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
48,030
53,934
Taken
49,497
33,516
Mitigated
34,368
19,924
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ekymozee
Scylla
11,828
574
0
500
11,708
3,645
46
6,001
5,707
48,913
0
W
Ne Zha
PhanZii
Ne Zha
11,404
1,718
1,377
3,745
15,734
3,986
1,059
8,466
7,043
0
56,622
W
17,942
1,454
5,730
8,772
18,306
5,687
1,517
13,769
4,087
56,083
0
L
Thanatos
Spodrik
Thanatos
14,987
4,515
0
11,548
18,502
6,750
456
9,245
9,257
0
57,162
W
Kuzenbo
Storkage
Kuzenbo
8,125
2,309
0
300
19,894
23,843
538
9,893
9,689
27,939
66
L
Cthulhu
Thuck1
Cthulhu
21,215
379
424
3,724
19,287
23,973
345
10,842
8,445
63,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,383
Gold Earned
37,352
176
Minions Killed
193
0
Camps Cleared
0
1,102,043
Distance Traveled
1,029,014
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,487
574
67
3
0
310,548
6
W
Ne Zha
12,603
630
52
3
0
376,713
4
W
Chang'e
14,422
721
86
4
0
372,295
2
L
Thanatos
12,968
648
69
3
0
325,804
4
W
Kuzenbo
14,358
718
38
2
0
353,035
0
L
Cthulhu
12,897
645
57
3
0
392,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role