Player Matchup

Da Ji
Da Ji
BearTDG7
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,421 Elo+
Solo
Chang'e
Chang'e
Boosted_Basura
Chang'e
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
495W - 493L
1,480 Elo+
Solo
Cthulhu
Cthulhu
Desire7815
Cthulhu
Level 11
God Stats
10W - 8L
1,490 SR
Queue Stats
11W - 15L
1,328 Elo+
Party 1
King Arthur
King Arthur
Greed9705
King Arthur
Level 8
God Stats
4W - 6L
1,345 SR
Queue Stats
8W - 8L
1,408 Elo+
Party 1
Pele
Pele
xXxQuickDEATH1X
Pele
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,521 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,432 Elo+

VS

Team Averages
Level 10
1,472 SR
1,489 Elo+
Bellona
Bellona
AceTank411762
Bellona
Level 6
God Stats
7W - 13L
1,516 SR
Queue Stats
7W - 14L
1,561 Elo+
Party 2
Anhur
Anhur
CDrake83
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Solo
Fenrir
Fenrir
Mexican S7465
Fenrir
Level 17
God Stats
7W - 8L
1,527 SR
Queue Stats
7W - 9L
1,489 Elo+
Party 2
Mercury
Mercury
Pweacher
Mercury
Level 12
God Stats
2W - 4L
1,520 SR
Queue Stats
12W - 13L
1,608 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TouchierFive260
Ah Muzen Cab
Level 7
God Stats
1W - 4L
1,295 SR
Queue Stats
9W - 17L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BearTDG7
Da Ji
18
4 / 4 / 10
12,300
946
10,054
12,352
8,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 26
13,324
1,025
13,594
8,679
15,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Desire7815
Cthulhu
20
6 / 2 / 23
13,722
1,056
18,087
24,026
14,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Greed9705
King Arthur
20
8 / 1 / 25
13,626
1,048
22,709
14,340
21,620
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
16 / 1 / 16
15,538
1,195
26,349
13,048
6,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

225

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
4 / 7 / 4
12,456
958
16,870
21,461
10,537
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
CDrake83
Anhur
17
0 / 11 / 2
10,994
846
4,624
18,717
5,446
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 3 / 3
12,143
934
14,649
15,948
5,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
Pweacher
Mercury
18
2 / 9 / 5
12,351
950
16,955
30,962
9,956
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TouchierFive260
Ah Muzen Cab
17
1 / 8 / 1
11,509
885
10,730
13,440
4,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
38
Kills
11
11
Deaths
38
100
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
7
4
0.86
W
Da Ji
BearTDG7
Da Ji
4
4
10
2.25
W
4
3
26
5.67
L
Anhur
CDrake83
Anhur
0
11
2
0.09
W
Cthulhu
Desire7815
Cthulhu
6
2
23
8.75
W
King Arthur
Greed9705
King Arthur
8
1
25
20.5
L
4
3
3
1.83
L
Mercury
Pweacher
Mercury
2
9
5
0.5
L
Ah Muzen Cab
TouchierFive260
Ah Muzen Cab
1
8
1
0.19
W
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,793
Damage
63,828
72,445
Taken
100,528
66,610
Mitigated
36,054
23,789
Healing
2,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,870
5,943
0
483
21,461
10,537
0
6,598
14,492
0
27,575
W
Da Ji
BearTDG7
Da Ji
10,054
3,871
0
297
12,352
8,637
0
0
12,352
0
20,188
W
13,594
4,188
5,445
2,972
8,679
15,784
0
0
8,679
37,504
0
L
Anhur
CDrake83
Anhur
4,624
1,272
0
0
18,717
5,446
0
4,407
13,985
0
22,347
W
Cthulhu
Desire7815
Cthulhu
18,087
1,847
762
8,865
24,026
14,035
0
0
24,026
47,765
0
W
King Arthur
Greed9705
King Arthur
22,709
2,692
0
3,887
14,340
21,620
0
0
14,119
0
33,761
L
14,649
1,422
0
195
15,948
5,802
0
5,204
10,408
0
21,157
L
Mercury
Pweacher
Mercury
16,955
8,724
160
160
30,962
9,956
0
10,841
19,646
0
37,270
L
Ah Muzen Cab
TouchierFive260
Ah Muzen Cab
10,730
5,792
0
1,178
13,440
4,313
0
3,831
9,359
0
45,027
W
26,349
8,824
0
1,561
13,048
6,534
0
0
13,048
0
48,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,510
Gold Earned
59,453
233
Minions Killed
185
12
Camps Cleared
2
1,177,230
Distance Traveled
1,071,849
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,456
958
20
2
0
206,574
0
W
Da Ji
12,300
946
25
2
6
200,462
0
W
Chang'e
13,324
1,025
60
5
1
195,243
0
L
Anhur
10,994
846
37
3
0
150,177
2
W
Cthulhu
13,722
1,056
70
5
1
224,389
3
W
King Arthur
13,626
1,048
28
2
0
263,966
1
L
Fenrir
12,143
934
15
1
0
307,732
0
L
Mercury
12,351
950
41
3
1
278,303
2
L
Ah Muzen Cab
11,509
885
72
6
1
129,063
1
W
Pele
15,538
1,195
50
4
4
293,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role