Player Matchup

Rama
Rama
 
Rama
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Aiding
Tyr
Level 16
God Stats
3W - 1L
1,742 SR
Queue Stats
29W - 8L
2,021 Elo+
Party 1
Neith
Neith
GillyTheCat1017
Neith
Level 8
God Stats
12W - 6L
1,777 SR
Queue Stats
23W - 23L
1,471 Elo+
Party 2
Anubis
Anubis
KingTuT420
Anubis
Level 6
God Stats
2W - 4L
1,556 SR
Queue Stats
5W - 6L
1,624 Elo+
Party 2
Merlin
Merlin
MOSER319
Merlin
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,615 SR
1,623 Elo+

VS

Team Averages
Level 14
1,588 SR
1,543 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
ThatBatGirl
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Solo
Neith
Neith
iRepoint
Neith
Level 6
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
roarimaboar
Mulan
Level 10
God Stats
10W - 8L
1,647 SR
Queue Stats
26W - 17L
1,678 Elo+
Party 3
Ares
Ares
xXitsjustagameXx
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 41L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
17 / 0 / 8
17,390
1,242
31,354
18,027
5,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tyr
Aiding
Tyr
19
7 / 3 / 14
14,120
1,009
17,860
28,199
12,669
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 4 / 19
13,093
935
12,442
9,904
3,162
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
KingTuT420
Anubis
19
2 / 10 / 18
12,881
920
13,735
17,474
7,929
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
MOSER319
Merlin
19
1 / 7 / 18
12,438
888
8,478
12,415
4,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 8 / 12
14,977
1,070
34,240
17,785
6,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
ThatBatGirl
Kukulkan
15
0 / 3 / 2
10,298
736
124
3,384
824
Neith
iRepoint
Neith
16
0 / 7 / 5
10,761
769
3,201
10,531
3,359
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 11
14,460
1,033
18,954
22,925
29,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 10 / 16
14,501
1,036
19,441
37,193
30,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
70
29
Kills
24
24
Deaths
29
77
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
17
0
8
21
L
Nu Wa
 
Nu Wa
10
8
12
2
W
Tyr
Aiding
Tyr
7
3
14
4.67
W
2
4
19
2.88
W
Anubis
KingTuT420
Anubis
2
10
18
1.1
W
Merlin
MOSER319
Merlin
1
7
18
1.43
L
Kukulkan
ThatBatGirl
Kukulkan
0
3
2
0.33
L
Neith
iRepoint
Neith
0
7
5
0.36
L
10
1
11
15.5
L
4
10
16
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,869
Damage
75,960
86,019
Taken
91,818
33,744
Mitigated
71,478
16,085
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
31,354
27,618
0
6,939
18,027
5,934
0
11,768
6,259
0
82,113
L
Nu Wa
 
Nu Wa
34,240
8,535
0
1,055
17,785
6,907
0
2,082
15,703
71,235
0
W
Tyr
Aiding
Tyr
17,860
3,599
0
4,526
28,199
12,669
0
16,102
11,940
0
46,494
W
12,442
5,976
0
1,521
9,904
3,162
0
6,653
3,251
0
64,334
W
Anubis
KingTuT420
Anubis
13,735
762
0
3,099
17,474
7,929
0
11,142
6,332
29,653
0
W
Merlin
MOSER319
Merlin
8,478
1,931
0
0
12,415
4,050
0
8,140
4,275
29,146
0
L
Kukulkan
ThatBatGirl
Kukulkan
124
70
0
0
3,384
824
0
1,540
1,844
787
0
L
Neith
iRepoint
Neith
3,201
1,769
0
241
10,531
3,359
0
3,425
7,106
0
13,315
L
18,954
3,313
0
1,699
22,925
29,656
0
5,437
17,488
0
48,196
L
19,441
760
0
1,390
37,193
30,732
0
9,729
27,464
33,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,922
Gold Earned
64,997
347
Minions Killed
193
18
Camps Cleared
3
1,164,405
Distance Traveled
845,364
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
17,390
1,242
101
7
16
246,624
0
L
Nu Wa
14,977
1,070
83
6
1
234,082
0
W
Tyr
14,120
1,009
58
4
1
346,620
0
W
Neith
13,093
935
108
8
0
195,186
0
W
Anubis
12,881
920
38
3
0
173,601
1
W
Merlin
12,438
888
42
3
1
202,374
1
L
Kukulkan
10,298
736
4
0
0
43,791
1
L
Neith
10,761
769
8
1
0
96,663
0
L
Mulan
14,460
1,033
71
5
0
274,742
0
L
Ares
14,501
1,036
27
2
2
196,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role