Player Matchup

Anubis
Anubis
Dhuain
Anubis
Level 100
God Stats
4W - 1L
1,692 SR
Queue Stats
34W - 36L
1,440 Elo+
Party 1
Pele
Pele
RomanMID
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,447 Elo+
Party 1
Hercules
Hercules
RomanTOP
Hercules
Level 60
God Stats
3W - 3L
1,811 SR
Queue Stats
8W - 10L
1,409 Elo+
Party 1
Team Averages
Level 87
1,668 SR
1,432 Elo+

VS

Team Averages
Level 44
1,640 SR
1,291 Elo+
Ymir
Ymir
AirHusky
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Muguel10
Neith
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
75W - 92L
1,356 Elo+
Solo
Sol
Sol
xMarBlex
Sol
Level 6
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 2L
1,017 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dhuain
Anubis
15
7 / 2 / 14
11,294
753
13,610
8,650
4,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
9 / 4 / 12
11,755
784
9,544
10,926
7,532
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
RomanTOP
Hercules
14
5 / 2 / 13
10,499
700
6,369
11,541
11,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 7 / 5
10,490
699
7,870
14,325
11,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Muguel10
Neith
13
3 / 7 / 4
10,792
719
6,816
10,054
2,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 6
10,152
677
6,836
10,896
2,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
21
Kills
8
8
Deaths
21
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
7
5
0.79
W
Anubis
Dhuain
Anubis
7
2
14
7
L
Neith
Muguel10
Neith
3
7
4
0.71
W
Pele
9
4
12
3.75
W
Hercules
RomanTOP
Hercules
5
2
13
5.75
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,523
Damage
21,522
31,117
Taken
35,275
23,175
Mitigated
16,259
10,064
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,870
900
0
243
14,325
11,333
204
5,875
8,279
24,190
0
W
Anubis
Dhuain
Anubis
13,610
284
0
3,750
8,650
4,024
1,264
5,059
3,591
53,279
0
L
Neith
Muguel10
Neith
6,816
2,699
0
1,470
10,054
2,641
864
3,550
6,404
0
36,430
W
Pele
9,544
1,611
0
1,725
10,926
7,532
843
4,225
6,701
0
53,403
W
Hercules
RomanTOP
Hercules
6,369
1,846
0
4,589
11,541
11,619
571
5,501
6,040
0
22,900
L
6,836
1,199
0
2,202
10,896
2,285
209
4,209
6,564
23,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
31,434
176
Minions Killed
108
0
Camps Cleared
0
784,011
Distance Traveled
700,118
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,490
699
24
2
0
225,910
0
W
Anubis
11,294
753
78
5
0
221,976
2
L
Neith
10,792
719
52
3
0
216,926
1
W
Pele
11,755
784
70
5
0
288,804
2
W
Hercules
10,499
700
28
2
0
273,231
4
L
Sol
10,152
677
32
2
0
257,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role