Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 27
God Stats
59W - 61L
1,429 SR
Queue Stats
222W - 223L
1,314 Elo+
Solo
Izanami
Izanami
DEGGY 321
Izanami
Level 28
God Stats
3W - 0L
1,286 SR
Queue Stats
84W - 112L
1,280 Elo+
Solo
Merlin
Merlin
Jed1Mosly7
Merlin
Level 20
God Stats
5W - 6L
1,395 SR
Queue Stats
100W - 84L
1,406 Elo+
Solo
Nox
Nox
Mlg_bud101
Nox
Level 17
God Stats
4W - 2L
1,854 SR
Queue Stats
61W - 51L
1,344 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,369 Elo+

VS

Team Averages
Level 29
1,462 SR
1,223 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,260 Elo+
Solo
Ra
Ra
DIVAD1903
Ra
Level 8
God Stats
7W - 7L
1,660 SR
Queue Stats
23W - 29L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Fownyy
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
988 Elo+
Party 3
Fenrir
Fenrir
J_E_E_V_O
Fenrir
Level 17
God Stats
0W - 3L
1,116 SR
Queue Stats
0W - 4L
1,008 Elo+
Party 3
Zeus
Zeus
MOD_BIOHAZARD
Zeus
Level 100
God Stats
28W - 33L
1,534 SR
Queue Stats
86W - 89L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 1 / 15
11,679
973
9,908
12,935
6,163
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
 
Neith
17
2 / 3 / 16
11,259
938
10,304
9,981
3,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
DEGGY 321
Izanami
18
9 / 2 / 13
11,997
1,000
20,051
12,387
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Jed1Mosly7
Merlin
17
4 / 1 / 11
11,470
956
8,251
5,910
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 10
13,190
1,099
11,581
10,724
4,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 9 / 3
10,095
841
504
16,559
4,894
16
2 / 10 / 2
10,645
887
7,288
19,804
7,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Fownyy
Jormungandr
15
2 / 5 / 2
10,042
837
5,042
9,515
8,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
J_E_E_V_O
Fenrir
14
1 / 4 / 1
9,439
787
3,550
5,677
2,142
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 1 / 3
11,951
996
25,918
13,292
4,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
29
Kills
8
8
Deaths
29
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
15
11.5
W
Neith
 
Neith
2
3
16
3.33
L
Sol
 
Sol
0
9
3
0.17
W
Izanami
DEGGY 321
Izanami
9
2
13
7.75
L
2
10
2
0.3
L
Jormungandr
Fownyy
Jormungandr
2
5
2
0.6
L
Fenrir
J_E_E_V_O
Fenrir
1
4
1
0.38
W
Merlin
Jed1Mosly7
Merlin
4
1
11
9.5
L
3
1
3
4.5
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,095
Damage
42,302
51,937
Taken
64,847
21,616
Mitigated
26,688
14,144
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,908
1,279
1,380
1,335
12,935
6,163
0
9,480
3,330
401
25,303
W
Neith
 
Neith
10,304
5,023
0
2,151
9,981
3,834
0
9,034
922
0
22,986
L
Sol
 
Sol
504
39
0
162
16,559
4,894
0
4,168
12,391
3,362
0
W
Izanami
DEGGY 321
Izanami
20,051
15,708
462
2,054
12,387
4,872
0
8,254
4,008
0
36,435
L
7,288
687
0
0
19,804
7,107
0
6,389
13,415
18,457
0
L
Jormungandr
Fownyy
Jormungandr
5,042
1,513
0
291
9,515
8,349
0
4,096
5,419
10,164
0
L
Fenrir
J_E_E_V_O
Fenrir
3,550
817
0
5
5,677
2,142
0
1,819
3,858
0
5,148
W
Merlin
Jed1Mosly7
Merlin
8,251
178
0
986
5,910
1,897
0
4,990
820
32,460
0
L
25,918
401
336
852
13,292
4,196
0
3,741
9,551
57,456
0
W
11,581
1,570
231
5,545
10,724
4,850
0
6,569
4,105
38,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,595
Gold Earned
52,172
227
Minions Killed
124
12
Camps Cleared
4
1,015,817
Distance Traveled
751,689
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,679
973
34
3
0
252,934
1
W
Neith
11,259
938
27
2
3
164,320
0
L
Sol
10,095
841
5
0
1
196,377
0
W
Izanami
11,997
1,000
31
3
6
213,410
0
L
Ra
10,645
887
30
3
0
152,814
0
L
Jormungandr
10,042
837
1
0
0
118,727
1
L
Fenrir
9,439
787
6
1
2
81,153
0
W
Merlin
11,470
956
54
5
0
187,348
0
L
Zeus
11,951
996
82
7
1
202,618
0
W
Nox
13,190
1,099
81
7
3
197,805
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role