Player Matchup

Ne Zha
Ne Zha
Silver IV
BasketballKing
Ne Zha
Silver IV
Level 68
God Stats
0W - 1L
1,574 SR
Queue Stats
10W - 19L
1,164 MMR
Solo
Cupid
Cupid
Silver IV
Bubbynorris
Cupid
Silver IV
Level 87
God Stats
5W - 3L
1,563 SR
Queue Stats
83W - 77L
1,165 MMR
Solo
Merlin
Merlin
Silver III
FrakturedStorm
Merlin
Silver III
Level 150
God Stats
12W - 13L
1,207 SR
Queue Stats
109W - 112L
1,141 MMR
Solo
Sylvanus
Sylvanus
Silver I
Vibes
Sylvanus
Silver I
Level 127
God Stats
8W - 4L
1,825 SR
Queue Stats
280W - 246L
1,140 MMR
Solo
Sobek
Sobek
Silver IV
victor1928
Sobek
Silver IV
Level 145
God Stats
8W - 10L
1,886 SR
Queue Stats
47W - 48L
1,141 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,611 SR
1,150 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,511 SR
1,229 MMR
Hou Yi
Hou Yi
Bronze I
AndriuGZ
Hou Yi
Bronze I
Level 140
God Stats
2W - 2L
1,596 SR
Queue Stats
13W - 19L
1,133 MMR
Solo
Nu Wa
Nu Wa
Silver I
DYEL
Nu Wa
Silver I
Level 128
God Stats
7W - 7L
1,436 SR
Queue Stats
359W - 352L
1,169 MMR
Solo
Bakasura
Bakasura
Bronze III
WhyYouDoThis0
Bakasura
Bronze III
Level 110
God Stats
2W - 6L
1,598 SR
Queue Stats
13W - 24L
1,192 MMR
Solo
Zhong Kui
Zhong Kui
Bronze I
whindir
Zhong Kui
Bronze I
Level 109
God Stats
3W - 4L
1,195 SR
Queue Stats
72W - 77L
1,500 MMR
Solo
Khepri
Khepri
Gold V
wydstepbro
Khepri
Gold V
Level 129
God Stats
32W - 12L
1,729 SR
Queue Stats
238W - 232L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 11
15,795
439
11,627
29,054
14,029
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 7 / 11
19,811
550
36,557
30,239
12,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 14
18,859
524
27,339
23,632
8,881
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Vibes
Sylvanus
20
4 / 10 / 18
16,977
472
15,172
36,885
50,883
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
20
9 / 6 / 13
18,231
506
23,176
40,378
58,788
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneHelIzanamiNikeYemoja

VS

Bans
HeimdallrAphroditeJormungandrKing ArthurXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AndriuGZ
Hou Yi
20
7 / 5 / 8
16,724
465
22,812
23,730
7,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
DYEL
Nu Wa
20
8 / 8 / 17
18,383
511
40,477
25,134
7,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
WhyYouDoThis0
Bakasura
20
15 / 3 / 10
22,639
629
29,055
26,047
11,826
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
whindir
Zhong Kui
20
5 / 9 / 8
19,014
528
25,111
31,235
28,998
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
wydstepbro
Khepri
20
2 / 9 / 21
17,026
473
11,844
32,623
38,561
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
101
34
Kills
37
38
Deaths
34
67
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AndriuGZ
Hou Yi
7
5
8
2.2
L
3
9
11
0.94
L
11
7
11
2.36
W
Nu Wa
DYEL
Nu Wa
8
8
17
2.06
L
7
6
14
2.33
L
Sylvanus
Vibes
Sylvanus
4
10
18
1.3
W
Bakasura
WhyYouDoThis0
Bakasura
15
3
10
6.67
L
Sobek
9
6
13
2.58
W
Zhong Kui
whindir
Zhong Kui
5
9
8
1
W
Khepri
wydstepbro
Khepri
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,871
Damage
129,299
160,188
Taken
138,769
145,148
Mitigated
95,117
56,186
Healing
31,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AndriuGZ
Hou Yi
22,812
13,821
0
1,417
23,730
7,784
2,494
10,054
13,601
0
106,377
L
11,627
3,288
0
4,996
29,054
14,029
947
11,828
15,975
0
104,437
L
36,557
25,054
2,843
9,250
30,239
12,567
4,044
14,658
14,447
0
152,124
W
Nu Wa
DYEL
Nu Wa
40,477
5,452
0
2,175
25,134
7,948
1,234
15,465
9,615
144,224
0
L
27,339
1,109
542
2,459
23,632
8,881
2,947
12,359
10,353
174,458
0
L
Sylvanus
Vibes
Sylvanus
15,172
3,898
10,175
10,893
36,885
50,883
967
20,872
14,772
46,073
0
W
Bakasura
WhyYouDoThis0
Bakasura
29,055
20,008
0
15,869
26,047
11,826
3,361
7,138
18,834
0
202,489
L
Sobek
23,176
1,621
0
15,028
40,378
58,788
284
16,740
21,913
100,785
0
W
Zhong Kui
whindir
Zhong Kui
25,111
3,276
0
10,697
31,235
28,998
1,722
19,917
10,393
139,249
0
W
Khepri
wydstepbro
Khepri
11,844
975
0
1,545
32,623
38,561
341
11,959
20,639
56,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,673
Gold Earned
93,786
839
Minions Killed
905
0
Camps Cleared
0
2,881,932
Distance Traveled
3,089,171
33
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
16,724
465
161
4
0
547,158
4
L
Ne Zha
15,795
439
135
4
0
620,174
7
L
Cupid
19,811
550
234
7
0
596,450
1
W
Nu Wa
18,383
511
198
6
0
564,789
14
L
Merlin
18,859
524
271
8
0
615,545
2
L
Sylvanus
16,977
472
43
1
0
502,486
17
W
Bakasura
22,639
629
288
8
0
779,989
3
L
Sobek
18,231
506
156
4
0
547,277
6
W
Zhong Kui
19,014
528
199
6
0
515,205
2
W
Khepri
17,026
473
59
2
0
682,030
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role