Player Matchup

Da Ji
Da Ji
Dariox6x
Da Ji
Level 16
God Stats
3W - 4L
1,349 SR
Queue Stats
4W - 8L
1,023 Elo+
Party 1
Anubis
Anubis
EXC_ZeroIcy
Anubis
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
19W - 26L
1,150 Elo+
Solo
Izanami
Izanami
mariofolchi
Izanami
Level 13
God Stats
1W - 0L
1,774 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
pitiriti77
Cthulhu
Level 18
God Stats
9W - 5L
1,527 SR
Queue Stats
15W - 19L
1,108 Elo+
Party 1
Thor
Thor
titis017
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
996 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,155 Elo+

VS

Team Averages
Level 25
1,454 SR
1,259 Elo+
Chaac
Chaac
Drangonclaw
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
999 Elo+
Solo
Thoth
Thoth
HarlockSosoke
Thoth
Level 13
God Stats
5W - 17L
1,487 SR
Queue Stats
45W - 88L
1,500 Elo+
Party 2
Scylla
Scylla
Leviathan8163
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 82L
1,500 Elo+
Party 2
Bakasura
Bakasura
RiverDragon24
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,202 Elo+
Solo
Chronos
Chronos
VIKYNGO
Chronos
Level 16
God Stats
0W - 10L
1,282 SR
Queue Stats
12W - 28L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dariox6x
Da Ji
20
19 / 0 / 6
14,158
644
19,504
12,909
5,429
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
17
10 / 2 / 9
11,718
533
15,260
15,937
7,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
mariofolchi
Izanami
15
5 / 7 / 7
10,299
468
11,420
11,014
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
pitiriti77
Cthulhu
16
3 / 6 / 8
11,439
520
9,675
15,594
10,626
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
14
2 / 1 / 2
9,891
450
4,091
7,998
3,901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 2
7,789
354
3,982
17,947
7,098
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 7 / 3
8,259
375
6,547
9,873
2,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
10 / 9 / 5
10,643
484
18,313
20,244
5,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
RiverDragon24
Bakasura
14
1 / 7 / 4
9,323
424
8,284
20,308
6,959
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
VIKYNGO
Chronos
9
0 / 8 / 2
7,263
330
3,947
8,398
1,782
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
39
Kills
16
16
Deaths
39
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dariox6x
Da Ji
19
0
6
22
L
3
8
2
0.5
W
Anubis
10
2
9
7.25
L
2
7
3
0.5
L
10
9
5
1.39
L
Bakasura
RiverDragon24
Bakasura
1
7
4
0.43
L
Chronos
VIKYNGO
Chronos
0
8
2
0.13
W
Izanami
mariofolchi
Izanami
5
7
7
1.21
W
Cthulhu
pitiriti77
Cthulhu
3
6
8
1.17
W
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,950
Damage
41,073
63,452
Taken
76,770
31,939
Mitigated
23,754
18,394
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dariox6x
Da Ji
19,504
7,753
0
3,922
12,909
5,429
5,107
2,547
9,713
0
95,101
L
3,982
840
0
4,199
17,947
7,098
222
10,090
7,857
0
16,310
W
Anubis
15,260
2,266
0
10,009
15,937
7,869
2,138
7,888
7,909
68,730
0
L
6,547
1,356
0
0
9,873
2,358
100
2,776
7,097
29,806
0
L
18,313
2,023
421
6,940
20,244
5,557
625
8,267
11,977
47,832
0
L
Bakasura
RiverDragon24
Bakasura
8,284
6,013
0
4,558
20,308
6,959
0
2,357
17,951
0
47,096
L
Chronos
VIKYNGO
Chronos
3,947
1,487
0
825
8,398
1,782
114
1,445
6,953
25,605
0
W
Izanami
mariofolchi
Izanami
11,420
8,127
0
500
11,014
4,114
3,038
6,822
4,192
0
41,474
W
Cthulhu
pitiriti77
Cthulhu
9,675
248
1,125
2,388
15,594
10,626
220
8,652
6,237
41,669
0
W
Thor
4,091
1,052
0
450
7,998
3,901
2,103
2,898
5,100
0
30,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,505
Gold Earned
43,277
430
Minions Killed
260
0
Camps Cleared
0
1,830,117
Distance Traveled
1,613,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,158
644
142
6
0
426,239
0
L
Chaac
7,789
354
14
1
0
377,339
0
W
Anubis
11,718
533
94
4
0
316,831
0
L
Thoth
8,259
375
51
2
0
298,082
0
L
Scylla
10,643
484
64
3
0
323,535
1
L
Bakasura
9,323
424
96
4
0
405,385
0
L
Chronos
7,263
330
35
2
0
209,082
0
W
Izanami
10,299
468
56
3
0
348,346
1
W
Cthulhu
11,439
520
76
3
0
393,483
0
W
Thor
9,891
450
62
3
0
345,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role