Player Matchup

Sobek
Sobek
FreeformGnu7916
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mr Thurmal
Cerberus
Level 116
God Stats
2W - 2L
1,345 SR
Queue Stats
22W - 20L
1,418 Elo+
Party 1
Yemoja
Yemoja
ScruffyClint
Yemoja
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ToastyWaffle589
Cthulhu
Level 28
God Stats
17W - 6L
1,764 SR
Queue Stats
145W - 152L
1,474 Elo+
Party 1
Fafnir
Fafnir
flopper jr
Fafnir
Level 81
God Stats
36W - 25L
1,650 SR
Queue Stats
124W - 112L
1,494 Elo+
Party 1
Team Averages
Level 49
1,552 SR
1,477 Elo+

VS

Team Averages
Level 14
1,463 SR
1,292 Elo+
Skadi
Skadi
PsKelsimonro
Skadi
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,365 Elo+
Solo
Pele
Pele
Reina_Mortifera
Pele
Level 8
God Stats
2W - 3L
1,315 SR
Queue Stats
17W - 21L
1,191 Elo+
Solo
Hachiman
Hachiman
SouthBayNicoya
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,452 Elo+
Solo
Cthulhu
Cthulhu
TFBMlgDoughnut5
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,266 Elo+
Solo
Kukulkan
Kukulkan
dread0829
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,706
958
1,839
4,649
3,636
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Mr Thurmal
Cerberus
14
2 / 0 / 6
8,262
1,180
4,461
6,375
5,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
13
2 / 1 / 2
7,986
1,141
3,565
6,609
3,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 3
7,878
1,125
5,034
4,445
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
flopper jr
Fafnir
14
4 / 0 / 6
9,396
1,342
8,133
5,869
4,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

370

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,205
1,029
5,434
7,353
2,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 1
6,476
925
2,680
4,991
1,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
12
0 / 3 / 2
6,964
995
4,283
7,247
2,264
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
6,287
898
212
931
308
Kukulkan
dread0829
Kukulkan
13
1 / 2 / 1
7,389
1,056
8,282
4,860
1,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Cerberus
Mr Thurmal
Cerberus
2
0
6
5
L
1
2
0
0.5
L
0
3
1
0.17
W
Yemoja
2
1
2
3
L
Hachiman
0
3
2
0.33
L
0
1
0
0
W
3
0
3
4.5
L
Kukulkan
dread0829
Kukulkan
1
2
1
0.75
W
Fafnir
flopper jr
Fafnir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
20,891
27,947
Taken
25,382
18,654
Mitigated
7,822
10,058
Healing
1,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,839
76
0
215
4,649
3,636
0
1,741
2,908
5,384
0
W
Cerberus
Mr Thurmal
Cerberus
4,461
420
1,017
1,184
6,375
5,215
0
1,540
4,835
19,900
0
L
5,434
2,797
0
0
7,353
2,096
0
6,813
540
0
16,785
L
2,680
626
0
54
4,991
1,576
0
4,798
193
0
4,773
W
Yemoja
3,565
690
1,668
293
6,609
3,174
0
2,395
4,214
13,380
0
L
Hachiman
4,283
2,994
0
935
7,247
2,264
0
6,314
933
0
13,293
L
212
78
0
0
931
308
0
435
496
1,251
0
W
5,034
0
1,292
154
4,445
2,258
0
1,489
2,956
17,470
0
L
Kukulkan
dread0829
Kukulkan
8,282
313
0
183
4,860
1,578
0
4,672
188
28,663
0
W
Fafnir
flopper jr
Fafnir
8,133
2,138
711
3,524
5,869
4,371
0
1,329
4,540
25,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
34,321
154
Minions Killed
104
7
Camps Cleared
3
647,275
Distance Traveled
435,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,706
958
10
1
1
104,657
0
W
Cerberus
8,262
1,180
57
8
2
158,000
0
L
Skadi
7,205
1,029
17
2
2
120,288
0
L
Pele
6,476
925
3
0
0
77,213
0
W
Yemoja
7,986
1,141
24
3
1
112,877
0
L
Hachiman
6,964
995
22
3
1
104,907
0
L
Cthulhu
6,287
898
0
0
0
13,563
0
W
Cthulhu
7,878
1,125
31
4
2
129,306
0
L
Kukulkan
7,389
1,056
62
9
0
119,487
0
W
Fafnir
9,396
1,342
32
5
1
142,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role