Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DeathsDance64
Merlin
Level 60
God Stats
5W - 1L
1,691 SR
Queue Stats
8W - 3L
1,430 Elo+
Party 1
Apollo
Apollo
GalaxyHoles
Apollo
Level 120
God Stats
2W - 0L
1,588 SR
Queue Stats
8W - 3L
1,430 Elo+
Party 1
Ymir
Ymir
loudcuban
Ymir
Level 84
God Stats
2W - 0L
1,264 SR
Queue Stats
8W - 3L
1,430 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,448 Elo+

VS

Team Averages
Level 150
1,439 SR
1,465 Elo+
Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MigosMane423
Agni
Level 140
God Stats
0W - 4L
1,254 SR
Queue Stats
47W - 41L
1,393 Elo+
Solo
Merlin
Merlin
T DIMES
Merlin
Level 143
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 78L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 0 / 3
7,647
1,092
2,928
3,747
3,061
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 0 / 1
7,768
1,110
2,744
4,732
1,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
2 / 1 / 7
7,600
1,086
3,659
4,315
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
5 / 0 / 4
7,924
1,132
2,568
4,420
2,134
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 5 / 1
5,451
779
2,334
6,639
2,498
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
 
Anhur
9
0 / 2 / 0
5,232
747
449
2,157
657
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
5,972
853
1,438
4,576
1,529
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
T DIMES
Merlin
9
0 / 4 / 1
5,457
780
2,870
4,305
1,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
0
1
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
3
4.5
L
Da Ji
 
Da Ji
0
5
1
0.1
L
Anhur
 
Anhur
0
2
0
0
W
4
0
1
4.5
W
Apollo
2
1
7
5.5
L
0
3
0
0
L
Merlin
T DIMES
Merlin
0
4
1
0.13
W
Ymir
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,899
Damage
7,091
17,214
Taken
17,677
8,287
Mitigated
6,103
2,869
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,928
785
0
180
3,747
3,061
633
1,200
2,547
0
13,437
L
Da Ji
 
Da Ji
2,334
211
0
30
6,639
2,498
0
1,830
4,734
0
7,184
L
Anhur
 
Anhur
449
175
0
275
2,157
657
0
1,222
860
0
4,593
W
2,744
77
0
324
4,732
1,701
1,634
1,067
3,665
28,048
0
W
Apollo
3,659
2,142
0
750
4,315
1,391
3,499
1,206
3,109
0
18,983
L
1,438
177
0
837
4,576
1,529
843
1,290
3,236
20,281
0
L
Merlin
T DIMES
Merlin
2,870
383
0
110
4,305
1,419
0
1,339
2,941
12,611
0
W
Ymir
2,568
329
195
1,420
4,420
2,134
903
1,307
3,113
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
22,112
136
Minions Killed
94
10
Camps Cleared
5
598,284
Distance Traveled
328,692
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,647
1,092
20
3
2
140,316
1
L
Da Ji
5,451
779
14
2
1
108,144
0
L
Anhur
5,232
747
10
1
1
42,457
0
W
Merlin
7,768
1,110
48
7
3
158,493
2
W
Apollo
7,600
1,086
37
5
3
138,988
1
L
Agni
5,972
853
50
7
2
107,135
1
L
Merlin
5,457
780
20
3
1
70,956
0
W
Ymir
7,924
1,132
31
4
2
160,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role