Player Matchup

Izanami
Izanami
BigBabyJE
Izanami
Level 28
God Stats
28W - 19L
1,723 SR
Queue Stats
130W - 138L
1,489 Elo+
Solo
Ra
Ra
Guska2003
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
MorNik
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 60L
1,422 Elo+
Solo
Merlin
Merlin
szymon051
Merlin
Level 28
God Stats
4W - 2L
1,851 SR
Queue Stats
23W - 25L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
szymonkej
Jormungandr
Level 37
God Stats
3W - 1L
1,595 SR
Queue Stats
7W - 8L
1,504 Elo+
Party 1
Team Averages
Level 25
1,634 SR
1,421 Elo+

VS

Team Averages
Level 21
1,425 SR
1,467 Elo+
Ymir
Ymir
Alicii
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,491 Elo+
Party 3
Nemesis
Nemesis
Anderskjekken
Nemesis
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,476 Elo+
Party 3
Thoth
Thoth
Comrodd
Thoth
Level 25
God Stats
4W - 7L
1,452 SR
Queue Stats
100W - 111L
1,441 Elo+
Party 2
Neith
Neith
Elvedar
Neith
Level 17
God Stats
1W - 1L
1,331 SR
Queue Stats
22W - 24L
1,457 Elo+
Solo
Mulan
Mulan
Mégapingouin
Mulan
Level 34
God Stats
7W - 8L
1,341 SR
Queue Stats
183W - 191L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBabyJE
Izanami
9
3 / 3 / 1
6,700
419
4,747
5,913
1,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 10 / 0
6,098
381
937
9,295
2,420
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MorNik
Sun Wukong
12
0 / 3 / 2
7,641
478
4,141
11,040
4,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
szymon051
Merlin
11
2 / 6 / 0
7,322
458
7,342
8,010
2,667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
szymonkej
Jormungandr
13
3 / 4 / 5
8,596
537
11,504
13,661
5,771
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alicii
Ymir
12
0 / 5 / 9
8,072
505
3,784
11,221
5,487
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
16
9 / 1 / 5
10,503
656
8,928
9,713
3,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Comrodd
Thoth
13
5 / 0 / 8
9,037
565
8,401
4,632
1,678
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Elvedar
Neith
15
5 / 2 / 6
9,041
565
9,567
7,129
2,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 0 / 4
9,602
600
6,767
11,320
9,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
25
26
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alicii
Ymir
0
5
9
0.9
W
Nemesis
9
1
5
11.5
L
Izanami
BigBabyJE
Izanami
3
3
1
1.17
W
Thoth
Comrodd
Thoth
5
0
8
9
W
Neith
Elvedar
Neith
5
2
6
4
L
0
10
0
0
L
Sun Wukong
MorNik
Sun Wukong
0
3
2
0.33
W
6
0
4
8
L
Merlin
szymon051
Merlin
2
6
0
0.33
L
Jormungandr
szymonkej
Jormungandr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
37,447
47,919
Taken
44,015
17,002
Mitigated
23,212
7,174
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alicii
Ymir
3,784
1,228
0
500
11,221
5,487
495
6,615
4,606
17,228
0
W
Nemesis
8,928
3,691
0
3,133
9,713
3,586
928
2,829
6,884
0
70,944
L
Izanami
BigBabyJE
Izanami
4,747
2,580
0
993
5,913
1,698
0
2,018
3,895
0
29,960
W
Thoth
Comrodd
Thoth
8,401
275
0
250
4,632
1,678
543
2,572
2,060
42,446
0
W
Neith
Elvedar
Neith
9,567
4,294
0
2,886
7,129
2,483
2,541
3,204
3,925
0
61,101
L
937
149
81
322
9,295
2,420
1,189
2,410
6,785
24,229
0
L
Sun Wukong
MorNik
Sun Wukong
4,141
1,137
0
3,674
11,040
4,446
0
2,307
8,633
249
47,486
W
6,767
716
0
5,489
11,320
9,978
788
4,777
6,543
0
51,785
L
Merlin
szymon051
Merlin
7,342
466
0
335
8,010
2,667
0
1,311
6,549
35,303
0
L
Jormungandr
szymonkej
Jormungandr
11,504
2,641
0
1,769
13,661
5,771
0
4,139
9,522
38,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,357
Gold Earned
46,255
297
Minions Killed
434
0
Camps Cleared
0
1,190,249
Distance Traveled
1,460,198
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,072
505
24
2
0
286,227
4
W
Nemesis
10,503
656
128
8
0
333,328
5
L
Izanami
6,700
419
63
4
0
211,590
3
W
Thoth
9,037
565
74
5
0
291,302
2
W
Neith
9,041
565
112
7
0
261,948
2
L
Ra
6,098
381
36
2
0
194,224
0
L
Sun Wukong
7,641
478
82
5
0
271,799
1
W
Mulan
9,602
600
96
6
0
287,393
1
L
Merlin
7,322
458
66
4
0
234,660
0
L
Jormungandr
8,596
537
50
3
0
277,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role