Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 11
God Stats
1W - 4L
1,278 SR
Queue Stats
113W - 125L
1,294 Elo+
Solo
Hercules
Hercules
Bugzmen
Hercules
Level 20
God Stats
43W - 27L
1,531 SR
Queue Stats
86W - 80L
1,397 Elo+
Solo
Cupid
Cupid
DannByDaylight
Cupid
Level 20
God Stats
0W - 1L
1,253 SR
Queue Stats
40W - 50L
1,350 Elo+
Solo
Yemoja
Yemoja
ExoSpaceUnicorn
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
923 Elo+
Solo
Ares
Ares
Saya-CSV
Ares
Level 8
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 3L
1,408 Elo+
Solo
Team Averages
Level 13
1,458 SR
1,274 Elo+

VS

Team Averages
Level 21
1,466 SR
1,310 Elo+
Chaac
Chaac
 
Chaac
Level 21
God Stats
3W - 2L
1,524 SR
Queue Stats
16W - 20L
1,274 Elo+
Solo
Cerberus
Cerberus
DinoDude0071642
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
Luch01408Fer
Baron Samedi
Level 28
God Stats
3W - 4L
1,331 SR
Queue Stats
135W - 109L
1,299 Elo+
Party 1
Jormungandr
Jormungandr
jxdog11
Jormungandr
Level 25
God Stats
4W - 3L
1,475 SR
Queue Stats
156W - 145L
1,416 Elo+
Solo
Mercury
Mercury
zoruu_93
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 65L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
20
8 / 6 / 5
14,697
980
23,625
23,355
15,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Bugzmen
Hercules
19
6 / 5 / 4
14,476
965
19,022
34,824
63,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 5 / 6
12,190
813
5,779
5,559
1,933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 6 / 0
11,833
789
6,125
18,169
13,748
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
19
1 / 2 / 8
12,731
849
12,908
24,333
30,523
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
2 / 4 / 7
13,159
877
25,274
23,739
23,088
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cerberus
19
2 / 5 / 5
12,828
855
4,975
16,174
17,577
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Luch01408Fer
Baron Samedi
20
10 / 4 / 9
15,817
1,054
28,170
14,439
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
jxdog11
Jormungandr
20
5 / 0 / 10
14,247
950
11,940
11,300
10,250
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
zoruu_93
Mercury
20
5 / 4 / 15
15,082
1,005
24,971
14,906
6,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
16
Kills
24
24
Deaths
17
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
8
6
5
1.75
W
Chaac
 
Chaac
2
4
7
1.38
L
Hercules
Bugzmen
Hercules
6
5
4
1.6
L
1
5
6
0.8
W
Cerberus
2
5
5
0.9
L
0
6
0
0
W
Baron Samedi
Luch01408Fer
Baron Samedi
10
4
9
3.63
L
Ares
1
2
8
2.5
W
Jormungandr
jxdog11
Jormungandr
5
0
10
10
W
Mercury
zoruu_93
Mercury
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,459
Damage
95,330
106,240
Taken
80,558
125,314
Mitigated
63,905
15,650
Healing
21,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
23,625
12,650
0
1,206
23,355
15,393
0
11,161
12,069
0
44,332
W
Chaac
 
Chaac
25,274
8,620
0
7,118
23,739
23,088
0
6,305
17,434
0
55,017
L
Hercules
Bugzmen
Hercules
19,022
9,424
965
6,590
34,824
63,717
0
15,214
19,145
0
40,043
L
5,779
3,995
384
160
5,559
1,933
0
3,041
2,518
0
7,253
W
Cerberus
4,975
1,082
0
2,596
16,174
17,577
0
1,955
13,725
18,349
0
L
6,125
1,707
3,805
905
18,169
13,748
0
9,145
8,749
24,895
0
W
Baron Samedi
Luch01408Fer
Baron Samedi
28,170
3,361
3,995
3,612
14,439
6,447
0
3,031
11,292
51,198
0
L
Ares
12,908
2,872
0
1,635
24,333
30,523
0
6,524
17,630
24,388
0
W
Jormungandr
jxdog11
Jormungandr
11,940
3,280
902
1,126
11,300
10,250
0
3,430
7,633
39,180
0
W
Mercury
zoruu_93
Mercury
24,971
13,002
498
1,902
14,906
6,543
0
4,312
10,594
0
41,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,927
Gold Earned
71,133
154
Minions Killed
252
1
Camps Cleared
10
1,036,126
Distance Traveled
1,289,943
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
14,697
980
47
3
1
275,849
0
W
Chaac
13,159
877
55
4
1
309,448
0
L
Hercules
14,476
965
45
3
0
265,518
0
L
Cupid
12,190
813
2
0
0
70,001
2
W
Cerberus
12,828
855
34
2
2
232,814
1
L
Yemoja
11,833
789
49
3
0
190,171
4
W
Baron Samedi
15,817
1,054
51
3
1
224,843
1
L
Ares
12,731
849
11
1
0
234,587
0
W
Jormungandr
14,247
950
71
5
2
234,903
1
W
Mercury
15,082
1,005
41
3
4
287,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role