Player Matchup

Arachne
Arachne
Karin--Ritter-
Arachne
Level 12
God Stats
8W - 9L
1,500 SR
Queue Stats
181W - 126L
1,716 Elo+
Solo
Bakasura
Bakasura
VictorHugo_0t4KU
Bakasura
Level 59
God Stats
25W - 32L
1,332 SR
Queue Stats
168W - 176L
1,251 Elo+
Party 1
Agni
Agni
YoulanCosmos-11
Agni
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
21W - 18L
1,447 Elo+
Solo
Ymir
Ymir
fuskiy2012
Ymir
Level 4
God Stats
6W - 12L
1,713 SR
Queue Stats
8W - 20L
1,634 Elo+
Party 1
Skadi
Skadi
rednetroom
Skadi
Level 29
God Stats
6W - 8L
1,379 SR
Queue Stats
182W - 213L
1,357 Elo+
Solo
Team Averages
Level 27
1,445 SR
1,481 Elo+

VS

Team Averages
Level 19
1,534 SR
1,449 Elo+
Nemesis
Nemesis
OptimumNut8
Nemesis
Level 15
God Stats
24W - 4L
1,714 SR
Queue Stats
196W - 48L
1,843 Elo+
Solo
Jing Wei
Jing Wei
Random_slave
Jing Wei
Level 7
God Stats
8W - 8L
1,460 SR
Queue Stats
83W - 105L
1,290 Elo+
Solo
Ra
Ra
SOY_jAvI_B-P
Ra
Level 28
God Stats
4W - 4L
1,189 SR
Queue Stats
129W - 171L
1,223 Elo+
Solo
Bellona
Bellona
Saar_Kevin
Bellona
Level 18
God Stats
13W - 4L
1,807 SR
Queue Stats
138W - 151L
1,391 Elo+
Solo
Yemoja
Yemoja
de Cecc0
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
11,346
454
14,376
15,175
6,581
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 1
12,074
483
10,746
24,436
13,839
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 8 / 1
12,790
512
22,869
17,838
7,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 8 / 3
9,218
369
2,770
18,581
10,628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
17
4 / 9 / 4
11,166
447
17,594
19,005
7,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OptimumNut8
Nemesis
20
20 / 3 / 6
18,072
723
29,118
26,263
13,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Random_slave
Jing Wei
20
5 / 4 / 12
13,364
535
15,466
14,105
4,834
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 5 / 8
13,028
521
10,769
14,335
5,454
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Saar_Kevin
Bellona
19
4 / 7 / 1
13,433
537
8,301
18,711
11,502
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
de Cecc0
Yemoja
18
2 / 4 / 16
13,565
543
12,263
19,940
14,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
23
Kills
34
34
Deaths
23
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
W
Nemesis
OptimumNut8
Nemesis
20
3
6
7.67
W
Jing Wei
Random_slave
Jing Wei
5
4
12
2.75
W
3
5
8
1.4
W
Bellona
Saar_Kevin
Bellona
4
7
1
0.64
L
4
5
1
0.9
L
9
8
1
1.19
W
Yemoja
de Cecc0
Yemoja
2
4
16
2.5
L
0
8
3
0.19
L
Skadi
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,355
Damage
75,917
95,035
Taken
93,354
45,605
Mitigated
50,184
18,288
Healing
31,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,376
11,156
0
4,715
15,175
6,581
2,020
591
14,584
0
60,674
W
Nemesis
OptimumNut8
Nemesis
29,118
16,209
0
9,265
26,263
13,519
1,571
6,383
18,920
0
178,909
W
Jing Wei
Random_slave
Jing Wei
15,466
12,543
0
4,621
14,105
4,834
5,410
2,108
11,979
0
80,920
W
10,769
1,236
1,009
5,071
14,335
5,454
1,492
8,128
6,137
76,188
0
W
Bellona
Saar_Kevin
Bellona
8,301
2,180
0
2,202
18,711
11,502
2,236
1,693
16,768
0
71,943
L
10,746
8,585
0
6,942
24,436
13,839
1,527
5,380
19,056
0
74,504
L
22,869
1,702
0
3,989
17,838
7,440
644
6,406
11,432
75,284
0
W
Yemoja
de Cecc0
Yemoja
12,263
2,099
3,923
5,571
19,940
14,875
851
7,327
11,888
32,595
0
L
2,770
579
0
0
18,581
10,628
0
5,545
13,036
18,771
0
L
Skadi
17,594
9,261
0
2,642
19,005
7,117
282
5,110
13,895
0
80,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
71,462
562
Minions Killed
689
0
Camps Cleared
0
2,106,851
Distance Traveled
2,402,803
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,346
454
108
4
0
315,037
4
W
Nemesis
18,072
723
237
9
0
542,723
0
W
Jing Wei
13,364
535
137
5
0
451,337
0
W
Ra
13,028
521
119
5
0
455,640
3
W
Bellona
13,433
537
158
6
0
488,413
4
L
Bakasura
12,074
483
170
7
0
547,045
0
L
Agni
12,790
512
133
5
0
417,489
3
W
Yemoja
13,565
543
38
2
0
464,690
3
L
Ymir
9,218
369
28
1
0
443,105
0
L
Skadi
11,166
447
123
5
0
384,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role