Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
979 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 28
God Stats
0W - 2L
1,191 SR
Queue Stats
41W - 63L
1,186 Elo+
Solo
Poseidon
Poseidon
DeAtHcOrDiA
Poseidon
Level 12
God Stats
3W - 7L
1,509 SR
Queue Stats
115W - 121L
1,189 Elo+
Solo
Zeus
Zeus
johnsjnoef
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,201 Elo+
Solo
Bellona
Bellona
shooter-08200
Bellona
Level 9
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 8L
1,087 Elo+
Solo
Team Averages
Level 14
1,390 SR
1,128 Elo+

VS

Team Averages
Level 18
1,451 SR
1,173 Elo+
Khepri
Khepri
Coco7559
Khepri
Level 25
God Stats
28W - 22L
1,287 SR
Queue Stats
104W - 133L
1,095 Elo+
Solo
Neith
Neith
aguarbalroklam
Neith
Level 12
God Stats
10W - 9L
1,555 SR
Queue Stats
397W - 396L
1,194 Elo+
Solo
Nemesis
Nemesis
benji67220
Nemesis
Level 14
God Stats
1W - 1L
1,529 SR
Queue Stats
14W - 12L
1,112 Elo+
Party 1
Kali
Kali
lil lila67
Kali
Level 11
God Stats
2W - 2L
1,329 SR
Queue Stats
287W - 289L
1,229 Elo+
Party 1
Cabrakan
Cabrakan
ssvvcc22
Cabrakan
Level 29
God Stats
3W - 1L
1,554 SR
Queue Stats
43W - 34L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
11 / 6 / 0
11,777
471
15,317
18,632
6,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
11
2 / 3 / 3
8,274
331
1,878
14,095
7,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
DeAtHcOrDiA
Poseidon
16
0 / 1 / 5
10,110
404
6,532
7,780
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 7 / 3
10,163
407
15,305
14,945
5,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
2 / 7 / 3
10,586
423
9,568
19,618
12,384
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coco7559
Khepri
16
0 / 7 / 4
9,879
395
4,279
14,419
8,263
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 2 / 6
11,715
469
14,290
14,784
6,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
benji67220
Nemesis
19
9 / 6 / 3
12,243
490
17,235
18,732
7,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 2
10,395
416
6,136
14,350
8,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
ssvvcc22
Cabrakan
20
7 / 0 / 1
14,670
587
13,333
9,865
12,943
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
17
Kills
24
24
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
11
6
0
1.83
L
Kuzenbo
 
Kuzenbo
2
3
3
1.17
W
Khepri
Coco7559
Khepri
0
7
4
0.29
L
Poseidon
DeAtHcOrDiA
Poseidon
0
1
5
2.5
W
4
2
6
3.5
W
Nemesis
benji67220
Nemesis
9
6
3
1.75
L
2
7
3
0.5
W
4
3
2
1.67
L
Bellona
2
7
3
0.5
W
Cabrakan
ssvvcc22
Cabrakan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
55,273
75,070
Taken
72,150
35,133
Mitigated
44,332
9,775
Healing
23,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,317
4,961
0
1,743
18,632
6,953
1,318
3,302
15,205
0
44,027
L
Kuzenbo
 
Kuzenbo
1,878
618
0
0
14,095
7,904
100
1,203
12,709
14,300
0
W
Khepri
Coco7559
Khepri
4,279
713
1,153
1,414
14,419
8,263
1,475
4,688
9,731
41,007
0
L
Poseidon
DeAtHcOrDiA
Poseidon
6,532
349
318
3,556
7,780
2,588
596
2,200
5,455
73,606
0
W
14,290
8,016
0
9,298
14,784
6,363
2,091
10,111
4,673
0
72,187
W
Nemesis
benji67220
Nemesis
17,235
8,370
0
5,730
18,732
7,829
1,471
3,881
14,851
0
71,341
L
15,305
2,502
0
1,670
14,945
5,304
727
3,434
11,511
69,395
0
W
6,136
2,572
0
2,612
14,350
8,934
300
4,023
10,327
0
36,764
L
Bellona
9,568
3,238
0
2,488
19,618
12,384
0
7,473
12,020
0
62,479
W
Cabrakan
ssvvcc22
Cabrakan
13,333
1,160
0
3,236
9,865
12,943
1,573
1,012
8,853
95,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
58,902
411
Minions Killed
490
0
Camps Cleared
0
2,067,598
Distance Traveled
2,312,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,777
471
60
2
0
449,136
1
L
Kuzenbo
8,274
331
31
1
0
413,028
0
W
Khepri
9,879
395
40
2
0
457,533
3
L
Poseidon
10,110
404
107
4
0
421,465
0
W
Neith
11,715
469
132
5
0
376,072
0
W
Nemesis
12,243
490
107
4
0
511,093
0
L
Zeus
10,163
407
120
5
0
369,220
1
W
Kali
10,395
416
43
2
0
507,808
0
L
Bellona
10,586
423
93
4
0
414,749
3
W
Cabrakan
14,670
587
168
7
0
460,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role