Player Matchup

Cerberus
Cerberus
TheTrueMC7
Cerberus
Level 34
God Stats
3W - 4L
1,390 SR
Queue Stats
34W - 26L
1,355 Elo+
Solo
Odin
Odin
apenzeller1968
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,309 Elo+
Solo
Sol
Sol
x Oh My Todd x
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 145L
1,326 Elo+
Solo
Team Averages
Level 52
1,463 SR
1,330 Elo+

VS

Team Averages
Level 41
1,379 SR
1,251 Elo+
Sol
Sol
RamenBro
Sol
Level 41
God Stats
5W - 8L
1,270 SR
Queue Stats
182W - 197L
1,250 Elo+
Party 1
Cerberus
Cerberus
The_Speck_IV_XX
Cerberus
Level 40
God Stats
10W - 4L
1,542 SR
Queue Stats
54W - 41L
1,244 Elo+
Solo
Bellona
Bellona
ak47_nube
Bellona
Level 41
God Stats
3W - 5L
1,324 SR
Queue Stats
162W - 183L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheTrueMC7
Cerberus
12
1 / 4 / 6
9,511
594
12,905
20,654
13,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 5 / 2
11,079
692
14,255
14,061
5,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 5
9,850
616
13,728
13,364
4,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 5
11,939
746
17,910
15,080
4,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
13
2 / 4 / 10
10,061
629
9,782
20,551
12,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
ak47_nube
Bellona
13
3 / 2 / 9
10,182
636
11,056
17,776
18,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
14
14
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
L
Cerberus
TheTrueMC7
Cerberus
1
4
6
1
W
Cerberus
2
4
10
1.75
W
Bellona
ak47_nube
Bellona
3
2
9
3.75
L
7
5
2
1.6
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
38,748
48,079
Taken
53,407
23,053
Mitigated
35,144
10,991
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,910
2,601
553
6,933
15,080
4,676
1,480
9,514
5,566
53,443
0
L
Cerberus
TheTrueMC7
Cerberus
12,905
1,034
0
5,521
20,654
13,801
391
10,829
9,375
24,340
0
W
Cerberus
9,782
838
0
6,793
20,551
12,017
105
9,405
11,146
31,519
0
W
Bellona
ak47_nube
Bellona
11,056
4,720
1,278
7,882
17,776
18,451
845
7,768
10,008
0
25,380
L
14,255
3,201
0
506
14,061
5,083
0
9,075
4,836
0
49,881
L
13,728
4,474
231
4,733
13,364
4,169
1,050
7,868
5,296
48,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
32,182
177
Minions Killed
180
0
Camps Cleared
0
813,133
Distance Traveled
859,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,939
746
79
5
0
270,181
0
L
Cerberus
9,511
594
48
3
0
278,685
1
W
Cerberus
10,061
629
64
4
0
268,945
1
W
Bellona
10,182
636
37
2
0
320,509
1
L
Odin
11,079
692
65
4
0
282,258
0
L
Sol
9,850
616
64
4
0
252,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role