Player Matchup

Arachne
Arachne
RADAMEL_Snts
Arachne
Level 26
God Stats
3W - 3L
1,441 SR
Queue Stats
34W - 53L
1,199 Elo+
Solo
Athena
Athena
TheLonelyW01F
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 64L
1,500 Elo+
Solo
Medusa
Medusa
lamaChamba
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 1
Bakasura
Bakasura
looniBoss94
Bakasura
Level 24
God Stats
19W - 37L
1,242 SR
Queue Stats
91W - 133L
1,178 Elo+
Solo
Olorun
Olorun
pelzig-Atmo
Olorun
Level 13
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 7L
1,124 Elo+
Party 1
Team Averages
Level 21
1,382 SR
1,222 Elo+

VS

Team Averages
Level 24
1,606 SR
1,288 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
1W - 0L
1,787 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 27
God Stats
83W - 89L
1,455 SR
Queue Stats
89W - 101L
1,301 Elo+
Solo
Nemesis
Nemesis
G9 Bezerker
Nemesis
Level 29
God Stats
3W - 0L
1,704 SR
Queue Stats
470W - 493L
1,203 Elo+
Solo
Merlin
Merlin
Puloh100
Merlin
Level 24
God Stats
11W - 7L
1,443 SR
Queue Stats
40W - 40L
1,345 Elo+
Solo
Thanatos
Thanatos
Tino_gamer_Pro
Thanatos
Level 14
God Stats
5W - 2L
1,639 SR
Queue Stats
11W - 18L
1,092 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RADAMEL_Snts
Arachne
12
0 / 0 / 0
8,122
738
557
433
97
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 6 / 3
10,504
955
5,874
24,098
14,400
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
lamaChamba
Medusa
16
3 / 14 / 1
10,258
933
17,221
23,696
7,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
looniBoss94
Bakasura
13
0 / 1 / 0
8,137
740
0
807
196
Olorun
15
1 / 16 / 3
9,766
888
10,443
25,853
8,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 0 / 21
12,116
1,101
10,886
11,081
11,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
 
Medusa
18
3 / 0 / 21
11,084
1,008
11,753
4,482
2,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
G9 Bezerker
Nemesis
18
10 / 0 / 10
11,623
1,057
14,858
8,716
3,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Puloh100
Merlin
17
7 / 1 / 18
10,986
999
13,640
8,951
3,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
17
10 / 4 / 16
11,040
1,004
15,969
10,131
4,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
123
5
Kills
37
37
Deaths
5
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
0
21
17.5
W
Medusa
 
Medusa
3
0
21
13.5
W
Nemesis
G9 Bezerker
Nemesis
10
0
10
15
W
Merlin
Puloh100
Merlin
7
1
18
16
L
Arachne
RADAMEL_Snts
Arachne
0
0
0
0
L
1
6
3
0.42
W
Thanatos
10
4
16
4.5
L
Medusa
lamaChamba
Medusa
3
14
1
0.25
L
Bakasura
looniBoss94
Bakasura
0
1
0
0
L
Olorun
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
67,106
74,887
Taken
43,361
31,428
Mitigated
26,206
4,747
Healing
17,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,886
3,165
1,021
4,939
11,081
11,944
0
4,252
6,829
0
32,385
W
Medusa
 
Medusa
11,753
7,411
0
3,262
4,482
2,050
0
1,398
3,084
0
33,730
W
Nemesis
G9 Bezerker
Nemesis
14,858
7,367
0
337
8,716
3,999
0
3,590
5,126
0
33,996
W
Merlin
Puloh100
Merlin
13,640
1,463
0
1,718
8,951
3,650
0
3,294
5,657
24,067
0
L
Arachne
RADAMEL_Snts
Arachne
557
450
0
56
433
97
0
0
433
0
637
L
5,874
1,722
0
666
24,098
14,400
0
3,487
20,611
25,555
0
W
Thanatos
15,969
5,113
0
6,055
10,131
4,563
0
3,783
6,348
0
17,115
L
Medusa
lamaChamba
Medusa
17,221
8,755
0
711
23,696
7,977
0
4,196
19,500
0
31,885
L
Bakasura
looniBoss94
Bakasura
0
0
0
0
807
196
0
0
807
0
0
L
Olorun
10,443
5,301
529
2,785
25,853
8,758
0
5,957
19,896
20,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,787
Gold Earned
56,849
89
Minions Killed
177
0
Camps Cleared
4
544,612
Distance Traveled
925,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,116
1,101
48
4
0
208,601
1
W
Medusa
11,084
1,008
54
5
3
154,367
0
W
Nemesis
11,623
1,057
41
4
0
204,800
0
W
Merlin
10,986
999
27
2
1
189,615
0
L
Arachne
8,122
738
0
0
0
20,741
0
L
Athena
10,504
955
42
4
0
192,628
1
W
Thanatos
11,040
1,004
7
1
0
168,215
0
L
Medusa
10,258
933
24
2
0
192,017
0
L
Bakasura
8,137
740
0
0
0
13,695
0
L
Olorun
9,766
888
23
2
0
125,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role