Player Matchup

Sol
Sol
 
Sol
Level 8
God Stats
1W - 1L
1,817 SR
Queue Stats
1W - 4L
1,450 Elo+
Solo
Jormungandr
Jormungandr
FAZE NOT Z
Jormungandr
Level 27
God Stats
2W - 2L
1,618 SR
Queue Stats
17W - 24L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
Sky Sword
Sun Wukong
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 2
Team Averages
Level 47
1,645 SR
1,408 Elo+

VS

Team Averages
Level 53
1,418 SR
1,310 Elo+
Mercury
Mercury
ARX Soldier
Mercury
Level 15
God Stats
4W - 7L
1,335 SR
Queue Stats
159W - 168L
1,286 Elo+
Solo
Cthulhu
Cthulhu
DonCannabico420
Cthulhu
Level 120
God Stats
10W - 2L
1,403 SR
Queue Stats
110W - 116L
1,336 Elo+
Party 1
Eset
Eset
MaxAlcudia11
Eset
Level 24
God Stats
10W - 5L
1,515 SR
Queue Stats
70W - 82L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 6 / 1
5,750
575
1,940
6,686
1,943
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
FAZE NOT Z
Jormungandr
8
0 / 5 / 2
5,942
594
2,935
7,467
2,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Sky Sword
Sun Wukong
9
2 / 2 / 0
6,589
659
4,198
7,223
3,729
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARX Soldier
Mercury
9
2 / 2 / 7
7,325
733
3,182
5,731
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
7 / 0 / 5
8,085
809
9,028
7,501
4,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 7
7,542
754
4,731
4,601
2,815
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
Mercury
ARX Soldier
Mercury
2
2
7
2.75
W
7
0
5
9.5
L
Jormungandr
FAZE NOT Z
Jormungandr
0
5
2
0.2
W
4
0
7
7.5
L
Sun Wukong
Sky Sword
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,073
Damage
16,941
21,376
Taken
17,833
7,978
Mitigated
9,147
1,145
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,940
717
0
764
6,686
1,943
0
4,014
2,672
13,515
0
W
Mercury
ARX Soldier
Mercury
3,182
2,244
0
1,384
5,731
2,174
366
1,482
4,174
0
18,026
W
9,028
731
610
2,920
7,501
4,158
446
2,553
4,808
34,321
0
L
Jormungandr
FAZE NOT Z
Jormungandr
2,935
702
0
0
7,467
2,306
0
4,794
2,673
11,045
0
W
4,731
535
159
587
4,601
2,815
502
892
3,659
14,099
0
L
Sun Wukong
Sky Sword
Sun Wukong
4,198
1,092
0
381
7,223
3,729
0
5,043
2,180
0
17,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,281
Gold Earned
22,952
60
Minions Killed
101
0
Camps Cleared
0
487,568
Distance Traveled
621,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,750
575
23
2
0
155,637
0
W
Mercury
7,325
733
24
2
0
227,714
0
W
Cthulhu
8,085
809
50
5
0
219,017
0
L
Jormungandr
5,942
594
17
2
0
141,072
0
W
Eset
7,542
754
27
3
0
175,167
0
L
Sun Wukong
6,589
659
20
2
0
190,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role