Player Matchup

Hel
Hel
Ace PanicK
Hel
Level 106
God Stats
0W - 1L
1,275 SR
Queue Stats
71W - 74L
1,488 Elo+
Party 1
Arachne
Arachne
Ace PanicPH
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,439 Elo+
Party 1
Hercules
Hercules
Ace PrimeV
Hercules
Level 105
God Stats
1W - 2L
1,450 SR
Queue Stats
77W - 84L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Ace RageX
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,459 Elo+
Party 1
Skadi
Skadi
Ace SquireX
Skadi
Level 63
God Stats
4W - 5L
1,548 SR
Queue Stats
223W - 221L
1,434 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,459 Elo+

VS

Team Averages
Level 107
1,482 SR
1,562 Elo+
Neith
Neith
DIABL0DCLXVI
Neith
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 2
Arachne
Arachne
SentForMilkshake
Arachne
Level 81
God Stats
25W - 13L
1,141 SR
Queue Stats
316W - 338L
1,427 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheConkBlock
Kumbhakarna
Level 156
God Stats
7W - 2L
1,631 SR
Queue Stats
469W - 473L
1,588 Elo+
Party 3
Chang'e
Chang'e
godlybullet125
Chang'e
Level 88
God Stats
3W - 4L
1,535 SR
Queue Stats
245W - 270L
1,453 Elo+
Party 3
King Arthur
King Arthur
luisv31
King Arthur
Level 115
God Stats
1W - 0L
1,602 SR
Queue Stats
62W - 56L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 15 / 6
15,611
504
24,998
30,513
12,015
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Ace PanicPH
Arachne
20
4 / 11 / 1
14,950
482
9,903
26,684
9,134
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Ace PrimeV
Hercules
20
2 / 7 / 7
14,143
456
17,459
32,238
26,046
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Ace RageX
Cthulhu
20
10 / 9 / 12
16,893
545
38,405
29,826
26,653
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 12 / 10
13,917
449
23,472
27,658
9,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 15
15,313
494
21,574
22,889
8,038
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
19 / 5 / 12
18,939
611
21,961
32,751
17,689
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
TheConkBlock
Kumbhakarna
20
8 / 1 / 20
16,600
535
23,501
35,352
54,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 4 / 22
18,053
582
31,442
25,857
10,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
luisv31
King Arthur
20
9 / 9 / 13
17,721
572
23,333
34,494
32,441
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
136
28
Kills
54
54
Deaths
28
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
7
15
6
0.67
L
Arachne
Ace PanicPH
Arachne
4
11
1
0.41
L
Hercules
Ace PrimeV
Hercules
2
7
7
0.79
L
Cthulhu
Ace RageX
Cthulhu
10
9
12
1.78
L
5
12
10
0.83
W
4
9
15
1.28
W
19
5
12
5
W
Kumbhakarna
TheConkBlock
Kumbhakarna
8
1
20
18
W
14
4
22
6.25
W
King Arthur
luisv31
King Arthur
9
9
13
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,237
Damage
121,811
146,919
Taken
151,343
83,215
Mitigated
122,305
40,668
Healing
57,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,998
1,329
8,872
9,710
30,513
12,015
620
19,480
10,958
107,784
0
L
Arachne
Ace PanicPH
Arachne
9,903
6,742
0
6,827
26,684
9,134
1,282
9,571
16,963
0
110,617
L
Hercules
Ace PrimeV
Hercules
17,459
5,774
0
7,181
32,238
26,046
1,152
9,406
22,107
224
70,853
L
Cthulhu
Ace RageX
Cthulhu
38,405
2,263
1,241
2,113
29,826
26,653
389
7,574
22,252
109,746
0
L
23,472
11,175
1,415
3,309
27,658
9,367
1,977
9,981
17,602
0
101,147
W
21,574
10,137
1,398
6,226
22,889
8,038
4,165
9,867
12,947
0
89,879
W
21,961
17,306
0
6,779
32,751
17,689
2,434
15,394
17,257
0
156,943
W
Kumbhakarna
TheConkBlock
Kumbhakarna
23,501
2,627
0
5,204
35,352
54,044
639
15,829
18,923
102,502
0
W
31,442
3,157
17,740
14,379
25,857
10,093
2,084
10,298
15,509
120,532
0
W
King Arthur
luisv31
King Arthur
23,333
3,145
1,666
4,469
34,494
32,441
671
17,089
17,357
1,611
83,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,514
Gold Earned
86,626
728
Minions Killed
721
0
Camps Cleared
0
2,466,819
Distance Traveled
2,866,829
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,611
504
182
6
0
425,675
3
L
Arachne
14,950
482
148
5
0
578,846
3
L
Hercules
14,143
456
130
4
0
511,609
3
L
Cthulhu
16,893
545
123
4
0
515,724
2
L
Skadi
13,917
449
145
5
0
434,965
0
W
Neith
15,313
494
155
5
0
498,641
0
W
Arachne
18,939
611
171
6
0
652,522
0
W
Kumbhakarna
16,600
535
143
5
0
592,375
4
W
Chang'e
18,053
582
156
5
0
542,076
3
W
King Arthur
17,721
572
96
3
0
581,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role