Player Matchup

Artemis
Artemis
 
Artemis
Level 25
God Stats
3W - 2L
1,301 SR
Queue Stats
16W - 12L
1,633 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
10W - 9L
1,455 SR
Queue Stats
61W - 56L
1,499 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Sartov
Cthulhu
Level 13
God Stats
8W - 3L
1,338 SR
Queue Stats
252W - 241L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
TurtleSlay3r69
Baron Samedi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,484 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,528 Elo+

VS

Team Averages
Level 19
1,569 SR
1,486 Elo+
Chang'e
Chang'e
 
Chang'e
Level 13
God Stats
3W - 3L
1,687 SR
Queue Stats
48W - 47L
1,466 Elo+
Solo
Artio
Artio
Daeva_Red
Artio
Level 26
God Stats
6W - 4L
1,649 SR
Queue Stats
82W - 74L
1,519 Elo+
Party 1
Izanami
Izanami
EfialtisVasilias
Izanami
Level 20
God Stats
15W - 9L
1,592 SR
Queue Stats
109W - 104L
1,496 Elo+
Party 1
Da Ji
Da Ji
SixPaths_Seojin
Da Ji
Level 8
God Stats
7W - 9L
1,417 SR
Queue Stats
8W - 11L
1,394 Elo+
Party 1
Ullr
Ullr
SocialPrejudice
Ullr
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 178L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
9 / 6 / 19
15,369
1,182
33,822
17,281
7,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
 
Ne Zha
19
9 / 4 / 10
13,386
1,030
13,733
12,130
4,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
 
He Bo
20
9 / 6 / 19
14,736
1,134
28,927
19,714
6,954
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Sartov
Cthulhu
19
10 / 8 / 12
13,741
1,057
26,083
24,705
14,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
TurtleSlay3r69
Baron Samedi
20
3 / 2 / 29
13,675
1,052
17,209
15,727
20,380
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
0 / 6 / 19
12,430
956
4,749
18,679
11,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Daeva_Red
Artio
19
3 / 11 / 14
13,573
1,044
15,241
38,989
42,895
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 4 / 14
14,001
1,077
22,180
22,956
11,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
12 / 12 / 11
15,800
1,215
18,274
21,252
9,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 7 / 13
13,995
1,077
23,764
27,534
13,114
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
97
40
Kills
26
26
Deaths
40
89
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
6
19
3.08
W
Ne Zha
 
Ne Zha
9
4
10
3.5
W
He Bo
 
He Bo
9
6
19
3.08
L
Chang'e
 
Chang'e
0
6
19
1.58
L
Artio
Daeva_Red
Artio
3
11
14
0.91
L
4
4
14
2.75
W
Cthulhu
Sartov
Cthulhu
10
8
12
2
L
12
12
11
1.46
L
7
7
13
1.93
W
Baron Samedi
TurtleSlay3r69
Baron Samedi
3
2
29
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,774
Damage
84,208
89,557
Taken
129,410
52,784
Mitigated
88,557
16,551
Healing
33,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
33,822
18,400
963
1,434
17,281
7,210
0
2,272
15,009
0
80,712
W
Ne Zha
 
Ne Zha
13,733
7,182
0
1,417
12,130
4,163
0
3,387
8,743
0
18,012
W
He Bo
 
He Bo
28,927
1,570
0
1,880
19,714
6,954
0
4,691
15,023
41,119
0
L
Chang'e
 
Chang'e
4,749
1,510
10,606
5,861
18,679
11,930
0
13,113
5,516
17,170
0
L
Artio
Daeva_Red
Artio
15,241
2,284
2,835
5,712
38,989
42,895
0
22,823
15,644
26,235
0
L
22,180
15,008
316
4,031
22,956
11,389
0
12,624
10,232
0
67,861
W
Cthulhu
Sartov
Cthulhu
26,083
1,911
709
2,694
24,705
14,077
0
5,789
18,916
42,208
0
L
18,274
6,753
0
5
21,252
9,229
0
9,815
11,362
0
26,912
L
23,764
21,966
0
4,621
27,534
13,114
0
12,946
14,437
0
38,977
W
Baron Samedi
TurtleSlay3r69
Baron Samedi
17,209
1,569
4,081
3,373
15,727
20,380
0
3,851
11,876
33,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,907
Gold Earned
69,799
218
Minions Killed
189
3
Camps Cleared
3
1,062,718
Distance Traveled
1,158,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,369
1,182
106
8
2
199,078
2
W
Ne Zha
13,386
1,030
5
0
0
187,774
0
W
He Bo
14,736
1,134
33
3
0
241,864
0
L
Chang'e
12,430
956
24
2
0
206,591
0
L
Artio
13,573
1,044
18
1
0
247,255
0
L
Izanami
14,001
1,077
104
8
1
212,743
1
W
Cthulhu
13,741
1,057
32
2
0
207,733
0
L
Da Ji
15,800
1,215
16
1
1
248,201
0
L
Ullr
13,995
1,077
27
2
1
243,507
0
W
Baron Samedi
13,675
1,052
42
3
1
226,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role