Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Son of Priapus
Olorun
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 65L
1,391 Elo+
Party 1
Jormungandr
Jormungandr
US Army Woods
Jormungandr
Level 125
God Stats
16W - 25L
1,437 SR
Queue Stats
595W - 591L
1,470 Elo+
Party 1
Merlin
Merlin
Unholy Veil
Merlin
Level 70
God Stats
1W - 1L
1,724 SR
Queue Stats
130W - 120L
1,435 Elo+
Party 1
Artio
Artio
WoodyW00DWARD
Artio
Level 99
God Stats
5W - 3L
1,380 SR
Queue Stats
325W - 310L
1,478 Elo+
Party 1
Team Averages
Level 90
1,508 SR
1,455 Elo+

VS

Team Averages
Level 31
1,430 SR
1,377 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,394 Elo+
Solo
Thanatos
Thanatos
DaddyEatsButts01
Thanatos
Level 29
God Stats
2W - 5L
1,455 SR
Queue Stats
120W - 142L
1,369 Elo+
Party 2
Bacchus
Bacchus
DapperMotoMan
Bacchus
Level 36
God Stats
1W - 2L
1,305 SR
Queue Stats
80W - 91L
1,402 Elo+
Party 2
Mercury
Mercury
EmeraldDeer
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,328 Elo+
Solo
Horus
Horus
Tmet2106
Horus
Level 46
God Stats
0W - 1L
1,390 SR
Queue Stats
8W - 12L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
3 / 6 / 16
11,838
740
15,036
21,946
20,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 7 / 18
11,511
719
17,660
19,339
9,273
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
US Army Woods
Jormungandr
20
16 / 3 / 12
13,834
865
20,575
27,929
24,585
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
19
4 / 5 / 14
11,825
739
23,353
12,139
6,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 2 / 19
11,640
728
13,484
26,047
19,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
3 / 8 / 10
10,530
658
13,125
16,456
7,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 6 / 10
11,420
714
14,389
17,178
9,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
20
7 / 5 / 12
13,340
834
27,557
26,958
49,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
EmeraldDeer
Mercury
17
2 / 10 / 9
9,773
611
13,829
15,604
7,982
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Tmet2106
Horus
19
5 / 5 / 13
11,671
729
16,876
30,741
38,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
77
34
Kills
23
23
Deaths
34
79
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
6
16
1.83
L
Jing Wei
 
Jing Wei
3
8
10
1
L
6
6
10
1.83
L
Bacchus
7
5
12
2.6
L
Mercury
EmeraldDeer
Mercury
2
10
9
0.65
W
6
7
18
2.14
L
Horus
Tmet2106
Horus
5
5
13
2.3
W
Jormungandr
US Army Woods
Jormungandr
16
3
12
7.33
W
Merlin
4
5
14
2.2
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,108
Damage
85,776
107,400
Taken
106,937
80,751
Mitigated
113,282
51,781
Healing
50,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,036
4,645
602
5,806
21,946
20,983
1,177
3,369
18,577
0
32,007
L
Jing Wei
 
Jing Wei
13,125
8,086
1,186
1,580
16,456
7,870
581
12,169
4,237
0
24,461
L
14,389
3,900
0
7,519
17,178
9,374
331
12,247
4,831
0
22,909
L
Bacchus
27,557
2,907
4,599
3,883
26,958
49,105
316
18,228
8,592
48,707
0
L
Mercury
EmeraldDeer
Mercury
13,829
4,435
250
320
15,604
7,982
1,424
10,806
4,623
0
23,240
W
17,660
9,384
8,683
6,031
19,339
9,273
2,294
7,419
11,920
25,126
0
L
Horus
Tmet2106
Horus
16,876
7,597
13,828
17,051
30,741
38,951
939
21,622
8,819
0
30,385
W
Jormungandr
US Army Woods
Jormungandr
20,575
4,213
2,230
7,893
27,929
24,585
96
5,062
22,867
40,601
0
W
Merlin
23,353
1,846
0
0
12,139
6,418
756
4,940
7,199
48,151
0
W
13,484
1,042
8,052
12,484
26,047
19,492
562
6,767
19,280
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,648
Gold Earned
56,734
144
Minions Killed
126
0
Camps Cleared
0
1,299,248
Distance Traveled
1,402,508
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,838
740
39
2
0
252,899
2
L
Jing Wei
10,530
658
25
2
0
260,221
1
L
Thanatos
11,420
714
30
2
0
282,960
0
L
Bacchus
13,340
834
33
2
0
285,548
2
L
Mercury
9,773
611
21
1
0
299,445
1
W
Olorun
11,511
719
12
1
0
230,974
0
L
Horus
11,671
729
17
1
0
274,334
1
W
Jormungandr
13,834
865
28
2
0
262,627
1
W
Merlin
11,825
739
50
3
0
285,689
0
W
Artio
11,640
728
15
1
0
267,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role