Player Matchup

Cthulhu
Cthulhu
Kameron626
Cthulhu
Level 26
God Stats
10W - 9L
1,393 SR
Queue Stats
82W - 76L
1,018 Elo+
Party 2
King Arthur
King Arthur
WhiteePrivilege
King Arthur
Level 29
God Stats
6W - 10L
1,359 SR
Queue Stats
102W - 102L
1,024 Elo+
Party 2
Baron Samedi
Baron Samedi
bmoff126563
Baron Samedi
Level 35
God Stats
9W - 5L
1,460 SR
Queue Stats
104W - 93L
1,215 Elo+
Party 2
Team Averages
Level 30
1,404 SR
1,086 Elo+

VS

Team Averages
Level 16
1,407 SR
1,041 Elo+
Cthulhu
Cthulhu
DAMNCashflow
Cthulhu
Level 15
God Stats
0W - 2L
1,462 SR
Queue Stats
4W - 11L
1,048 Elo+
Party 1
Chaac
Chaac
Juice_Mane912
Chaac
Level 16
God Stats
2W - 5L
1,476 SR
Queue Stats
5W - 12L
1,047 Elo+
Party 1
Xbalanque
Xbalanque
mashfik666
Xbalanque
Level 16
God Stats
2W - 9L
1,283 SR
Queue Stats
3W - 9L
1,028 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kameron626
Cthulhu
20
4 / 4 / 19
18,538
579
25,706
34,539
38,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WhiteePrivilege
King Arthur
20
10 / 2 / 12
20,095
628
15,320
35,574
49,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
bmoff126563
Baron Samedi
20
12 / 4 / 11
20,245
633
43,347
31,994
18,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAMNCashflow
Cthulhu
20
3 / 4 / 6
17,490
547
30,199
30,937
32,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
1 / 13 / 5
16,894
528
10,706
37,354
24,844
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
mashfik666
Xbalanque
20
6 / 9 / 3
18,843
589
36,859
35,558
13,337
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
26
Kills
10
10
Deaths
26
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DAMNCashflow
Cthulhu
3
4
6
1.5
L
1
13
5
0.27
W
Cthulhu
Kameron626
Cthulhu
4
4
19
3.38
W
King Arthur
WhiteePrivilege
King Arthur
10
2
12
8
W
Baron Samedi
bmoff126563
Baron Samedi
12
4
11
4.38
L
Xbalanque
mashfik666
Xbalanque
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,373
Damage
77,764
102,107
Taken
103,849
105,714
Mitigated
70,731
36,877
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DAMNCashflow
Cthulhu
30,199
225
0
0
30,937
32,550
126
19,583
11,075
130,192
0
L
10,706
1,453
0
8,746
37,354
24,844
404
27,226
9,819
0
64,147
W
Cthulhu
Kameron626
Cthulhu
25,706
248
5,328
1,564
34,539
38,143
1,148
10,617
23,922
78,322
0
W
King Arthur
WhiteePrivilege
King Arthur
15,320
2,511
0
7,827
35,574
49,543
1,433
9,652
25,922
0
70,854
W
Baron Samedi
bmoff126563
Baron Samedi
43,347
1,934
8,649
13,509
31,994
18,028
2,252
11,030
20,964
120,538
0
L
Xbalanque
mashfik666
Xbalanque
36,859
25,372
0
10,629
35,558
13,337
897
22,356
12,856
0
155,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
53,227
262
Minions Killed
339
0
Camps Cleared
0
1,763,593
Distance Traveled
1,464,603
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,490
547
112
4
0
536,561
2
L
Chaac
16,894
528
65
2
0
448,513
0
W
Cthulhu
18,538
579
70
2
0
621,558
0
W
King Arthur
20,095
628
98
3
0
620,508
0
W
Baron Samedi
20,245
633
94
3
0
521,527
2
L
Xbalanque
18,843
589
162
5
0
479,529
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role