Player Matchup

Neith
Neith
A lil Triste
Neith
Level 89
God Stats
20W - 13L
1,591 SR
Queue Stats
187W - 167L
1,584 Elo+
Party 2
Susano
Susano
Bryan Casa
Susano
Level 108
God Stats
2W - 2L
1,642 SR
Queue Stats
101W - 68L
1,601 Elo+
Party 2
Achilles
Achilles
FLeXOnEm99
Achilles
Level 25
God Stats
27W - 15L
1,566 SR
Queue Stats
34W - 20L
1,581 Elo+
Party 2
Ares
Ares
bangel15
Ares
Level 28
God Stats
82W - 38L
1,773 SR
Queue Stats
103W - 63L
1,684 Elo+
Party 2
Poseidon
Poseidon
giancwick
Poseidon
Level 104
God Stats
3W - 3L
1,651 SR
Queue Stats
122W - 91L
1,643 Elo+
Party 2
Team Averages
Level 71
1,645 SR
1,619 Elo+

VS

Team Averages
Level 45
1,668 SR
1,524 Elo+
Da Ji
Da Ji
Delta202
Da Ji
Level 67
God Stats
2W - 2L
1,697 SR
Queue Stats
29W - 20L
1,588 Elo+
Party 1
Hel
Hel
JaqKnights
Hel
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 84L
1,311 Elo+
Solo
Cthulhu
Cthulhu
KILLAKALOB
Cthulhu
Level 62
God Stats
10W - 8L
1,626 SR
Queue Stats
36W - 28L
1,577 Elo+
Party 1
Merlin
Merlin
OneSaltydemon
Merlin
Level 29
God Stats
12W - 9L
1,715 SR
Queue Stats
56W - 49L
1,579 Elo+
Party 1
Hachiman
Hachiman
Stepbros2016
Hachiman
Level 17
God Stats
1W - 1L
1,804 SR
Queue Stats
23W - 19L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 20
15,074
1,077
19,277
9,965
4,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Bryan Casa
Susano
20
6 / 2 / 19
13,506
965
14,422
13,807
5,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
FLeXOnEm99
Achilles
20
5 / 2 / 18
13,429
959
9,405
15,443
17,817
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
19
1 / 0 / 20
12,458
890
8,083
9,617
9,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
giancwick
Poseidon
20
12 / 1 / 19
15,833
1,131
31,458
11,375
4,793
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Delta202
Da Ji
18
1 / 8 / 3
12,010
858
7,321
17,464
9,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 8 / 2
11,777
841
4,953
15,358
8,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KILLAKALOB
Cthulhu
18
2 / 5 / 2
12,730
909
20,498
20,957
14,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 6 / 3
13,426
959
13,786
14,515
5,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Stepbros2016
Hachiman
17
0 / 9 / 1
11,251
804
6,579
18,487
6,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
36
Kills
5
5
Deaths
36
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
12
0
20
22
W
Susano
Bryan Casa
Susano
6
2
19
7.75
L
Da Ji
Delta202
Da Ji
1
8
3
0.31
W
Achilles
FLeXOnEm99
Achilles
5
2
18
7
L
0
8
2
0.13
L
Cthulhu
KILLAKALOB
Cthulhu
2
5
2
0.6
L
2
6
3
0.58
L
Hachiman
Stepbros2016
Hachiman
0
9
1
0.06
W
Ares
1
0
20
11
W
Poseidon
giancwick
Poseidon
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,645
Damage
53,137
60,207
Taken
86,781
42,889
Mitigated
44,016
9,548
Healing
10,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,277
5,672
2,042
3,937
9,965
4,488
0
6,565
3,300
0
57,971
W
Susano
Bryan Casa
Susano
14,422
1,446
0
1,424
13,807
5,873
0
8,569
5,013
494
22,675
L
Da Ji
Delta202
Da Ji
7,321
904
0
554
17,464
9,163
0
7,045
10,294
0
13,228
W
Achilles
FLeXOnEm99
Achilles
9,405
791
0
2,145
15,443
17,817
0
8,948
4,362
808
16,024
L
4,953
941
4,869
2,921
15,358
8,314
0
7,114
8,169
25,589
0
L
Cthulhu
KILLAKALOB
Cthulhu
20,498
192
606
1,469
20,957
14,543
0
9,288
11,554
47,620
0
L
13,786
50
0
268
14,515
5,723
0
7,854
6,536
69,837
0
L
Hachiman
Stepbros2016
Hachiman
6,579
3,030
0
0
18,487
6,273
0
9,524
8,788
0
28,300
W
Ares
8,083
0
0
0
9,617
9,918
0
6,048
3,394
20,221
0
W
Poseidon
giancwick
Poseidon
31,458
2,595
0
0
11,375
4,793
0
8,432
2,793
86,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,300
Gold Earned
61,194
294
Minions Killed
308
15
Camps Cleared
8
1,423,311
Distance Traveled
1,287,404
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,074
1,077
100
7
2
291,274
1
W
Susano
13,506
965
18
1
1
274,487
1
L
Da Ji
12,010
858
7
1
1
278,857
0
W
Achilles
13,429
959
16
1
0
249,881
2
L
Hel
11,777
841
72
5
3
245,790
1
L
Cthulhu
12,730
909
48
3
3
296,178
0
L
Merlin
13,426
959
134
10
0
249,936
0
L
Hachiman
11,251
804
47
3
1
216,643
3
W
Ares
12,458
890
23
2
1
318,665
2
W
Poseidon
15,833
1,131
137
10
11
289,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role