Player Matchup

Cthulhu
Cthulhu
AlmondFungus617
Cthulhu
Level 28
God Stats
2W - 0L
1,833 SR
Queue Stats
42W - 15L
1,774 Elo+
Party 2
Nike
Nike
felipe9706
Nike
Level 123
God Stats
5W - 1L
1,696 SR
Queue Stats
87W - 54L
1,734 Elo+
Party 2
Merlin
Merlin
juanse154
Merlin
Level 133
God Stats
3W - 1L
1,892 SR
Queue Stats
119W - 84L
1,761 Elo+
Party 2
Team Averages
Level 95
1,807 SR
1,756 Elo+

VS

Team Averages
Level 35
1,566 SR
1,462 Elo+
Odin
Odin
Red Ping LMAO
Odin
Level 77
God Stats
1W - 1L
1,521 SR
Queue Stats
116W - 128L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
The Blue Entity
Cthulhu
Level 18
God Stats
4W - 2L
1,677 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 1
Olorun
Olorun
soulrippper107
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 12
12,998
684
17,117
18,336
24,506
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 14
12,800
674
18,983
15,990
20,110
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
juanse154
Merlin
16
11 / 3 / 8
13,360
703
20,284
11,132
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
11,138
586
13,496
22,254
17,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 2 / 2
12,354
650
12,565
25,467
31,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 19 / 3
9,572
504
2,553
19,716
6,747

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
25
Kills
4
4
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
2
4
2
0.75
L
2
2
2
1.5
W
7
0
14
14
W
Merlin
juanse154
Merlin
11
3
8
5
L
0
19
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,384
Damage
28,614
45,458
Taken
67,437
49,524
Mitigated
55,934
14,115
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,117
1,636
1,954
3,901
18,336
24,506
465
4,940
13,161
55,575
0
L
13,496
6,381
957
2,394
22,254
17,697
0
11,644
10,085
0
39,952
L
12,565
1,486
0
0
25,467
31,490
0
15,996
8,826
57,483
0
W
18,983
3,395
0
6,591
15,990
20,110
1,378
5,620
10,020
0
69,454
W
Merlin
juanse154
Merlin
20,284
818
0
1,669
11,132
4,908
1,192
5,118
5,889
78,880
0
L
2,553
1,194
260
755
19,716
6,747
167
8,901
10,165
10,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
33,064
229
Minions Killed
153
0
Camps Cleared
0
1,028,749
Distance Traveled
859,052
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,998
684
74
4
0
345,868
0
L
Odin
11,138
586
57
3
0
316,966
0
L
Cthulhu
12,354
650
81
4
0
337,023
2
W
Nike
12,800
674
67
4
0
360,769
2
W
Merlin
13,360
703
88
5
0
322,112
0
L
Olorun
9,572
504
15
1
0
205,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role