Player Matchup

Cthulhu
Cthulhu
BigDonZlLLA
Cthulhu
Level 20
God Stats
5W - 6L
1,452 SR
Queue Stats
62W - 61L
1,276 Elo+
Solo
Neith
Neith
Blueblitzr33
Neith
Level 5
God Stats
6W - 3L
1,584 SR
Queue Stats
6W - 8L
1,183 Elo+
Party 1
Jing Wei
Jing Wei
Demoon901
Jing Wei
Level 28
God Stats
2W - 2L
1,255 SR
Queue Stats
10W - 9L
1,256 Elo+
Party 1
Nemesis
Nemesis
ISSAxShadow
Nemesis
Level 15
God Stats
13W - 12L
1,491 SR
Queue Stats
14W - 18L
1,228 Elo+
Solo
Nox
Nox
XwretchedEggX
Nox
Level 25
God Stats
6W - 6L
1,404 SR
Queue Stats
29W - 40L
1,246 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,238 Elo+

VS

Team Averages
Level 49
1,458 SR
1,114 Elo+
Ymir
Ymir
AmberAlert626
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
921 Elo+
Party 2
Ra
Ra
FallenAion
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,442 Elo+
Party 3
Arachne
Arachne
Infinity1914
Arachne
Level 15
God Stats
2W - 3L
1,292 SR
Queue Stats
34W - 36L
1,085 Elo+
Party 3
Bellona
Bellona
Turok413
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,038 Elo+
Party 2
Cthulhu
Cthulhu
chaotic691
Cthulhu
Level 15
God Stats
13W - 15L
1,500 SR
Queue Stats
77W - 100L
1,085 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDonZlLLA
Cthulhu
20
6 / 5 / 17
15,788
987
24,789
36,011
27,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
0 / 12 / 19
14,435
902
14,019
23,881
11,233
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Demoon901
Jing Wei
20
6 / 5 / 15
14,943
934
21,847
26,320
23,284
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ISSAxShadow
Nemesis
20
7 / 6 / 9
14,066
879
20,391
17,359
8,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 13
16,251
1,016
29,917
19,429
8,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 12
13,512
845
7,384
30,917
15,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
8 / 2 / 20
17,220
1,076
35,104
17,103
11,882
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Infinity1914
Arachne
20
2 / 4 / 15
14,385
899
18,686
19,744
12,574
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Turok413
Bellona
20
21 / 2 / 8
18,480
1,155
31,389
19,475
20,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
chaotic691
Cthulhu
20
0 / 11 / 18
15,756
985
20,294
34,240
36,602
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
104
29
Kills
31
31
Deaths
29
73
Assists
73
Player
Kills
Deaths
Assists
KDA
W
0
10
12
0.6
L
Cthulhu
BigDonZlLLA
Cthulhu
6
5
17
2.9
L
0
12
19
0.79
L
Jing Wei
Demoon901
Jing Wei
6
5
15
2.7
W
8
2
20
9
L
Nemesis
ISSAxShadow
Nemesis
7
6
9
1.92
W
Arachne
Infinity1914
Arachne
2
4
15
2.38
W
Bellona
Turok413
Bellona
21
2
8
12.5
L
10
3
13
5.5
W
Cthulhu
chaotic691
Cthulhu
0
11
18
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,963
Damage
112,857
123,000
Taken
121,479
78,886
Mitigated
96,587
8,763
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
823
0
0
30,917
15,011
0
13,426
17,370
21,366
0
L
Cthulhu
BigDonZlLLA
Cthulhu
24,789
2,511
354
4,445
36,011
27,455
0
22,936
12,949
67,607
0
L
14,019
9,325
0
2,340
23,881
11,233
0
7,999
15,682
0
40,432
L
Jing Wei
Demoon901
Jing Wei
21,847
14,876
0
0
26,320
23,284
0
11,820
14,375
0
44,673
W
35,104
3,046
11,018
7,988
17,103
11,882
0
6,465
10,488
69,043
0
L
Nemesis
ISSAxShadow
Nemesis
20,391
10,314
0
1,624
17,359
8,259
0
9,825
7,459
0
32,263
W
Arachne
Infinity1914
Arachne
18,686
15,428
0
4,733
19,744
12,574
0
9,986
9,708
0
34,798
W
Bellona
Turok413
Bellona
31,389
11,585
732
2,568
19,475
20,518
0
9,122
10,128
0
45,506
L
29,917
2,860
0
0
19,429
8,655
0
10,202
9,152
56,138
0
W
Cthulhu
chaotic691
Cthulhu
20,294
1,595
227
2,943
34,240
36,602
0
14,911
19,079
60,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,483
Gold Earned
79,353
294
Minions Killed
286
5
Camps Cleared
8
1,267,828
Distance Traveled
1,429,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,512
845
31
2
0
237,376
0
L
Cthulhu
15,788
987
91
6
1
270,783
0
L
Neith
14,435
902
64
4
0
180,622
0
L
Jing Wei
14,943
934
37
2
1
298,461
0
W
Ra
17,220
1,076
87
5
4
343,079
0
L
Nemesis
14,066
879
36
2
1
252,457
0
W
Arachne
14,385
899
64
4
3
283,515
1
W
Bellona
18,480
1,155
32
2
0
328,480
0
L
Nox
16,251
1,016
66
4
2
265,505
0
W
Cthulhu
15,756
985
72
5
1
236,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role