Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
KiiNG MF
Bellona
Level 29
God Stats
5W - 8L
1,360 SR
Queue Stats
10W - 12L
1,295 Elo+
Party 2
Artemis
Artemis
Sw1FtPr0dIgY
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 14
1,472 SR
1,425 Elo+

VS

Team Averages
Level 20
1,485 SR
1,337 Elo+
Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
8W - 5L
1,499 SR
Queue Stats
76W - 64L
1,400 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
14W - 16L
1,404 SR
Queue Stats
53W - 56L
1,380 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,188 Elo+
Party 1
Sol
Sol
DancinQueen28
Sol
Level 28
God Stats
13W - 5L
1,488 SR
Queue Stats
121W - 109L
1,334 Elo+
Solo
Sun Wukong
Sun Wukong
roccocity098
Sun Wukong
Level 18
God Stats
29W - 29L
1,535 SR
Queue Stats
71W - 88L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 7 / 3
10,042
913
10,874
18,990
12,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
 
Cthulhu
15
1 / 8 / 1
9,533
867
17,387
20,912
21,603
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
15
0 / 15 / 1
9,422
857
7,405
30,098
25,290
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
KiiNG MF
Bellona
14
1 / 1 / 3
9,173
834
3,992
4,876
2,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Sw1FtPr0dIgY
Artemis
14
1 / 9 / 2
9,267
842
3,803
14,083
6,218
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Team 1 Tickets

0

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
20 / 1 / 11
13,495
1,227
32,735
14,870
6,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
18
3 / 0 / 21
11,415
1,038
12,000
9,509
3,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anhur
 
Anhur
16
2 / 0 / 15
10,147
922
2,677
4,285
1,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 0 / 23
11,853
1,078
17,308
8,181
3,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
roccocity098
Sun Wukong
18
5 / 3 / 27
12,061
1,096
16,172
16,085
9,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
137
4
Kills
40
40
Deaths
4
10
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
3
0.36
L
Cthulhu
 
Cthulhu
1
8
1
0.19
L
Athena
 
Athena
0
15
1
0.03
W
Bakasura
 
Bakasura
20
1
11
25.5
W
Chang'e
 
Chang'e
3
0
21
13.5
W
Anhur
 
Anhur
2
0
15
9.5
W
10
0
23
21.5
L
Bellona
KiiNG MF
Bellona
1
1
3
2.5
L
Artemis
Sw1FtPr0dIgY
Artemis
1
9
2
0.22
W
Sun Wukong
roccocity098
Sun Wukong
5
3
27
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,461
Damage
80,892
88,959
Taken
52,930
68,317
Mitigated
24,014
2,685
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,874
4,880
0
1,997
18,990
12,257
0
3,397
14,413
30,828
0
L
Cthulhu
 
Cthulhu
17,387
1,622
264
364
20,912
21,603
0
6,988
11,927
35,169
0
L
Athena
 
Athena
7,405
3,485
0
0
30,098
25,290
0
12,202
17,134
20,987
0
W
Bakasura
 
Bakasura
32,735
22,078
0
3,568
14,870
6,461
0
8,407
6,338
0
40,110
W
Chang'e
 
Chang'e
12,000
1,419
2,592
3,438
9,509
3,716
0
6,974
2,435
31,532
27
W
Anhur
 
Anhur
2,677
1,132
0
0
4,285
1,666
0
2,495
1,715
0
8,444
W
17,308
8,565
0
3,124
8,181
3,060
0
6,676
1,355
40,454
0
L
Bellona
KiiNG MF
Bellona
3,992
431
0
60
4,876
2,949
0
1,479
3,045
0
8,357
L
Artemis
Sw1FtPr0dIgY
Artemis
3,803
1,788
0
0
14,083
6,218
0
5,232
8,474
0
9,036
W
Sun Wukong
roccocity098
Sun Wukong
16,172
6,068
0
311
16,085
9,111
0
10,564
5,421
0
29,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,437
Gold Earned
58,971
128
Minions Killed
181
1
Camps Cleared
8
742,784
Distance Traveled
1,107,700
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,042
913
48
4
0
157,551
0
L
Cthulhu
9,533
867
45
4
0
163,715
0
L
Athena
9,422
857
28
3
0
173,151
0
W
Bakasura
13,495
1,227
38
3
4
244,310
0
W
Chang'e
11,415
1,038
40
4
0
216,508
0
W
Anhur
10,147
922
10
1
0
216,854
0
W
Sol
11,853
1,078
60
5
3
212,450
1
L
Bellona
9,173
834
3
0
0
125,190
0
L
Artemis
9,267
842
4
0
1
123,177
1
W
Sun Wukong
12,061
1,096
33
3
1
217,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role