Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
52W - 56L
1,424 SR
Queue Stats
76W - 87L
1,114 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 23
God Stats
9W - 4L
1,453 SR
Queue Stats
43W - 43L
1,104 Elo+
Party 2
Odin
Odin
Jayson Wood
Odin
Level 11
God Stats
6W - 5L
1,131 SR
Queue Stats
170W - 193L
880 Elo+
Party 1
Cthulhu
Cthulhu
Mark Cains
Cthulhu
Level 12
God Stats
1W - 3L
1,134 SR
Queue Stats
119W - 134L
880 Elo+
Party 1
Fenrir
Fenrir
SSJ_Pituvitus20
Fenrir
Level 11
God Stats
11W - 9L
1,370 SR
Queue Stats
25W - 22L
1,050 Elo+
Solo
Team Averages
Level 17
1,303 SR
1,006 Elo+

VS

Team Averages
Level 22
1,388 SR
996 Elo+
Bellona
Bellona
IR0N_INTHEBACK
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
999 Elo+
Party 3
Hel
Hel
KO SlinkyPower6
Hel
Level 49
God Stats
0W - 4L
1,140 SR
Queue Stats
0W - 6L
993 Elo+
Party 3
Ra
Ra
Vile_Twin
Ra
Level 26
God Stats
14W - 9L
1,461 SR
Queue Stats
181W - 257L
1,069 Elo+
Solo
Fenrir
Fenrir
Yanaru1518
Fenrir
Level 19
God Stats
6W - 13L
1,340 SR
Queue Stats
8W - 17L
1,050 Elo+
Solo
Olorun
Olorun
bismarck1984549
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
11 / 4 / 11
12,770
491
24,222
27,510
29,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
 
Achilles
18
6 / 4 / 12
12,539
482
14,306
20,308
20,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 9 / 7
10,664
410
5,435
16,822
9,894
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Mark Cains
Cthulhu
16
5 / 14 / 11
11,794
454
17,334
25,648
22,540
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
17 / 2 / 4
14,564
560
20,656
17,491
9,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 10
10,136
390
6,274
20,443
11,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 5 / 5
13,161
506
24,900
21,541
9,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 12 / 3
10,508
404
9,024
20,447
8,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Yanaru1518
Fenrir
18
8 / 8 / 2
12,821
493
14,977
30,808
13,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 2
10,471
403
6,079
11,878
4,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
42
Kills
27
33
Deaths
44
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
4
11
4.13
W
Achilles
 
Achilles
6
4
12
3
L
2
12
10
0.58
W
3
9
7
0.72
L
10
5
5
2.5
W
Cthulhu
Mark Cains
Cthulhu
5
14
11
0.75
W
17
2
4
9.5
L
4
12
3
0.46
L
Fenrir
Yanaru1518
Fenrir
8
8
2
1.13
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,953
Damage
61,254
107,779
Taken
105,117
92,271
Mitigated
47,260
31,936
Healing
33,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
24,222
10,755
0
14,111
27,510
29,315
839
12,892
14,618
1,461
59,671
W
Achilles
 
Achilles
14,306
5,651
0
4,826
20,308
20,731
1,201
7,194
13,114
0
51,787
L
6,274
4,636
0
979
20,443
11,538
1,268
3,636
16,807
0
14,773
W
5,435
2,601
486
498
16,822
9,894
2,110
6,606
10,216
0
40,200
L
24,900
2,853
7,859
11,839
21,541
9,395
2,361
6,642
14,899
75,895
0
W
Cthulhu
Mark Cains
Cthulhu
17,334
1,161
2,491
1,273
25,648
22,540
752
8,541
17,107
67,100
0
W
20,656
6,469
0
8,251
17,491
9,791
1,959
4,770
12,721
0
92,602
L
9,024
1,970
630
3,101
20,447
8,883
3,230
1,748
18,524
48,255
0
L
Fenrir
Yanaru1518
Fenrir
14,977
4,674
0
7,407
30,808
13,261
2,293
3,717
27,041
0
58,128
L
6,079
3,650
483
1,017
11,878
4,183
3,804
2,770
8,833
31,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,331
Gold Earned
57,097
367
Minions Killed
333
0
Camps Cleared
0
2,282,848
Distance Traveled
1,971,673
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,770
491
51
2
0
474,014
1
W
Achilles
12,539
482
55
2
0
453,542
0
L
Bellona
10,136
390
9
0
0
458,514
1
W
Odin
10,664
410
49
2
0
405,011
6
L
Hel
13,161
506
113
4
0
453,645
0
W
Cthulhu
11,794
454
93
4
0
413,989
2
W
Fenrir
14,564
560
119
5
0
536,292
0
L
Ra
10,508
404
64
2
0
375,612
1
L
Fenrir
12,821
493
82
3
0
405,276
3
L
Olorun
10,471
403
65
3
0
278,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role