Player Matchup

Hun Batz
Hun Batz
Big Jiggly J
Hun Batz
Level 89
God Stats
2W - 0L
1,551 SR
Queue Stats
173W - 125L
1,446 Elo+
Party 1
He Bo
He Bo
DaddyDart01
He Bo
Level 28
God Stats
4W - 1L
1,734 SR
Queue Stats
93W - 78L
1,364 Elo+
Party 1
Sylvanus
Sylvanus
The Beako Neeko
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 87L
1,500 Elo+
Party 1
Team Averages
Level 45
1,595 SR
1,437 Elo+

VS

Team Averages
Level 34
1,382 SR
1,207 Elo+
Cthulhu
Cthulhu
KingSmoke818
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
997 Elo+
Solo
Nu Wa
Nu Wa
Playmaker9089
Nu Wa
Level 67
God Stats
1W - 2L
1,368 SR
Queue Stats
91W - 77L
1,399 Elo+
Party 2
Nemesis
Nemesis
R0YALBEAST
Nemesis
Level 21
God Stats
0W - 1L
1,277 SR
Queue Stats
15W - 20L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Big Jiggly J
Hun Batz
14
10 / 3 / 7
11,472
765
15,733
14,013
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 4 / 8
11,199
747
9,612
11,154
3,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
13
3 / 3 / 13
10,266
684
6,195
17,429
7,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingSmoke818
Cthulhu
14
3 / 6 / 5
10,191
679
11,755
14,216
8,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
2 / 7 / 7
10,002
667
11,995
12,873
3,737
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
R0YALBEAST
Nemesis
12
4 / 8 / 3
9,591
639
6,965
13,162
4,184
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
9
10
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Big Jiggly J
Hun Batz
10
3
7
4.5
W
8
4
8
3
L
Cthulhu
KingSmoke818
Cthulhu
3
6
5
0.92
L
2
7
7
0.79
L
Nemesis
R0YALBEAST
Nemesis
4
8
3
0.69
W
Sylvanus
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,540
Damage
30,715
42,596
Taken
40,251
15,125
Mitigated
15,936
12,683
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Big Jiggly J
Hun Batz
15,733
2,447
462
3,247
14,013
4,669
1,790
8,260
5,753
0
49,615
W
9,612
654
0
1,771
11,154
3,425
812
4,664
6,490
38,441
0
L
Cthulhu
KingSmoke818
Cthulhu
11,755
558
0
130
14,216
8,015
0
4,912
9,304
32,741
0
L
11,995
1,667
0
1,510
12,873
3,737
0
6,097
6,776
40,656
0
L
Nemesis
R0YALBEAST
Nemesis
6,965
2,856
0
969
13,162
4,184
0
4,880
8,282
0
33,741
W
Sylvanus
6,195
2,501
2,531
4,672
17,429
7,031
494
11,148
6,281
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,937
Gold Earned
29,784
132
Minions Killed
140
0
Camps Cleared
0
690,903
Distance Traveled
646,190
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,472
765
57
4
0
249,656
1
W
He Bo
11,199
747
55
4
0
219,841
0
L
Cthulhu
10,191
679
32
2
0
222,680
1
L
Nu Wa
10,002
667
70
5
0
194,183
1
L
Nemesis
9,591
639
38
3
0
229,327
0
W
Sylvanus
10,266
684
20
1
0
221,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role