Player Matchup

Thor
Thor
AlmightyViking7
Thor
Level 29
God Stats
22W - 31L
1,396 SR
Queue Stats
87W - 122L
1,274 Elo+
Party 1
Cthulhu
Cthulhu
Game_Cubix
Cthulhu
Level 27
God Stats
7W - 3L
1,506 SR
Queue Stats
89W - 61L
1,445 Elo+
Solo
Ra
Ra
Zerogamer84
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,283 Elo+
Solo
Kukulkan
Kukulkan
bob_the_ninja200
Kukulkan
Level 38
God Stats
3W - 1L
1,591 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 1
Neith
Neith
manual_plughole
Neith
Level 25
God Stats
43W - 60L
1,407 SR
Queue Stats
95W - 131L
1,249 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,332 Elo+

VS

Team Averages
Level 15
1,404 SR
1,317 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
1W - 1L
1,455 SR
Queue Stats
76W - 64L
1,414 Elo+
Party 3
Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
14W - 16L
1,441 SR
Queue Stats
53W - 56L
1,395 Elo+
Party 3
Sol
Sol
 
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,202 Elo+
Party 3
Nemesis
Nemesis
SW I MOE I
Nemesis
Level 11
God Stats
9W - 13L
1,392 SR
Queue Stats
109W - 101L
1,368 Elo+
Party 2
Susano
Susano
SW Vigil
Susano
Level 10
God Stats
3W - 8L
1,232 SR
Queue Stats
18W - 17L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 20
12,921
1,077
17,048
13,781
5,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Game_Cubix
Cthulhu
20
11 / 1 / 22
14,337
1,195
23,585
13,356
6,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 2 / 26
12,167
1,014
8,131
6,227
2,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
18 / 2 / 16
15,094
1,258
33,351
10,930
4,373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 0 / 19
11,523
960
8,489
5,062
1,872
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
2 / 13 / 1
11,111
926
11,436
26,044
25,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
 
Chang'e
17
1 / 6 / 4
10,981
915
8,723
20,015
14,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
 
Sol
17
1 / 6 / 4
10,892
908
2,802
13,699
4,822
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
SW I MOE I
Nemesis
17
3 / 6 / 2
11,352
946
10,542
20,213
8,340
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
SW Vigil
Susano
17
1 / 11 / 5
11,500
958
8,970
21,404
14,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
24
42
Kills
8
8
Deaths
42
103
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
13
1
0.19
L
Chang'e
 
Chang'e
1
6
4
0.5
L
Sol
 
Sol
1
6
4
0.5
W
8
3
20
6
W
Cthulhu
Game_Cubix
Cthulhu
11
1
22
22
L
Nemesis
SW I MOE I
Nemesis
3
6
2
0.67
L
Susano
SW Vigil
Susano
1
11
5
0.32
W
2
2
26
7.5
W
18
2
16
13
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,604
Damage
42,473
49,356
Taken
101,375
21,324
Mitigated
67,138
9,893
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
11,436
208
0
0
26,044
25,274
0
17,052
8,992
43,479
0
L
Chang'e
 
Chang'e
8,723
388
1,636
2,344
20,015
14,657
0
11,122
8,893
33,106
0
L
Sol
 
Sol
2,802
540
0
361
13,699
4,822
0
9,730
3,969
11,312
0
W
17,048
9,744
1,198
831
13,781
5,641
0
5,717
7,939
0
23,520
W
Cthulhu
Game_Cubix
Cthulhu
23,585
2,151
1,184
0
13,356
6,960
0
6,057
7,085
48,217
0
L
Nemesis
SW I MOE I
Nemesis
10,542
3,443
0
712
20,213
8,340
0
14,820
5,393
0
18,840
L
Susano
SW Vigil
Susano
8,970
2,010
0
865
21,404
14,045
0
12,343
9,061
0
22,086
W
8,131
1,415
2,743
1,202
6,227
2,478
0
3,741
2,436
19,583
0
W
33,351
4,589
0
1,303
10,930
4,373
0
5,216
5,564
71,395
0
W
8,489
6,646
0
1,432
5,062
1,872
0
2,230
2,782
0
20,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,042
Gold Earned
55,836
220
Minions Killed
187
12
Camps Cleared
3
1,022,336
Distance Traveled
1,128,997
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,111
926
80
7
2
187,718
1
L
Chang'e
10,981
915
42
4
0
234,528
0
L
Sol
10,892
908
23
2
0
226,457
1
W
Thor
12,921
1,077
6
1
4
226,399
0
W
Cthulhu
14,337
1,195
54
5
1
252,670
0
L
Nemesis
11,352
946
17
1
1
256,494
0
L
Susano
11,500
958
25
2
0
223,800
0
W
Ra
12,167
1,014
36
3
1
181,684
0
W
Kukulkan
15,094
1,258
97
8
4
228,196
1
W
Neith
11,523
960
27
2
2
133,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role