Player Matchup

Fenrir
Fenrir
Angeliclil_devil
Fenrir
Level 25
God Stats
1W - 3L
1,473 SR
Queue Stats
21W - 31L
1,422 Elo+
Solo
Cthulhu
Cthulhu
DarkWhitePerson
Cthulhu
Level 48
God Stats
4W - 11L
1,271 SR
Queue Stats
13W - 27L
1,053 Elo+
Party 1
Tyr
Tyr
Preadat0rHUNTER
Tyr
Level 29
God Stats
2W - 5L
1,094 SR
Queue Stats
16W - 29L
1,084 Elo+
Party 1
Team Averages
Level 34
1,280 SR
1,186 Elo+

VS

Team Averages
Level 12
1,456 SR
1,016 Elo+
Kukulkan
Kukulkan
Elgrandetoot
Kukulkan
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 17L
960 Elo+
Party 2
Nox
Nox
Pookies_00
Nox
Level 12
God Stats
0W - 6L
1,500 SR
Queue Stats
20W - 56L
1,084 Elo+
Solo
King Arthur
King Arthur
Stoned_Jesus_
King Arthur
Level 17
God Stats
3W - 3L
1,368 SR
Queue Stats
12W - 20L
1,005 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 12 / 6
19,321
585
12,481
26,067
9,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 1 / 7
19,276
584
33,293
25,100
29,200
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 5
18,676
566
11,454
31,097
16,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elgrandetoot
Kukulkan
20
6 / 5 / 7
19,047
577
30,954
23,233
9,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 12 / 1
15,152
459
306
10,536
3,258
King Arthur
Stoned_Jesus_
King Arthur
20
10 / 5 / 6
20,164
611
26,347
37,543
47,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
22
Kills
17
17
Deaths
22
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
12
6
0.75
W
10
1
7
13.5
L
Kukulkan
Elgrandetoot
Kukulkan
6
5
7
1.9
L
1
12
1
0.13
W
6
4
5
2.13
L
King Arthur
Stoned_Jesus_
King Arthur
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,228
Damage
57,607
82,264
Taken
71,312
55,449
Mitigated
60,729
14,597
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,481
3,158
0
1,473
26,067
9,885
766
9,605
16,062
0
32,190
W
33,293
1,066
1,452
3,611
25,100
29,200
478
10,422
14,564
106,477
0
L
Kukulkan
Elgrandetoot
Kukulkan
30,954
5,227
0
3,632
23,233
9,762
760
11,990
11,243
129,817
0
L
306
243
0
0
10,536
3,258
0
6,016
4,520
3,269
0
W
11,454
1,410
0
8,061
31,097
16,364
2,781
11,241
19,556
0
77,756
L
King Arthur
Stoned_Jesus_
King Arthur
26,347
5,455
0
7,841
37,543
47,709
166
15,302
22,241
0
79,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
54,363
244
Minions Killed
216
0
Camps Cleared
0
1,751,730
Distance Traveled
1,435,119
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
19,321
585
25
1
0
426,713
0
W
Cthulhu
19,276
584
114
3
0
747,490
0
L
Kukulkan
19,047
577
145
4
0
475,769
0
L
Nox
15,152
459
1
0
0
419,642
1
W
Tyr
18,676
566
105
3
0
577,527
0
L
King Arthur
20,164
611
70
2
0
539,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role