Player Matchup

Set
Set
 
Set
Level 25
God Stats
8W - 15L
1,314 SR
Queue Stats
15W - 30L
1,013 Elo+
Party 4
Jormungandr
Jormungandr
KingTacoBell101
Jormungandr
Level 7
God Stats
1W - 2L
1,477 SR
Queue Stats
3W - 14L
1,111 Elo+
Party 1
Merlin
Merlin
RaydenO_11
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 34L
963 Elo+
Party 4
Pele
Pele
XL1eutenantXDan
Pele
Level 17
God Stats
18W - 16L
1,253 SR
Queue Stats
76W - 61L
906 Elo+
Party 1
Guan Yu
Guan Yu
terrel_2raw
Guan Yu
Level 28
God Stats
10W - 12L
1,332 SR
Queue Stats
140W - 234L
1,014 Elo+
Solo
Team Averages
Level 20
1,375 SR
1,001 Elo+

VS

Team Averages
Level 23
1,374 SR
1,008 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
5W - 3L
1,418 SR
Queue Stats
104W - 153L
1,038 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 29
God Stats
52W - 56L
1,414 SR
Queue Stats
76W - 87L
1,106 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 23
God Stats
9W - 4L
1,397 SR
Queue Stats
43W - 43L
1,094 Elo+
Party 2
Bellona
Bellona
Anderson154
Bellona
Level 17
God Stats
1W - 3L
1,313 SR
Queue Stats
3W - 6L
1,081 Elo+
Party 3
Ymir
Ymir
alejomagno12
Ymir
Level 16
God Stats
1W - 3L
1,330 SR
Queue Stats
1W - 4L
720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
0 / 4 / 4
9,972
332
3,060
15,998
6,351
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
KingTacoBell101
Jormungandr
17
4 / 5 / 7
11,976
399
15,226
20,856
28,040
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
RaydenO_11
Merlin
14
0 / 12 / 1
9,618
321
12,691
19,408
7,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 6 / 2
12,625
421
21,822
24,245
11,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
terrel_2raw
Guan Yu
13
3 / 16 / 1
10,224
341
6,648
25,711
28,862
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 6 / 5
13,076
436
16,976
11,619
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vamana
 
Vamana
20
17 / 4 / 8
14,489
483
28,604
29,261
35,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
 
Achilles
16
5 / 7 / 8
12,286
410
8,469
24,582
25,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Anderson154
Bellona
19
3 / 1 / 7
12,635
421
9,474
20,548
21,717
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 3 / 14
12,827
428
16,195
21,319
23,198
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
16
Kills
41
43
Deaths
21
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
4
4
0.5
W
Janus
 
Janus
8
6
5
1.75
W
Vamana
 
Vamana
17
4
8
5.25
W
Achilles
 
Achilles
5
7
8
1.29
W
Bellona
Anderson154
Bellona
3
1
7
6.5
L
Jormungandr
KingTacoBell101
Jormungandr
4
5
7
1.5
L
Merlin
RaydenO_11
Merlin
0
12
1
0.04
L
9
6
2
1.67
W
8
3
14
5
L
Guan Yu
terrel_2raw
Guan Yu
3
16
1
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,447
Damage
79,718
106,218
Taken
107,329
82,131
Mitigated
111,769
12,538
Healing
34,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,060
1,074
0
231
15,998
6,351
538
5,972
9,626
0
23,290
W
Janus
 
Janus
16,976
1,176
127
510
11,619
5,883
1,435
2,750
8,794
89,663
0
W
Vamana
 
Vamana
28,604
14,640
0
15,501
29,261
35,758
1,309
12,041
16,515
528
88,885
W
Achilles
 
Achilles
8,469
4,515
0
4,409
24,582
25,213
2,064
5,699
18,237
0
60,409
W
Bellona
Anderson154
Bellona
9,474
2,365
0
8,757
20,548
21,717
2,532
6,514
13,809
0
59,970
L
Jormungandr
KingTacoBell101
Jormungandr
15,226
5,882
0
1,388
20,856
28,040
1,101
8,013
12,289
46,319
0
L
Merlin
RaydenO_11
Merlin
12,691
3,238
0
2,314
19,408
7,307
492
8,354
10,654
51,319
0
L
21,822
4,201
0
3,878
24,245
11,571
3,272
4,170
19,700
0
70,725
W
16,195
2,017
776
4,444
21,319
23,198
407
11,843
8,828
59,048
0
L
Guan Yu
terrel_2raw
Guan Yu
6,648
2,341
875
3,852
25,711
28,862
69
6,029
18,744
0
21,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,415
Gold Earned
65,313
295
Minions Killed
443
0
Camps Cleared
0
2,477,940
Distance Traveled
2,618,022
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,972
332
47
2
0
613,773
0
W
Janus
13,076
436
130
4
0
497,870
2
W
Vamana
14,489
483
84
3
0
548,951
1
W
Achilles
12,286
410
57
2
0
486,181
0
W
Bellona
12,635
421
90
3
0
605,156
0
L
Jormungandr
11,976
399
71
2
0
504,013
0
L
Merlin
9,618
321
62
2
0
400,052
0
L
Pele
12,625
421
90
3
0
540,677
4
W
Ymir
12,827
428
82
3
0
479,864
1
L
Guan Yu
10,224
341
25
1
0
419,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role