Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 77L
1,448 Elo+
Party 3
Neith
Neith
 
Neith
Level 8
God Stats
10W - 5L
1,629 SR
Queue Stats
13W - 10L
1,480 Elo+
Party 3
Chaac
Chaac
GaiBjornTV
Chaac
Level 18
God Stats
1W - 1L
1,286 SR
Queue Stats
8W - 5L
1,679 Elo+
Party 1
Hel
Hel
QueenWiener
Hel
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
UvularLace35425
Cthulhu
Level 8
God Stats
2W - 2L
1,172 SR
Queue Stats
7W - 8L
1,273 Elo+
Party 1
Team Averages
Level 15
1,417 SR
1,476 Elo+

VS

Team Averages
Level 12
1,339 SR
1,453 Elo+
Fenrir
Fenrir
Cyprus salt
Fenrir
Level 17
God Stats
2W - 2L
1,402 SR
Queue Stats
2W - 4L
1,320 Elo+
Party 2
Neith
Neith
DogeLord2013
Neith
Level 14
God Stats
1W - 3L
1,247 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 2
Thor
Thor
HolyFistagon
Thor
Level 15
God Stats
0W - 1L
1,183 SR
Queue Stats
1W - 3L
1,320 Elo+
Party 2
Anubis
Anubis
Odins Gangster
Anubis
Level 8
God Stats
0W - 2L
1,431 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 2
King Arthur
King Arthur
kingjonjon187
King Arthur
Level 6
God Stats
1W - 2L
1,431 SR
Queue Stats
1W - 2L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 1 / 24
14,368
1,197
28,783
15,509
7,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
 
Neith
20
9 / 1 / 25
13,048
1,087
25,603
15,636
7,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
20
8 / 2 / 25
12,826
1,069
17,523
19,399
23,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
11 / 3 / 19
13,429
1,119
14,571
11,165
10,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 10
10,708
892
8,461
6,080
3,859
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 9 / 4
11,204
934
14,127
23,428
9,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 5 / 9
10,540
878
13,841
17,032
6,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 11 / 6
11,260
938
11,266
21,692
11,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 11 / 3
11,145
929
11,596
19,779
11,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
kingjonjon187
King Arthur
17
0 / 9 / 7
10,303
859
10,555
25,386
23,108
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
38
44
Kills
9
9
Deaths
45
103
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
24
24
W
Neith
 
Neith
9
1
25
21.5
L
Fenrir
3
9
4
0.56
L
0
5
9
0.9
W
Chaac
8
2
25
10.25
L
3
11
6
0.55
L
3
11
3
0.41
W
11
3
19
6.83
W
4
2
10
4.5
L
King Arthur
kingjonjon187
King Arthur
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,941
Damage
61,385
67,789
Taken
107,317
51,768
Mitigated
61,914
38,744
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
28,783
5,453
0
7,771
15,509
7,168
0
1,871
13,438
50,022
0
W
Neith
 
Neith
25,603
15,550
0
4,517
15,636
7,095
0
2,690
12,821
0
43,545
L
Fenrir
14,127
4,744
0
2,377
23,428
9,462
0
10,393
12,487
0
38,869
L
13,841
8,241
0
1,862
17,032
6,319
0
11,181
5,851
0
44,412
W
Chaac
17,523
5,018
0
8,940
19,399
23,028
0
2,980
16,244
0
39,280
L
11,266
2,870
0
0
21,692
11,427
0
10,843
9,089
0
27,765
L
11,596
1,044
0
892
19,779
11,598
0
10,697
9,082
18,024
0
W
14,571
1,314
11,630
5,002
11,165
10,618
0
1,838
9,177
24,180
0
W
8,461
949
0
884
6,080
3,859
0
2,217
3,788
13,203
0
L
King Arthur
kingjonjon187
King Arthur
10,555
2,970
0
1,520
25,386
23,108
0
8,701
16,685
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,379
Gold Earned
54,452
195
Minions Killed
214
1
Camps Cleared
0
974,857
Distance Traveled
1,016,577
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,368
1,197
57
5
0
256,762
2
W
Neith
13,048
1,087
50
4
1
196,225
0
L
Fenrir
11,204
934
64
5
0
244,458
0
L
Neith
10,540
878
73
6
0
183,061
0
W
Chaac
12,826
1,069
49
4
0
228,764
0
L
Thor
11,260
938
33
3
0
189,458
0
L
Anubis
11,145
929
14
1
0
174,416
1
W
Hel
13,429
1,119
25
2
0
210,704
0
W
Cthulhu
10,708
892
14
1
0
82,402
1
L
King Arthur
10,303
859
30
3
0
225,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role