Player Matchup

Merlin
Merlin
DabConnoisseur
Merlin
Level 17
God Stats
24W - 15L
1,638 SR
Queue Stats
29W - 25L
1,507 Elo+
Party 1
Fenrir
Fenrir
Devastationbit6
Fenrir
Level 45
God Stats
27W - 12L
1,676 SR
Queue Stats
177W - 173L
1,490 Elo+
Party 3
Loki
Loki
JawBreaker v47
Loki
Level 86
God Stats
27W - 35L
1,316 SR
Queue Stats
209W - 216L
1,421 Elo+
Party 1
Jormungandr
Jormungandr
SCRUBKILLER5867
Jormungandr
Level 28
God Stats
5W - 6L
1,444 SR
Queue Stats
43W - 38L
1,375 Elo+
Party 1
Sol
Sol
jsskull
Sol
Level 42
God Stats
0W - 2L
1,317 SR
Queue Stats
148W - 130L
1,496 Elo+
Party 3
Team Averages
Level 44
1,478 SR
1,458 Elo+

VS

Team Averages
Level 51
1,526 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 13
God Stats
5W - 2L
1,537 SR
Queue Stats
32W - 29L
1,516 Elo+
Party 2
Hades
Hades
BloodGrace117
Hades
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 92L
1,415 Elo+
Party 2
Xbalanque
Xbalanque
OppsCapAlot
Xbalanque
Level 24
God Stats
35W - 28L
1,544 SR
Queue Stats
74W - 83L
1,485 Elo+
Party 4
Da Ji
Da Ji
Prin6ext
Da Ji
Level 39
God Stats
9W - 7L
1,547 SR
Queue Stats
80W - 75L
1,516 Elo+
Party 4
Mercury
Mercury
juderman
Mercury
Level 69
God Stats
10W - 9L
1,500 SR
Queue Stats
129W - 96L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 11
12,970
926
12,809
20,038
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 8 / 10
14,758
1,054
15,619
27,608
28,660
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 6 / 12
16,507
1,179
17,094
16,549
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
SCRUBKILLER5867
Jormungandr
20
4 / 5 / 19
13,999
1,000
16,778
24,521
30,252
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
20
1 / 8 / 19
13,024
930
16,599
22,668
9,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
4 / 8 / 17
14,239
1,017
21,783
22,814
16,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 21
14,682
1,049
31,308
21,534
10,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
OppsCapAlot
Xbalanque
19
3 / 6 / 13
13,105
936
11,684
15,344
5,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Prin6ext
Da Ji
20
14 / 7 / 9
15,357
1,097
16,516
14,950
6,092
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
juderman
Mercury
20
9 / 6 / 17
14,311
1,022
23,534
16,634
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
113
31
Kills
36
36
Deaths
31
71
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
8
17
1.56
W
6
4
21
4.13
L
3
9
11
0.94
L
11
8
10
2
L
12
6
12
3
W
Xbalanque
OppsCapAlot
Xbalanque
3
6
13
1.58
W
Da Ji
Prin6ext
Da Ji
14
7
9
2.64
L
Jormungandr
SCRUBKILLER5867
Jormungandr
4
5
19
2.7
L
Sol
1
8
19
1.31
W
Mercury
juderman
Mercury
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,899
Damage
104,825
111,384
Taken
91,276
81,668
Mitigated
45,273
12,047
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,783
5,067
0
4,835
22,814
16,250
0
10,905
11,909
0
56,828
W
31,308
1,681
1,125
7,169
21,534
10,707
0
12,491
9,043
56,385
0
L
12,809
719
0
40
20,038
6,778
0
6,620
13,418
38,903
0
L
15,619
4,162
0
5,009
27,608
28,660
0
10,078
17,530
0
20,293
L
17,094
6,181
0
1,834
16,549
6,857
0
3,531
13,018
0
43,281
W
Xbalanque
OppsCapAlot
Xbalanque
11,684
9,392
0
2,202
15,344
5,640
0
8,794
6,550
0
35,211
W
Da Ji
Prin6ext
Da Ji
16,516
5,450
0
98
14,950
6,092
0
5,008
9,942
0
26,999
L
Jormungandr
SCRUBKILLER5867
Jormungandr
16,778
7,083
0
365
24,521
30,252
0
5,910
18,611
35,459
0
L
Sol
16,599
3,228
0
4,799
22,668
9,121
0
5,169
17,499
42,626
0
W
Mercury
juderman
Mercury
23,534
16,900
0
0
16,634
6,584
0
8,988
7,646
0
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,258
Gold Earned
71,694
225
Minions Killed
242
10
Camps Cleared
5
1,246,329
Distance Traveled
1,241,732
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,239
1,017
73
5
1
249,938
0
W
Hades
14,682
1,049
66
5
0
262,933
0
L
Merlin
12,970
926
67
5
1
242,968
0
L
Fenrir
14,758
1,054
7
1
1
232,531
1
L
Loki
16,507
1,179
59
4
6
281,845
0
W
Xbalanque
13,105
936
59
4
1
182,537
0
W
Da Ji
15,357
1,097
14
1
2
230,421
0
L
Jormungandr
13,999
1,000
27
2
0
247,928
0
L
Sol
13,024
930
65
5
2
241,057
0
W
Mercury
14,311
1,022
30
2
1
315,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role