Player Matchup

Sobek
Sobek
Arcan3Assassin8
Sobek
Level 86
God Stats
7W - 1L
1,690 SR
Queue Stats
57W - 44L
1,562 Elo+
Party 2
Thanatos
Thanatos
Milkman65
Thanatos
Level 81
God Stats
17W - 13L
1,419 SR
Queue Stats
60W - 46L
1,557 Elo+
Party 2
Yemoja
Yemoja
POODALITTLE58
Yemoja
Level 63
God Stats
8W - 3L
1,682 SR
Queue Stats
50W - 44L
1,557 Elo+
Party 2
Team Averages
Level 77
1,597 SR
1,559 Elo+

VS

Team Averages
Level 73
1,557 SR
1,541 Elo+
Fenrir
Fenrir
GreenCriinack
Fenrir
Level 67
God Stats
24W - 34L
1,498 SR
Queue Stats
272W - 251L
1,407 Elo+
Solo
Artemis
Artemis
KoG xBLINDFIREx
Artemis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
v1Apex1v
Cthulhu
Level 106
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
13,532
677
10,507
25,062
26,536
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Milkman65
Thanatos
18
16 / 4 / 3
15,215
761
27,676
21,197
17,295
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 15
12,415
621
8,110
6,346
5,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 2
12,916
646
7,245
19,356
13,565
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 9 / 2
12,003
600
10,665
13,781
3,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
v1Apex1v
Cthulhu
14
0 / 6 / 4
12,332
617
9,945
22,874
29,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
20
Kills
5
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
2
5
2
0.6
L
3
9
2
0.44
W
Thanatos
Milkman65
Thanatos
16
4
3
4.38
W
1
1
15
8.5
L
Cthulhu
v1Apex1v
Cthulhu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,293
Damage
27,855
52,605
Taken
56,011
49,386
Mitigated
47,211
26,592
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,507
1,019
0
5,024
25,062
26,536
529
3,940
19,155
58,779
0
L
7,245
1,839
0
4,018
19,356
13,565
38
6,230
13,126
0
61,228
L
10,665
5,508
0
120
13,781
3,929
1,081
3,519
10,262
0
52,404
W
Thanatos
Milkman65
Thanatos
27,676
8,262
0
15,880
21,197
17,295
1,447
4,677
16,520
0
66,228
W
8,110
1,269
4,896
792
6,346
5,555
207
2,100
4,246
38,890
0
L
Cthulhu
v1Apex1v
Cthulhu
9,945
774
253
0
22,874
29,717
250
9,004
13,870
38,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,162
Gold Earned
37,251
162
Minions Killed
200
0
Camps Cleared
0
1,080,229
Distance Traveled
960,302
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,532
677
60
3
0
356,637
5
L
Fenrir
12,916
646
83
4
0
354,115
0
L
Artemis
12,003
600
76
4
0
282,048
1
W
Thanatos
15,215
761
63
3
0
359,321
7
W
Yemoja
12,415
621
39
2
0
364,271
1
L
Cthulhu
12,332
617
41
2
0
324,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role