Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 182L
1,366 Elo+
Solo
Skadi
Skadi
BabouThaOcelot
Skadi
Level 29
God Stats
16W - 3L
1,475 SR
Queue Stats
213W - 179L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
ChattiestCandy3
Cthulhu
Level 60
God Stats
133W - 90L
1,456 SR
Queue Stats
328W - 298L
1,380 Elo+
Party 2
Team Averages
Level 39
1,477 SR
1,340 Elo+

VS

Team Averages
Level 16
1,464 SR
1,347 Elo+
Neith
Neith
BlueOrical92
Neith
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
He Bo
He Bo
FiRe_hugo335
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 1
Fenrir
Fenrir
omewaldo
Fenrir
Level 16
God Stats
5W - 8L
1,392 SR
Queue Stats
55W - 42L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 2 / 3
7,038
704
1,361
5,421
1,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 3
7,115
712
3,095
6,088
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 2 / 3
7,421
742
3,671
7,598
3,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,447
745
4,952
5,426
2,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 4 / 2
5,775
578
603
2,772
994
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
omewaldo
Fenrir
6
1 / 1 / 1
6,021
602
1,629
3,363
1,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
6
6
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
2
3
1.75
W
1
2
3
1.25
L
5
0
0
5
W
2
2
3
1.75
L
0
4
2
0.25
L
Fenrir
omewaldo
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,127
Damage
7,184
19,107
Taken
11,561
7,263
Mitigated
4,130
6,055
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,361
238
0
131
5,421
1,857
386
148
5,273
0
8,818
W
3,095
1,508
552
2,072
6,088
1,954
396
302
5,786
0
27,497
L
4,952
1,474
222
2,379
5,426
2,025
0
2,256
3,170
0
22,357
W
3,671
0
686
2,614
7,598
3,452
1,153
489
7,109
25,200
0
L
603
0
0
0
2,772
994
0
594
2,178
1,424
0
L
Fenrir
omewaldo
Fenrir
1,629
272
0
115
3,363
1,111
0
821
2,542
0
5,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,574
Gold Earned
19,243
114
Minions Killed
47
0
Camps Cleared
0
552,162
Distance Traveled
319,343
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,038
704
11
1
0
210,723
0
W
Skadi
7,115
712
50
5
0
156,437
1
L
Neith
7,447
745
31
3
0
178,745
2
W
Cthulhu
7,421
742
53
5
0
185,002
3
L
He Bo
5,775
578
4
0
0
53,888
0
L
Fenrir
6,021
602
12
1
0
86,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role