Player Matchup

Cernunnos
Cernunnos
AbueloChilo
Cernunnos
Level 25
God Stats
1W - 2L
1,250 SR
Queue Stats
34W - 29L
1,376 Elo+
Party 1
Fenrir
Fenrir
EmpararKrimson
Fenrir
Level 6
God Stats
1W - 4L
1,159 SR
Queue Stats
16W - 13L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
FífíBodoque
Cthulhu
Level 8
God Stats
3W - 2L
1,974 SR
Queue Stats
13W - 11L
1,428 Elo+
Solo
Merlin
Merlin
NaxiusT
Merlin
Level 26
God Stats
7W - 10L
1,454 SR
Queue Stats
17W - 22L
1,299 Elo+
Party 1
Cerberus
Cerberus
scanthawk
Cerberus
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 7L
1,234 Elo+
Solo
Team Averages
Level 14
1,427 SR
1,347 Elo+

VS

Team Averages
Level 12
1,382 SR
1,343 Elo+
Jormungandr
Jormungandr
GaymerEvan
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Rk11n
Skadi
Level 24
God Stats
41W - 49L
1,320 SR
Queue Stats
118W - 156L
1,431 Elo+
Solo
Nemesis
Nemesis
Rorological
Nemesis
Level 2
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 1L
1,171 Elo+
Party 2
Bastet
Bastet
WaveDrillShine
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,306 Elo+
Party 2
Da Ji
Da Ji
gilfredthenight
Da Ji
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
6W - 6L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AbueloChilo
Cernunnos
19
11 / 11 / 11
14,675
1,223
24,792
25,067
9,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 15 / 10
11,169
931
6,885
21,730
8,279
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
20
7 / 3 / 19
13,945
1,162
19,376
23,013
15,104
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
NaxiusT
Merlin
19
9 / 10 / 15
13,908
1,159
24,628
19,885
7,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
scanthawk
Cerberus
20
0 / 13 / 23
11,890
991
10,631
32,203
29,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GaymerEvan
Jormungandr
20
3 / 6 / 20
12,800
1,067
16,938
23,130
25,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Rk11n
Skadi
20
11 / 6 / 24
13,725
1,144
19,950
16,111
4,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rorological
Nemesis
20
7 / 7 / 21
13,488
1,124
20,764
21,990
7,599
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 7 / 28
14,528
1,211
29,956
16,836
6,309
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
18 / 4 / 16
15,739
1,312
22,645
15,554
8,261
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
160
30
Kills
51
52
Deaths
30
78
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AbueloChilo
Cernunnos
11
11
11
1.5
L
3
15
10
0.53
L
Cthulhu
7
3
19
5.5
W
Jormungandr
GaymerEvan
Jormungandr
3
6
20
2.17
L
Merlin
NaxiusT
Merlin
9
10
15
1.65
W
Skadi
Rk11n
Skadi
11
6
24
3.83
W
Nemesis
Rorological
Nemesis
7
7
21
2.5
W
12
7
28
3.71
W
18
4
16
6.5
L
Cerberus
scanthawk
Cerberus
0
13
23
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,312
Damage
110,253
121,898
Taken
93,621
69,184
Mitigated
52,591
7,158
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AbueloChilo
Cernunnos
24,792
11,175
332
1,587
25,067
9,455
0
4,103
20,889
0
57,996
L
6,885
986
0
163
21,730
8,279
0
1,299
20,381
0
12,969
L
Cthulhu
19,376
1,356
848
0
23,013
15,104
0
3,994
18,674
42,628
0
W
Jormungandr
GaymerEvan
Jormungandr
16,938
4,633
0
1,135
23,130
25,738
0
12,536
10,594
46,122
0
L
Merlin
NaxiusT
Merlin
24,628
1,384
1,116
1,492
19,885
7,267
0
3,145
16,615
47,937
0
W
Skadi
Rk11n
Skadi
19,950
12,736
0
0
16,111
4,684
0
12,272
3,839
0
46,514
W
Nemesis
Rorological
Nemesis
20,764
11,648
0
2,378
21,990
7,599
0
12,562
9,428
0
38,944
W
29,956
12,440
0
2,716
16,836
6,309
0
8,732
8,104
0
42,920
W
22,645
7,131
0
218
15,554
8,261
0
8,327
7,227
0
38,511
L
Cerberus
scanthawk
Cerberus
10,631
918
0
1,620
32,203
29,079
0
3,552
28,401
32,296
272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,587
Gold Earned
70,280
229
Minions Killed
201
2
Camps Cleared
8
932,873
Distance Traveled
1,063,311
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,675
1,223
77
6
1
203,980
0
L
Fenrir
11,169
931
16
1
1
177,645
0
L
Cthulhu
13,945
1,162
47
4
0
214,049
2
W
Jormungandr
12,800
1,067
59
5
1
162,400
1
L
Merlin
13,908
1,159
50
4
0
185,613
0
W
Skadi
13,725
1,144
44
4
1
195,875
1
W
Nemesis
13,488
1,124
38
3
3
249,187
2
W
Bastet
14,528
1,211
32
3
1
235,287
1
W
Da Ji
15,739
1,312
28
2
2
220,562
1
L
Cerberus
11,890
991
39
3
0
151,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role