Player Matchup

Arachne
Arachne
Bronze II
 
Arachne
Bronze II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Bronze I
Sgt_Seb97-x
Freya
Bronze I
Level 65
God Stats
6W - 12L
1,263 SR
Queue Stats
263W - 240L
391 MMR
Solo
Hades
Hades
Bronze III
Th8 Mariio
Hades
Bronze III
Level 44
God Stats
0W - 1L
1,160 SR
Queue Stats
20W - 26L
100 MMR
Solo
Agni
Agni
Silver I
bingbingDstaface
Agni
Silver I
Level 113
God Stats
44W - 42L
1,631 SR
Queue Stats
350W - 350L
1,266 MMR
Solo
Pele
Pele
Bronze III
serrucho4902
Pele
Bronze III
Level 64
God Stats
0W - 1L
1,471 SR
Queue Stats
44W - 47L
1,277 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,405 SR
907 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,529 SR
1,040 MMR
Merlin
Merlin
Bronze II
 
Merlin
Bronze II
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
MC Forehead
Nike
Silver I
Level 126
God Stats
2W - 3L
1,467 SR
Queue Stats
57W - 60L
1,337 MMR
Solo
Cernunnos
Cernunnos
Bronze I
YouEssNaSa
Cernunnos
Bronze I
Level 109
God Stats
9W - 9L
1,676 SR
Queue Stats
245W - 244L
475 MMR
Solo
Da Ji
Da Ji
Bronze II
tricky0102
Da Ji
Bronze II
Level 45
God Stats
2W - 9L
1,504 SR
Queue Stats
26W - 30L
387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 0
3,641
520
1,254
3,642
784
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 1 / 0
4,190
599
1,301
2,790
813
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
2
0 / 1 / 0
2,969
424
202
1,653
468
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
3,871
553
1,358
2,020
622
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 1 / 1
4,449
636
670
3,578
858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
AnubisAphroditeThorHelMercury

VS

Bans
King ArthurKumbhakarnaHeimdallrYemojaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
3 / 0 / 0
4,819
688
1,470
1,753
624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
 
Ares
5
0 / 2 / 1
3,547
507
944
3,364
2,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
2 / 0 / 0
4,980
711
2,312
1,939
1,065
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Cernunnos
YouEssNaSa
Cernunnos
6
1 / 0 / 0
4,027
575
1,401
2,504
555
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
6
0 / 0 / 4
4,346
621
1,490
2,552
678
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
Merlin
 
Merlin
3
0
0
3
W
Ares
 
Ares
0
2
1
0.25
W
2
0
0
2
L
2
1
0
2
L
Hades
0
1
0
0
W
Cernunnos
YouEssNaSa
Cernunnos
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5
W
Da Ji
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,785
Damage
7,617
13,683
Taken
12,112
3,545
Mitigated
4,922
4,899
Healing
4,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,254
885
0
938
3,642
784
0
349
3,293
0
11,276
W
Merlin
 
Merlin
1,470
117
0
999
1,753
624
205
1,091
662
19,551
0
W
Ares
 
Ares
944
67
0
314
3,364
2,000
459
1,350
2,014
7,686
0
W
2,312
294
0
734
1,939
1,065
0
152
1,737
0
20,832
L
1,301
682
0
1,412
2,790
813
0
864
1,926
13,681
0
L
Hades
202
79
0
878
1,653
468
0
0
1,503
3,291
0
W
Cernunnos
YouEssNaSa
Cernunnos
1,401
869
0
947
2,504
555
0
53
2,451
0
15,862
L
1,358
45
0
166
2,020
622
0
995
1,025
19,464
0
L
670
188
0
1,505
3,578
858
0
206
3,297
0
23,283
W
Da Ji
1,490
620
0
1,194
2,552
678
0
165
2,387
0
14,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,120
Gold Earned
21,719
142
Minions Killed
176
0
Camps Cleared
0
519,527
Distance Traveled
607,550
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,641
520
34
5
0
137,684
0
W
Merlin
4,819
688
49
7
0
123,908
1
W
Ares
3,547
507
12
2
0
103,839
0
W
Nike
4,980
711
47
7
0
129,661
0
L
Freya
4,190
599
26
4
0
101,560
1
L
Hades
2,969
424
5
1
0
44,693
1
W
Cernunnos
4,027
575
35
5
0
119,110
3
L
Agni
3,871
553
25
4
0
109,371
0
L
Pele
4,449
636
52
7
0
126,219
2
W
Da Ji
4,346
621
33
5
0
131,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role