Player Matchup

Ah Puch
Ah Puch
CapNunez
Ah Puch
Level 14
God Stats
4W - 5L
1,887 SR
Queue Stats
16W - 19L
1,561 Elo+
Solo
Anhur
Anhur
ElTakuacheCuh
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,500 Elo+
Party 3
Bellona
Bellona
LittleItalian
Bellona
Level 8
God Stats
1W - 2L
1,324 SR
Queue Stats
5W - 5L
1,538 Elo+
Solo
King Arthur
King Arthur
Valuron
King Arthur
Level 159
God Stats
13W - 1L
1,861 SR
Queue Stats
189W - 91L
1,754 Elo+
Party 3
Sol
Sol
mahla16
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,523 Elo+
Solo
Team Averages
Level 40
1,614 SR
1,575 Elo+

VS

Team Averages
Level 23
1,580 SR
1,552 Elo+
Nox
Nox
 
Nox
Level 28
God Stats
31W - 31L
1,645 SR
Queue Stats
142W - 145L
1,548 Elo+
Party 2
Ratatoskr
Ratatoskr
AoiKageSenpai
Ratatoskr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 85L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
LokeyLoki22
Cthulhu
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
7W - 5L
1,659 Elo+
Party 1
Odin
Odin
Treahead
Odin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UrSexyCellMate
Ah Muzen Cab
Level 29
God Stats
2W - 1L
1,544 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CapNunez
Ah Puch
20
4 / 4 / 16
13,084
1,006
13,267
12,812
5,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 8 / 13
15,628
1,202
22,806
21,911
6,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
19
4 / 8 / 18
13,066
1,005
14,600
20,648
18,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Valuron
King Arthur
20
18 / 4 / 13
16,752
1,289
34,058
27,812
30,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
20
2 / 6 / 22
13,271
1,021
15,330
16,103
3,760
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 7 / 9
13,542
1,042
8,318
15,876
7,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ratatoskr
AoiKageSenpai
Ratatoskr
20
5 / 12 / 17
14,408
1,108
19,447
22,423
10,466
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LokeyLoki22
Cthulhu
20
7 / 7 / 13
13,956
1,074
15,311
25,071
25,600
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Odin
20
6 / 8 / 13
13,852
1,066
20,615
22,936
9,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
UrSexyCellMate
Ah Muzen Cab
20
5 / 5 / 10
14,159
1,089
25,721
21,220
8,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
92
39
Kills
30
30
Deaths
39
82
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
7
7
9
1.64
L
Ratatoskr
AoiKageSenpai
Ratatoskr
5
12
17
1.13
W
Ah Puch
CapNunez
Ah Puch
4
4
16
3
W
11
8
13
2.19
W
Bellona
4
8
18
1.63
L
Cthulhu
LokeyLoki22
Cthulhu
7
7
13
1.93
L
Odin
6
8
13
1.56
L
Ah Muzen Cab
UrSexyCellMate
Ah Muzen Cab
5
5
10
2
W
King Arthur
Valuron
King Arthur
18
4
13
6.13
W
Sol
2
6
22
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,061
Damage
89,412
99,286
Taken
107,526
64,541
Mitigated
62,259
14,174
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,318
918
0
0
15,876
7,543
0
2,446
13,265
25,285
0
L
Ratatoskr
AoiKageSenpai
Ratatoskr
19,447
3,325
0
1,693
22,423
10,466
0
7,578
14,595
0
28,694
W
Ah Puch
CapNunez
Ah Puch
13,267
651
0
1,444
12,812
5,861
0
3,148
9,664
32,772
0
W
22,806
10,784
0
440
21,911
6,329
0
3,721
18,190
0
56,157
W
Bellona
14,600
4,896
0
3,194
20,648
18,215
0
7,025
13,446
1,421
29,476
L
Cthulhu
LokeyLoki22
Cthulhu
15,311
626
2,006
1,322
25,071
25,600
0
10,263
14,353
42,320
0
L
Odin
20,615
5,510
0
0
22,936
9,937
0
5,939
16,747
0
29,745
L
Ah Muzen Cab
UrSexyCellMate
Ah Muzen Cab
25,721
11,269
0
4,037
21,220
8,713
0
3,228
17,513
0
67,178
W
King Arthur
Valuron
King Arthur
34,058
5,853
0
5,810
27,812
30,376
0
5,598
22,214
0
53,235
W
Sol
15,330
3,530
0
3,286
16,103
3,760
0
3,960
12,143
38,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,801
Gold Earned
69,917
272
Minions Killed
223
12
Camps Cleared
6
1,116,524
Distance Traveled
1,298,938
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,542
1,042
50
4
1
224,286
0
L
Ratatoskr
14,408
1,108
10
1
1
260,300
0
W
Ah Puch
13,084
1,006
52
4
2
188,537
1
W
Anhur
15,628
1,202
86
7
5
219,391
2
W
Bellona
13,066
1,005
34
3
1
216,076
2
L
Cthulhu
13,956
1,074
60
5
0
272,013
0
L
Odin
13,852
1,066
17
1
0
276,634
0
L
Ah Muzen Cab
14,159
1,089
86
7
4
265,705
0
W
King Arthur
16,752
1,289
38
3
1
272,163
0
W
Sol
13,271
1,021
62
5
3
220,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role