Player Matchup

Cthulhu
Cthulhu
Autokill7
Cthulhu
Level 49
God Stats
9W - 7L
1,265 SR
Queue Stats
283W - 278L
1,345 Elo+
Party 2
Mulan
Mulan
Cutting_Edge_07_
Mulan
Level 23
God Stats
4W - 2L
1,452 SR
Queue Stats
228W - 220L
1,294 Elo+
Solo
Ullr
Ullr
beldo_vlogs
Ullr
Level 29
God Stats
11W - 17L
1,388 SR
Queue Stats
473W - 551L
1,315 Elo+
Party 2
Team Averages
Level 34
1,368 SR
1,318 Elo+

VS

Team Averages
Level 31
1,449 SR
1,323 Elo+
Mulan
Mulan
EagerIronLion
Mulan
Level 29
God Stats
3W - 1L
1,650 SR
Queue Stats
86W - 91L
1,364 Elo+
Party 1
Raijin
Raijin
Ex Gey
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 81L
1,420 Elo+
Party 1
Yemoja
Yemoja
moericeman
Yemoja
Level 16
God Stats
0W - 3L
1,198 SR
Queue Stats
3W - 11L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Autokill7
Cthulhu
18
7 / 4 / 11
15,023
751
25,141
25,191
23,181
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 2 / 4
14,369
718
17,066
17,230
20,937
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 9 / 10
13,546
677
13,461
17,534
7,039
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 5
12,488
624
15,291
24,914
32,504
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
Ex Gey
Raijin
16
8 / 8 / 6
13,488
674
17,790
20,345
7,727
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
moericeman
Yemoja
15
0 / 12 / 11
11,876
594
8,253
20,670
12,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
23
Kills
15
15
Deaths
23
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Autokill7
Cthulhu
7
4
11
3.13
W
11
2
4
6.5
L
7
3
5
3.17
L
Raijin
Ex Gey
Raijin
8
8
6
1.38
W
5
9
10
1.11
L
Yemoja
moericeman
Yemoja
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,668
Damage
41,334
59,955
Taken
65,929
51,157
Mitigated
52,666
16,901
Healing
12,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Autokill7
Cthulhu
25,141
2,079
573
5,092
25,191
23,181
198
9,828
15,082
79,719
0
W
17,066
3,653
0
5,957
17,230
20,937
1,050
6,517
10,463
0
54,255
L
15,291
2,145
0
5,761
24,914
32,504
0
10,038
14,551
0
43,395
L
Raijin
Ex Gey
Raijin
17,790
710
0
3,684
20,345
7,727
349
8,740
11,430
63,292
0
W
13,461
8,971
975
4,304
17,534
7,039
1,264
9,710
7,524
0
47,861
L
Yemoja
moericeman
Yemoja
8,253
3,145
1,786
1,026
20,670
12,435
700
6,505
13,965
42,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,938
Gold Earned
37,852
207
Minions Killed
174
0
Camps Cleared
0
995,797
Distance Traveled
895,386
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,023
751
107
5
0
386,410
5
W
Mulan
14,369
718
39
2
0
332,947
5
L
Mulan
12,488
624
45
2
0
347,032
2
L
Raijin
13,488
674
67
3
0
301,521
0
W
Ullr
13,546
677
61
3
0
276,440
0
L
Yemoja
11,876
594
62
3
0
246,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role